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Bombshell

User is offline   ---- 

#271

View PostEngel220, on 19 May 2014 - 09:51 AM, said:

That model is a definite improvement.


If one wants to make a game with a male lead, it is perfect.

Currently he looks like an emo who tried to join the army, got thrown out of it and got his clothes torn when falling onto the sidewalk in front of the recruitment center and is now taking steroids to become more masculine.

This post has been edited by fuegerstef: 19 May 2014 - 10:10 AM

1

User is offline   MrFlibble 

#272

View PostProtected by Viper, on 14 May 2014 - 07:56 PM, said:

Posted Image

I completely agree with this assessment. There is a glaring contradiction in the fact that Bombshell is very deeply scarred literally, but apparently not emotionally, and her movement and facial expression seem to have been just copied from Duke.

In my opinion, either you do a serious character with a traumatized backstory, or a light-hearted parody of action hero tropes (plus Show Some Leg for good measure). Trying to do both at once results in something incoherent (in my opinion), and honestly this is why that trailer has put me off.

You can't simply copy another character likeness over Duke and keep everything else - behaviour, motivations, emotions, etc. - unchanged. It is part of Duke's character (and mythology) that he comes out of every encounter with various formidable adversaries literally unscratched, and still keeps his trademark humour and attitude. A character with injuries is a completely different emotional lane, and it simply doesn't work as a stand-in for Duke.

My two cents though.
2

User is offline   Jimmy 

  • Let's go Brandon!

#273

The problem is that she still looks like a Mortal Kombat reject, even with the flak jacket.

Interceptor seems to not understand why she's called Bombshell. It's a double entendre. A blonde bombshell who also blows shit up. Get it? Look at the concept art. That's what the character is. I'm honestly at a loss as to how they fucked up such a simple and obvious concept. She's supposed to be Baywatch-era Pamela Anderson with an M16.
6

User is offline   OpenMaw 

  • Judge Mental

#274

That assessment is horse-shit. She doesn't "look like a slut" like 1990's Lara Croft (because, frankly, 1990's Lara Croft, though big breasted was rather smart dressed from most of her adventures, including arctic gear, scuba gear, short tanks for the desert/tropics.) That is the exact kind of hypocrisy i'm talking about in my long ass novel posts.

It's not that this new version of Bombshell is all that exposed, it's that some of the design elements don't quite flow together cohesively, or seemed simply to be following trends of other popular games/game characters, without fully understanding why those games did things the way they did.

View PostJimmy, on 19 May 2014 - 11:00 AM, said:

Interceptor seems to not understand why she's called Bombshell. It's a double entendre. A blonde bombshell who also blows shit up. Get it? Look at the concept art. That's what the character is. I'm honestly at a loss as to how they fucked up such a simple and obvious concept. She's supposed to be Baywatch-era Pamela Anderson with an M16.


Quite literally. I wouldn't be surprised if the facial texture made for her in the DNF 98 trailer was actually using photo sourced material of Pamela Anderson. Posted Image



I do like that jacket. It's a nice addition.

This post has been edited by Commando Nukem: 19 May 2014 - 11:43 AM

2

User is offline   fredfuchz 

#275

Terrible, boring, bland generic trailer. Looks like yet another Frederik stinker like Rott 2013.
0

User is offline   Mike Norvak 

  • Music Producer

#276

View PostJimmy, on 19 May 2014 - 11:00 AM, said:

The problem is that she still looks like a Mortal Kombat reject, even with the flak jacket.

Interceptor seems to not understand why she's called Bombshell. It's a double entendre. A blonde bombshell who also blows shit up. Get it? Look at the concept art. That's what the character is. I'm honestly at a loss as to how they fucked up such a simple and obvious concept. She's supposed to be Baywatch-era Pamela Anderson with an M16.


According to Google you are just right:

Bombshell NSFW?
2

User is offline   Micky C 

  • Honored Donor

#277

View PostNightwolf, on 19 May 2014 - 07:50 AM, said:

OK I fixed most of the shit that was bugging me with the character design.

Here's a freebie Interceptor

Posted Image


I'd still prefer her to be blond. And not have the dark expression. Duke looks pissed off all the time, but he's always got just a hint of a smirk. Bombshell just looks plain pissed off. Not very attractive..

