[NEW] Alien Extermination
[NEW] Aqua Series
[NEW] Bad Weekend
[NEW] C3PO Pack (4 maps by C3PO: "Leaving L.A.", "Research Station", "Fruit Loops", "Holiday Holocaust")
[NEW] Castle Dukenstein (with Duke3D v1.5 compatibility and tons of fixes)
[NEW] Cerovsky Pack (6 maps by Lukáš Cerovsky: "Bitva", "Palác Charitas", "Boeing 747", "Metro", "Divadlo", "Hasit")
[NEW] Countdown to Christmas
[NEW] Death Drive (with fix for broken EDuke32 startup)
[NEW] DN64 Revisited
[NEW] Escape from San Angelos (escape1-5 by Chaos as one coherent episode)
[NEW] Eye of Cul Episode
[NEW] Haunted Nukem
[NEW] KaiseR Land Trilogy (KaiseR Land 01-03)
[NEW] Kucera Pack (11 maps by Petr Kučera: "Skola", "Sicilie", "Banka", "Doly", "Risk", "Vlak", "Aliens", "Letiste", "XXX", "Petrin", "Reichskanzlei")
[NEW] Mill Town Rampage
[NEW] Operation Blitzkrieg
[NEW] Outpost X
[NEW] Quakis Pack (8 maps by Quakis: "EDF Overtaken", "Q-Red", "Opposing Facility", "Simple Minded", "Enlighten the Darkness: Again", "Discarded Stronghold", "Done & Dusted", "The Flaming Shipwreck")
[NEW] Space Map Pack (33 space maps by various authors, arranged in three episodes)
[NEW] Space Mission
[NEW] TamDuke
[NEW] The Chronic
[NEW] The Final Fight
[NEW] underTaker Series (5 maps by underTaker: "Forever and One More Day", "Day After Forever", "Desert Complex", "Brainwash Facility", "Border Town")
[NEW] Urban Map Pack (78+1 city maps by various authors, arranged in six episodes)
[NEW] Wolf Pack
[NEW] XarTech Invasion
[UPDATE] Undefined unused episode slot(s) to hide them from ingame menu for:
Battlefield 3, Burnt, Duke is Ten, Duke Los Angeles, MSSP, Red Series, Roch Series, The Army of Death, The Brave New World, The Final Confrontation, Total Infiltration, Vacation Cove
[UPDATE] CON warnings removed for:
Age of Evil, Borg Nukem, Critical Mass, Dukeland, It's ZeroHour, Fusion, God of War, Grins of Divinity, Infestation in Time, JJ Duke Nukem 3D, Lost Highway, MatH Pack, MSSP Episode, Nuclear Pack, Platoon TC, Starship Troopers TC, The Brave New World, The Gate, The Lost Duke Episodes, Total Infiltration, Vermin Clearance
[UPDATE] CON code efficiency update for:
1999/2000 TC, 25th Century Duke, Age of Evil, Alien Invasion, American Assault, Battlefield 3, BobSP Series, Burnt, Chimera, Community Build Project, Crucial Conflict, DaikariN, Duke is Ten, Duke Tournament, Dukeland, Forklift Pack, Glavic Pack, Incubation, JJ Duke Nukem 3D, Last Reaction & Water Bases, Lost Highway, MatH Pak, Metropolitan Mayhem, Mic Episode, Moonbase Accident, MSSP Episode, Plug and Pray Remake, Red Series, Roch Series, Secrets of the Acropolis, Steve Long Pack, Taivo Pack, The Army of Death, The Brave New World, The Final Confrontation, The Lost Duke Episodes, Total Infiltration, Vacation Cove, WGRealms Episode, WG Space
[UPDATE] Widescreen graphics (statusbars and/or weapons) for:
Age of Evil, Alien Extermination, American Assault, Bad Weekend, Borg Nukem, Critical Mass, Duke Tournament, Fusion TC, God of War, Grins of Divinity, Infestation in Time, Moonbase Accident, Platoon TC, Starship Troopers TC, The Brave New World, The Christmas Project, The Gate, WGRealms, WGRealms 2, ZeroHour
[UPDATE] Broken sprite resize bug patches fixed for:
Grins of Divinity, Infestation in Time, The Gate, ZeroHour
[UPDATE] ADG Episode: Corruption fixes for ADG01 and ADG03, user.con replaced by adg.con
[UPDATE] Age of Evil: Added code to skip ep.2 cutscene
[UPDATE] Alien Invasion: Training level now selectable as one-level episode
[UPDATE] American Assault: (Bugged) multiplayer episode/levels removed
[UPDATE] Chimera: Fix for Overlord boss freezing (by Fox), assets (maps, music, sounds, art) from LR&WB removed, maps moved to ep.5 slot
[UPDATE] DaikariN: Difficulty setting fix for 17 enemies in daikarn1.map, typos in #3293 fixed, ep.2 cutscene (without panel) deactivated
[UPDATE] Death Drive: Demo maps and assigned MIDIs removed
[UPDATE] Duke Los Angeles: Removed "Penthouse Paradise", code fixes for nfdukela.con (redefined values should work now) and dukela.con (2 warnings removed), ladefs.con and dummy cutscenes removed, ep.4 cutscenes + Duke Team text skipped via CON code, #2493 (Duke title screen) replaced with original tile
[UPDATE] FM3X: Replaces FM2x (11+8 new levels, fixes for FM2x episodes, new music and more)
[UPDATE] God of War: #3292 fixed (typos removed, format cropped to 320x200), ep.1 cutscene disabled
[UPDATE] Grins of Divinity: Sprite resize bugfix for white robot hulk corrected
[UPDATE] Infestation In Time: Sprite resize bugfixes added for Golden Pistol ammo, grenade ammo and red slimer egg
[UPDATE] Last Reaction & Water Bases: Fix for Overlord boss freezing (by Fox)
[UPDATE] Moonbase Accident: Bonusscreen changed from city to space via def file, Dukematch episode moved to slot 5
[UPDATE] Nuclear Pack: Ep.2 cutscene disabled via CON code, multiplayer episodes moved to slots #5/6
[UPDATE] Penthouse Paradise: Now separate one-lvl episode with monsters; fixes from Duke LA version implemented + additional fix for underwater teleport
[UPDATE] Platoon: Removed empty dummy cutscenes (skipped via code), bonus episodes moved to slots #5-7
[UPDATE] Starship Troopers TC: Moloch's map fixes from 2006 (with additional corruption removal) integrated, DM levels rearranged in separate episode, missing sounds added, unused custom.mid and duketeam.anm deleted
[UPDATE] The Final Confrontation: Typos in #3293 fixed, bonusscreen changed from space to city
[UPDATE] The Gate: 4 corrupted maps (GATE102/104/401/407) fixed, removed empty ep.4 dummy cutscene (skipped via code now)
[UPDATE] Vacation Cove: Grpinfo gameflag corrected (was GAMEFLAG_DUKE instead of GAMEFLAG_ADDON)
[UPDATE] Vermin Clearance: Fix for 2 corrupted maps (VERMIN02/09), episode moved to slot 5
[UPDATE] WG Realms 2: Skybox fixes, definitions update and file cleanup for wgr2.dat, added autoexec.cfg with POW menu/key bindings to wgr2.dat, added chest model (by Drek) for Polymost/Polymer renderers, fix for shotgun zoom (by Drek)
[UPDATE] WGSpace: Shotgun reload sound works now (renamed shotgnk.voc --> shotgnck.voc)
[REMOVED] Nuclear Showdown
[REMOVED] Oblivion