Hendricks266, on 09 October 2013 - 12:06 PM, said:
"if polymost / if polymer" doesn't seem important right now, because maintenance wise I'd prefer the parallel Polymer/Polymost DEF hierarchy.
Btw, I'd like to see radio buttons in the startup window to choose the renderer from "Classic", "OpenGL Polymost" and "OpenGLPolymer". Currently it's confusing that ingame you can only choose between "OpenGL" and "Software", and Polymer isn't mentioned.
I don't know how you plan to implement conditional DEF parsing, but something like:
if exist "dukedc_hrp.def" then ...
or
includeifexist "dukedc_hrp.def"
might come in handy.

Help
Duke4.net
DNF #1
Duke 3D #1