Btw is it just me or was she given green eyes in this pic?Posted Image
1

User is offline   ReaperMan 

#278

View PostJimmy, on 19 May 2014 - 11:00 AM, said:

Interceptor seems to not understand why she's called Bombshell. It's a double entendre. A blonde bombshell who also blows shit up. Get it? Look at the concept art. That's what the character is. I'm honestly at a loss as to how they fucked up such a simple and obvious concept. She's supposed to be Baywatch-era Pamela Anderson with an M16.

Let me simplify this for retards... BOMBSHELL = BLONDE.
1

User is offline   MusicallyInspired 

  • The Sarien Encounter

#279

I've held off voicing my opinion on this until I could let it all sink in and let it stew for a while.

The Bad

The trailer is not good. I was optimistic for Interceptor for this game (I still am, really), but this trailer was boring, as far as reveal trailers go. They could have done just as well with a 30 second reveal instead of the boring 3.5 minute camera rotation-fest of different ways to shoot the same angle of her sitting down focusing on her robotic arm. Nothing about her design says 80s to me at all, either. There is nothing 80s about her. I'm sorry I just don't see it. Nobody looked like that in the 80s. Nobody. Ever. Somebody please prove me wrong. This looks totally like another cookie-cut 21st century video game protagonist. Actually, it almost looks like a villain. That's kind of a neat vibe to get, actually. But other than that, no. Nothing 80s. Her hair also looks stupid. I get the design, half her head is shaved to reflect her cybernetic side. Heck, maybe the follicles are dead and can never grow back. But it looks stupid. She does not look attractive in the least, which was the whole point of the name Bombshell, as others have said. All the bare skin doesn't make up for that either. It's not sexy. I just think it's terribly designed aesthetically. Not memorable at all. Very forgettable. I agree with what others have said, it looks like an over-designed character from a video card box or a Mortal Kombat reject.

The music is very forgettable as well. Nothing identifiable about it at all. Just random metal jamming (which is cool, just forgettable) with a bit of electronica thrown in and a bit of brass and string build-up at the beginning. Also not 80s in the slightest. It would have been cooler if they came up with a memorable theme for Bombshell like Duke Nukem rather than just playing some random power chord jam on one chord. Seriously, the whole trailer is repeating the same chord over and over with very little variation. As a music lover, composer, guitarist, and aficionado of old game soundtracks and themes there was a lot of lost opportunity here. There were a few instances where I could hear some chord changes and variations that would almost make it reminiscent of a few tracks from Unreal 1, which had a great electronic soundtrack, the style of which combined with metal would have been killer. There's just too much about this so far that screams cookie-cut and unoriginal. Break the mold. Do something different with the presentation. Make it unique and memorable. This isn't. It reminds me of Time Shift. I was so looking forward to that game. It had so much potential for originality. Yet, the whole story was told in cutscenes in between levels and the actual time manipulation wasn't even really thought out that much and was very disappointing. The other 80% of the game was just Halo and CoD. No originality. Boooooring. This is what Bombshell could potentially be in my eyes, but I hope it doesn't. There's still time to prevent it.

The Good

While her aesthetic character design isn't very good, gameplay-wise I quite like it. The possibilities of that arm are endless. I'm surprised they haven't come up with much yet other than the plantable turret-arm (which is VERY cool!). I'm thinking of things along the lines of Samus's arm-cannon which can transform into various styled weapons via locatable upgrades. Any of Duke's original weapons and more are possible here. Actually, an isometric Metroid-style action game would be sweet if it turned into something like that. Yes, absolutely. Like I said before, Crusader: No Remorse/Regret were fantastic games. There's also the ability to use the cybernetic arm as a utility as well. Zip-lines, grappling hooks, whips, basically all of the utility items from the Arkham games and anything else you could think of. And then melee weapons. Knives, fan-blades, a shield, even a crossbow would be awesome. You could even extend her abilities outside her arm, maybe the shaved portion of her head is reconstructed and has some robotic functions. Like a laser from the eye for better accuracy or alternate HUD upgrades of some kind (thinking Metroid Prime again), night vision, heat vision, or even defensive features like a blinding flash of light that disorients enemies. I realize the irony of making a big case about making this unique and then suggesting a bunch of ideas from other games, but that's because I'm not a game designer. I'm just on a line of thinking of possibilities for the uses of Bombshell's features that could lead to some originality. There's certainly room for it. There's always room for it.

