Nope, I don't get any startup window... Also, what I did was I built the binaries and then replaced the ones in the .app file from Rheonie.. up until recently the fullscreen worked just fine this way when others would build the game like Helixhorned. Now when I try to set it it says failed even when I try to start it up in a window and THEN switch to full screen via alt+enter.
BTW, all the .app file is is a folder with a certain structure with a .plist file that defines the executable to launch when you double click the folder.
Unable to set video mode!
Failed setting fullscreen video mode.
Load tile 2492: p0-m4-e0 highres/screen/menu/2492_ver.png... 37 ms
PR : Failed to compile GPU program with bits 528449!
PR : Compilation log:
2ÂÌ¥
PR : Vertex source dump:
2ÂÌ¥
PR : Fragment source dump:
2ÂÌ¥
Is what gets spammed in the log... btw.
Running the binary by itself makes no difference.... I just tested that out. I even tried pulling the binaries out of the .app folder structure but that makes no difference to the fullscreen either.
I downgraded it to the last build Helixhorned had uploaded (eduke32-osx-1934) and fullscreen works there. The downside is I don't get the other fixes by running an older build.
By the way I wasn't getting the startup window with Helixhorned's build either.