supergoofy, on Jul 11 2009, 10:59 PM, said:
r1457 crash playing Duke Plus 2.03 mod with DNF HUD:
Fatal Signal caught: SIGSEGV. Bailing out.
58022: 9913 ifspawnedby 2605 319064776
58025: 9914 killit
58026: 9916 ifinwater 319064804
58028: 31337 {
58029: 9918 spawn 661
58031: 9919 killit
58032: 31337 }
58033: 9921 ifvarg 440 0 319064840
58037: 31337 {
58038: 9923 spawn 661
58040: 9924 killit
58041: 31337 }
58042: 9926 enda -3 12 1 1 14 0 0 0 0
58052: 9931 ifmove 0 319065084
58055: 31337 {
58056: 9933 action 319064844
58058: 9934 sizeat 128 128
58061: 9935 spritepal current actor: 511 (6327)
g_errorLineNum: 9926, g_tw: 4
Last stable release r1454.
FastLZ bug that was introduced in r1455, it is now fixed.
The code that it puts in the log is usually useless, so what we have here is a single crash of unknown cause that will be impossible to track down without more information (such as the circumstances under which it happens).
I have just uploaded some new code with some minor fixes (see my sig).