TX, on Mar 12 2010, 01:19 AM, said:
There is one thing that seems to be broken, and that is that sounds will sometimes get cut off in mid-play. I'm noticing this with SQUISHED, DUKE_GET and other sounds that play as a sprite is being deleted. It doesn't happen all the time, though. I understand that it is normal for a sound to stop playing when the sprite that initiated the sound is deleted, unless the globalsound command is used. However, in the original CONs, there are many places the regular sound command is used and the whole sound plays anyway.

Help
Duke4.net
DNF #1
Duke 3D #1



