Micky C, on 13 October 2011 - 04:58 PM, said:
When I first read that, I thought you said they'd keep working on it until it becomes 'good'.
Anyway I second DanM on the slicer tool for mapster, it would be a huge time saver. It doesn't even have to be a slicer tool per say, it could be if you draw a red line over one or more red lines, and connect it to a wall at the other end of the room, a point is inserted at each intercection, with the red line going through all points. Maybe it could ask if we want points to be inserted like with the copy and paste.
HAHA no I love it and only recently have I got a pc powerful enough to run stuff like polymer properly, I show it off to some of my mates who are old Duke fans and it makes them want a better PC, I have enjoyed watching the evolution of Duke 3D and cant wait for the next leap which I hope will be be enemy animations though I understand there are limitations at the moment with what can be done with them. But it keep growing like nothing else out there, which is cool because I often wondered why one of the best games ever made doesnt get more attention and sequals, and it hurts less when I see the progress being made on this, it will eventually reach perfection...how could it not?