GreatSudoku, on 26 March 2015 - 04:26 PM, said:
Thanks for the explanation. When launching the .app, I get brief flash of the startup window then it disappears. When I try to run the eduke32 via command-line from within the .app/Contents/MacOS folder I get the following
Error
This is how you prepare your OS X system to compile and run EDuke32 (tested and confirmed working on a vanilla Yosemite installation):
• Install XCode from App Store and the commandline tools:
$ xcode-select --install
• Install MacPorts for Yosemite
• Install needed dependancies:
$ sudo port install libSDL2 -x11
$ sudo port install libvpx
$ sudo port install libsdl2_mixer
• Check out EDuke32 sources from SVN:
$ svn co http://svn.eduke32.com/eduke32/ eduke32
• Change into eduke32 directory and compile like this:
$ SDL_FRAMEWORK=0 WITHOUT_GTK=1 OSX_STARTUPWINDOW=1 LTO=0 RELEASE=1 CPLUSPLUS=1 CLANG=1 PRETTY_OUTPUT=0 make
• You will get these two application bundles:
drwxr-xr-x 3 rhoenie staff 102 27 Mär 07:38 EDuke32.app
drwxr-xr-x 3 rhoenie staff 102 27 Mär 07:39 Mapster32.app
Done.
And here is a little extra to make it look more pretty:
$ sips -s format png rsrc/game.bmp --out EDuke32.app/Contents/Resources/game.png
• Run game:
$ open EDuke32.app
P.S.: I noticed that the game is having troubles running fullscreen on my machine - windowed mode worked fine, tho.