Hellbound, on May 15 2009, 09:23 PM, said:
Another question - do we set a maximum amount of spot lights for official levels? Ye know, because they are sucking framerate out of our ass.
http://davenunez.wordpress.com/2008/07/21/...p-maps-for-fsx/
I used that tut to make some normals, and about the lights. Polymer has not been optimized as of yet so it would be hard to say how many spot lights can be used. Using the SVN maphack for E1L1 it really kicks my PC's frame rate (8 - 15)

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