Overall Impression

There's potential here, but I won't say they didn't screw it up because they really did. Interceptor just strikes me as a group of people with vision, and yet a lack of vision for their visions at the same time. They don't think everything through or get enough quality assurance or something. ROTT had loads of problems upon release that everyone thought they were crazy for not seeing. This is similar. It's just really amateurish really, which isn't really wrong per se. You've gotta start somewhere, and boy they've had a VERY fortunate and generous start considering the flak they've gotten and all the opportunities they've had at the same time. They've just got to learn and learn quickly. I hope they do. Luckily it's still fairly early and while they've bombed their reveal fairly badly (sorry!), there's still time to fix things up. Things like the character design probably won't change and they are stuck in their ways about things like that it seems, but they DO strike me as a group who listens to feedback more or less in other ways and I hope they do listen and make this the best product it can be. Say what you want about them, but while 3DR has been basically doing nothing in the past ten years, Interceptor are actually on track for making a decent number of games over the course of the next few years. And if they grow larger that ambition and drive for creativity will only be augmented, which was Apogee's whole purpose all along. IF they tread carefully and learn from their mistakes.

So good luck, Interceptor! I'm cautiously optimistic. I don't see this being a very monumental or revolutionary, but it does have the potential to just be a fun game, again exactly like every Apogee game ever was. So yes, cautiously optimistic.
6

User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#280

View PostMickey C, on 19 May 2014 - 04:42 PM, said:

Bombshell just looks plain pissed off. Not very attractive..


Because pissed off women, in spite of any other sense of physical or intellectual beauty, can never be attractive.
0

User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland

#281

I dunno dude I've seen some sexy pissed off chicks in my time.
2

User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#282

View PostProtected by Viper, on 19 May 2014 - 05:33 PM, said:

I dunno dude I've seen some sexy pissed off chicks in my time.


Ditto.
0

User is offline   Forge 

  • Speaker of the Outhouse

#283

View PostReaperMan, on 19 May 2014 - 05:09 PM, said:

Let me simplify this for retards... BOMBSHELL = BLONDE.

origin of slang: The movie Bombshell. Led to Jean Harlow being called Blonde Bombshell. Bombshell used afterwards to refer to sex symbol hollywood actresses (mostly, but not exclusively blondes)
0

User is offline   Mike Norvak 

  • Music Producer

#284

View PostMusicallyInspired, on 19 May 2014 - 05:13 PM, said:

I've held off voicing my opinion on this until I could let it all sink in and let it stew for a while.

[...]

The Good

While her aesthetic character design isn't very good, gameplay-wise I quite like it. The possibilities of that arm are endless. I'm surprised they haven't come up with much yet other than the plantable turret-arm (which is VERY cool!). I'm thinking of things along the lines of Samus's arm-cannon which can transform into various styled weapons via locatable upgrades. Any of Duke's original weapons and more are possible here. Actually, an isometric Metroid-style action game would be sweet if it turned into something like that. Yes, absolutely. Like I said before, Crusader: No Remorse/Regret were fantastic games. There's also the ability to use the cybernetic arm as a utility as well. Zip-lines, grappling hooks, whips, basically all of the utility items from the Arkham games and anything else you could think of. And then melee weapons. Knives, fan-blades, a shield, even a crossbow would be awesome. You could even extend her abilities outside her arm, maybe the shaved portion of her head is reconstructed and has some robotic functions. Like a laser from the eye for better accuracy or alternate HUD upgrades of some kind (thinking Metroid Prime again), night vision, heat vision, or even defensive features like a blinding flash of light that disorients enemies. I realize the irony of making a big case about making this unique and then suggesting a bunch of ideas from other games, but that's because I'm not a game designer. I'm just on a line of thinking of possibilities for the uses of Bombshell's features that could lead to some originality. There's certainly room for it. There's always room for it.

[...]



Are you aware all the good stuff you are referring to, are just assumptions, while the bad stuff is in the actual trailer? Do you know where I'm going to?

View PostMusicallyInspired, on 19 May 2014 - 05:13 PM, said:

Seriously, the whole trailer is repeating the same chord over and over with very little variation. As a music lover, composer, guitarist, and aficionado of old game soundtracks and themes there was a lot of lost opportunity here. There were a few instances where I could hear some chord changes and variations that would almost make it reminiscent of a few tracks from Unreal 1, which had a great electronic soundtrack, the style of which combined with metal would have been killer.


