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EDuke32 2.0 and Polymer!  "talk about the wonders of EDuke32 and the new renderer"

User is offline   Mblackwell 

  • Evil Overlord

#2990

Does he maybe mean he want some kind of self-referential system for when the art isn't external, but is already in the art file?
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User is offline   Micky C 

  • Honored Donor

#2991

It it possible yet to have a map, some music, and a cfg file with the commands r_shadescale 1.0 & r_pr_lighting 0 load automatically from a zip file when chosen in the user maps section?
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User is offline   fgsfds 

#2992

What about adding windowed borderless mode? If you know what that means.
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User is offline   TerminX 

  • el fundador

  #2993

I know what it means, but what's the point?
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User is offline   Mark 

#2994

Maybe he plays in a windowed mode and his surrounding desktop is bright and annoying ?

This post has been edited by Marked: 24 June 2012 - 06:52 AM

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User is offline   TerminX 

  • el fundador

  #2995

Er, no. The desktop would just be even more bright and annoying in that case, since "borderless" means no window borders obscuring it.
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User is offline   fgsfds 

#2996

The benefits of this is that you can play \ making maps in fullscreen but with all the advantages of windowed mode. For example instant alt-tab, holding game window behind the other windows (useful in some cases) etc.

This post has been edited by empy: 24 June 2012 - 07:13 AM

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User is offline   Mblackwell 

  • Evil Overlord

#2997

I don't get it. Borderless windowed mode isn't fullscreen... it's windowed but with no borders/window decorations. If you want to access multiple apps use Windowed mode and then press ~ to bring up the console (or whatever key you have it bound to) and it will uncapture the mouse.
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User is offline   TerminX 

  • el fundador

  #2998

I think he means he wants to run in a borderless window that's the same res as his desktop. It's still kind of an odd request though.
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User is offline   Plagman 

  • Former VP of Media Operations

#2999

It's also called windowed fullscreen mode in some games; it's a very Windows-specific thing, though. The point is to get a fullscreen-looking window, but no modeswitch or resource managemement on alt-tab, making it instant.
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User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#3000

But it's understandable. I myself don't trust using fullscreen mode for games.
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User is offline   Master Fibbles 

  • I have the power!

#3001

View PostMicky C, on 23 June 2012 - 05:08 PM, said:

It it possible yet to have a map, some music, and a cfg file with the commands r_shadescale 1.0 & r_pr_lighting 0 load automatically from a zip file when chosen in the user maps section?

This question seems to have been lost. Is there an internal system in EDuke32 for loading map specific files with maps automatically? There was an app (Play Duke, I believe) that would do this among other things.

It would be cool to have this since it would save some hassle in loading levels with, for example, unique art files or music.

This post has been edited by Mr.Flibble: 24 June 2012 - 03:59 PM

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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#3002

If music files have the same name as the map then they will autoplay with the map and do not need to be defined;
Example, MYMAP.MAP will play music with the name MYMAP.mid or MYMAP.ogg

This post has been edited by Cody: 24 June 2012 - 09:46 PM

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User is offline   Micky C 

  • Honored Donor

#3003

What about the console commands that I mentioned? It would also be neater if everything was in a single zip.
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User is offline   Jblade 

#3004

Quote

Unassigned status numbers are reserved for future EDuke32 features. Please ask the developers to allocate an official user statnum range for CON-side features, should this be desired.

Would you guys be able to add a new STATNUM? It's for a waypoint system I want to code; using the headspritestat command and stuff seems like the best way to go about it and having a new statnum that I know nothing else will be using would be very useful.

EDIT: also just an FYI, the front page of the wiki has some text added by a bot about Casinos. I can't edit it out since the front page is locked. I know it's a pain but you guys might want to disable auto-registrations or something since there's a shitload of bots joining every day.

This post has been edited by James: 26 June 2012 - 12:35 AM

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User is offline   Mblackwell 

  • Evil Overlord

#3005

You can use any statnum you want. It's just that some are reserved. Just pick anything between (but not including) 14 and 1024.
1

User is offline   Jblade 

#3006

View PostMblackwell, on 26 June 2012 - 08:13 AM, said:

You can use any statnum you want. It's just that some are reserved. Just pick anything between (but not including) 14 and 1024.

Oh heh heh, that's good to know. I thought it just flat out wouldn't work. thanks.
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User is offline   Helixhorned 

  • EDuke32 Developer

#3007

View PostMblackwell, on 26 June 2012 - 08:13 AM, said:

You can use any statnum you want. It's just that some are reserved. Just pick anything between (but not including) 14 and 1024.


This is true, but let's split the range into reserved and user, because we might add some new ones too, like the recent STAT_LIGHT. How about giving you statnums starting from the end of the range, say 1000-1023 for a start?

edit: well how many is rather irrelevant practically speaking, my point is that CON statnums should be used up from the end.
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User is offline   TerminX 

  • el fundador

  #3008

View PostJames, on 25 June 2012 - 11:58 PM, said:

EDIT: also just an FYI, the front page of the wiki has some text added by a bot about Casinos. I can't edit it out since the front page is locked. I know it's a pain but you guys might want to disable auto-registrations or something since there's a shitload of bots joining every day.

