pmw, on 05 July 2014 - 02:05 PM, said:
Just finished this episode. I liked it, I really do. No new art stuff, no HRP, just plain old duke with new maps and some new little features(con stuff).
The con was there to turn the maps into an episode; and to make the randomizer/map select and their unlock. No new coding was used for gameplay.
As for the misaligned textures, I've played through every map at least 20 times and I don't think there is that much. Some got fixed during beta; a few more are getting fixed for the patch (not much)... For the overstretching I can see what you mean though, one of the maps in particular uses mostly overstretched/zoomed in textures everywhere; but that's just how some mappers like to do things.
ck3D, on 05 July 2014 - 02:18 PM, said:
not commenting on map 09 seeing as it's mine. Couldn't help but notice that someone fixed the original one-time only midi glitch though, even though i had specified to methy that i actually liked it better that way. Thanks to whoever took some time to fix it nonetheless.
Sorry about that, hadn't noticed. I'll put it back for the (very soon to come) patch, unless you'd rather keep the 'fixed' one. Just let me know, but if I have no answer I'll put the old one back since that's how you wanted it. I had asked to keep it that way because that's how you wanted it (and i liked it that way too) but for some reasons it got chaned.