I'm just glad you hear what the people has to say

Not every mod makers seem to care about what the players have to say. Its always nice to be heard.
Now I have to add a few more things... I apologize if I'm annoying, I should have played the whole game and then just post it all in one. I searched through the topic and nothing about those 2 things came out, and #2 is game breaking to me.
#1- Slimer egg can come with different attributes. If I capture them and use them, they spawn mini aliens. Sweet, but for the slimers you fight, I saw no changes at all. Shouldn't some eggs spawn different things? I wish the enemy could actually be a threat more than "hold quick kick while they are around". I'm just asking if there is any reason for this?
#2- This is a glitch, I guess. I have never played with EDuke before, but I don't think this should happens. Basically, skies kills Duke. When you can see the sky on the ground and you step on it, or on a bridge above it, you die. At least, that is what I think happens. m
#3 (EDIT) - Captured special monsters don't always spawn as special (special as in, blue, red, with different projectiles etc). If the capsule exploded when it touches the ground, then it spawns the right one. If it bounces and then explodes, it spawns a normal version of the monster.. and if I capture, I get the normal one. Its not a lot of fun to just lose a better version of a monster like this.
Because of this, I couldn't complete the game legit here:
http://img8.imageshack.us/img8/4354/dukenu...idgeofdeath.jpg
I didn't realize what the problem was at first, but the very second you step on this bridge, you explode. I had to noclip around it. But then in Occupied Territory, some "windows" open and you can step on them, but you also die instantly.
Any reasons why this is happening?