Nah, I needed some cash and got paid for that. LOL. :(
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User is offline   Mblackwell 

  • Evil Overlord

#3009

View PostMblackwell, on 17 June 2012 - 05:13 PM, said:

I PMed Hendricks about this forever ago but it was never resolved:

Revision 2726 broke the ability to not use any grp at all (and may break the ability to use an entirely new grp file although that I have no way of testing that). This means most of my projects can't use anything past r2725.



This is still an issue for me with the latest revision. Using Ubuntu 12.04 with no duke3d.grp all .dat files and .art files present, and user_profiles_disabled. At this point I'd be happy if someone just reverted the check until it could be figured out what's wrong/how to make it work correctly. I believe TX already took a glance at the code and wasn't really sure what would cause it. I'd like to be able to move forward.

EDuke32 2.0.0devel rXXXX
Compiled Jun 26 2012 16:01:33
Application parameters: -map city4a.map 
Using /home/jon/games/mods/camera/dd/misc/parkour/ for game data
Initializing SDL system interface (compiled against SDL version 1.2.14, found version 1.2.14)
Using "x11" video driver
Searching for game data...
Found no recognized game data!
Warning: could not find main data file "DUKE3D.GRP"!
Duke Nukem 3D game data was not found.  A valid copy of "DUKE3D.GRP" or other compatible data is needed to run EDuke32.
You can find "DUKE3D.GRP" in the 'DN3DINST' or 'ATOMINST' directory on your Duke Nukem 3D installation CD-ROM.

EDuke32 will now close.

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User is offline   Hendricks266 

  • Weaponized Autism

  #3010

View PostMblackwell, on 17 June 2012 - 05:13 PM, said:

I PMed Hendricks about this forever ago but it was never resolved:

Revision 2726 broke the ability to not use any grp at all (and may break the ability to use an entirely new grp file although that I have no way of testing that). This means most of my projects can't use anything past r2725.

I apologize for the error and my untimely absence and I will look at this ASAP.

View Postempy, on 24 June 2012 - 02:40 AM, said:

What about adding windowed borderless mode?

It sounds simple enough in theory, just setting a windowed resolution to the current desktop size and repositioning the window just right. Could someone point me in the right direction of an open source app that has this feature to see non-hackish implementations?

View PostMicky C, on 23 June 2012 - 05:08 PM, said:

It it possible yet to have a map, some music, and a cfg file with the commands r_shadescale 1.0 & r_pr_lighting 0 load automatically from a zip file when chosen in the user maps section?

As already pointed out, map.map + map.ogg/map.mid currently exists. Adding support for a .cfg file that runs console commands on map load sounds simple and workable but specifics would have to be worked out, such as the potential reservation of the ".cfg" extension. Finally, having .zip files show up in user map warrants independent discussion.
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User is offline   Mblackwell 

  • Evil Overlord

#3011

Maybe something like .prp, or .mcx (or something less generic than .cfg).
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User is offline   Helixhorned 

  • EDuke32 Developer

#3012

View PostHendricks266, on 26 June 2012 - 03:54 PM, said:

As already pointed out, map.map + map.ogg/map.mid currently exists. Adding support for a .cfg file that runs console commands on map load sounds simple and workable but specifics would have to be worked out, such as the potential reservation of the ".cfg" extension. Finally, having .zip files show up in user map warrants independent discussion.

Indeed, and such a thing is planned in the long term.

View PostMblackwell, on 26 June 2012 - 04:10 PM, said:

Maybe something like .prp, or .mcx (or something less generic than .cfg).

Gee, these sound like designer drugs or something :(. High Treason suggested .edz once, and I'm happy with that because it has both EDuke and ZIP in there.
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User is offline   Helixhorned 

  • EDuke32 Developer

#3013

View PostHendricks266, on 26 June 2012 - 03:54 PM, said:

It sounds simple enough in theory, just setting a windowed resolution to the current desktop size and repositioning the window just right. Could someone point me in the right direction of an open source app that has this feature to see non-hackish implementations?

Maybe VLC has such a thing?
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User is offline   Hendricks266 

  • Weaponized Autism

  #3014

Mblackwell, your problem should be fixed as of r2789.
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User is offline   Mblackwell 

  • Evil Overlord

#3015

Just for public record: Everything seems to work now.
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User is offline   Micky C 

  • Honored Donor

#3016

View PostHelixhorned, on 27 June 2012 - 04:56 AM, said:

Indeed, and such a thing is planned in the long term.


Damn, no chance of anything happening in two weeks then? Or how would we work around that in the mean time? Will something with a .bat file do it?
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User is offline   Hendricks266 

  • Weaponized Autism

  #3017

View PostMicky C, on 27 June 2012 - 01:35 PM, said:

Will something with a .bat file do it?

If you can ninja rename autoexec.cfg, yes.
0

#3018

So... Can Autoexec.cfg be loaded from a .zip or does it have to be in the root directory of EDuke32?

If it can't be loaded from a zip I might have some ideas on a temporary workaround.
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User is offline   Micky C 

  • Honored Donor

#3019

Wasn't there code that allowed properties of SE lights to be changed the shade of a sector? What ever happened to that? If there's no real reason for it to be excluded could it be put back in?
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