Hell!, they should hire us to make the soundtrack!!!! :) :)

----

Attached File  ff.jpg (14.08K)
Number of downloads: 227

I didn't say anything...

This post has been edited by Mike Norvak: 19 May 2014 - 05:45 PM

2

User is offline   Micky C 

  • Honored Donor

#285

View PostComrade Major, on 19 May 2014 - 05:30 PM, said:

Because pissed off women, in spite of any other sense of physical or intellectual beauty, can never be attractive.


I'm not saying that, it's just that I can't put my finger on it, but it feels like the wrong kind of pissed off for some reason. Maybe because it looks like she's pissed off for the sake of being pissed off. If you look at the cover of Duke 3D, of course he looks pissed off, but he's finally returned to earth only to find it overrun by aliens, and all the babes stolen. Who can't relate to that??


With bombshell, president gets kidnapped or whatever, doesn't bat an eyelid. She's just constantly pissed off the whole time without reason. To me that just comes off as whatever the female equivalent of being a jerk is. I bet Duke would be in a good mood at least some of the time. But I can't imagine this bombshell character ever giving a smile. That's what I don't find attractive.
1

User is offline   OpenMaw 

  • Judge Mental

#286

I think that this could be recoil from some people just not knowing how to A. write/develop a "tough" female character. B. Not understanding exactly who Bombshell was as a character to begin with.

Now I get that the original idea of Bombshell might not work totally independent of Duke (Though any really damn good character should be able to stand on it's own.)

The thing that often happens when writing a female character is, in the fear of them not ever appearing weak at all, they become *too* abrasive. Not because their female, but because they were written "to be a female character that is strong" which is the wrong way to do it. You need to write a strong character that happens to be female. Previously mentioned examples would be Ripley, Sarah Connor. Others, the original original Lara Croft, and Samus. A few others: River Song, Zoe from Firefly, Susan Ivanova from Babylon 5, etc, etc... The gender, should honestly be incidental.

You could very easily turn Duke into a woman, and have absolutely no problems. None. If you were to change Bombshell to a male character, leave everything the same beyond the physical attributes of her being a her. Would this character be nearly as abrasive? I think so. I think i've nailed down the biggest gripe I have with the trailer. She looks like she died in that chair with an angry expression locked on her face.

I'm half tempted to take the trailer and see if I could recut a proper 30 second teaser/reveal out of it. I'm not entirely convinced, because I think Bombshell herself needs a little more oomph in her expression for any of it to work.

I get the idea. President gets kidnapped, Bombshell lightly breaks the glass in frustration, and sets out to kick ass. The problem is that her face is failing to produce that emotional shift, and that is the single most important thing to do if the character can't/won't talk. Indeed, some of the most fun and creative scenes in cinematic history are devoid or contain minimal dialogue. It's all in the face, and very specifically the face. (Think of many of the Clint Eastwood Westerns, or a lot of old Japanese Kung Fu/Samurai movies.)


Even in the DNF 2007 teaser, with just a few seconds of full on face time, Duke managed to convey his attitude with subtle changes to his brow and lips. A little furrow, a little smirk, a confident and proud grin. Within seconds. All of those little bits add up to tell a story. Though Duke benefits from wearing glasses, hiding his eyes away and avoiding the uncanny valley completely. With Bombshell her eyes don't feel alive. I think they really should look into games like Half-Life 2, or any of the Mass Effect games and see how eyes are done really well. You gotta bring that face to life and make this character leave and impression of herself on the audience.


Or, here's another free idea. Give her cybernetic eyes. If she was injured in an explosion, well it's entirely possible for her eyes to have been burned out/damaged. Why not?
5

User is offline   Mike Norvak 

  • Music Producer

#287

View PostCommando Nukem, on 19 May 2014 - 06:53 PM, said:

"to be a female character that is strong" which is the wrong way to do it. You need to write a strong character that happens to be female.


THIS. And so happens with most things in life...
0

User is offline   MusicallyInspired 

  • The Sarien Encounter

#288

View PostMike Norvak, on 19 May 2014 - 05:44 PM, said:

Are you aware all the good stuff you are referring to, are just assumptions, while the bad stuff is in the actual trailer? Do you know where I'm going to?


Yes. :)

Quote

Hell!, they should hire us to make the soundtrack!!!! :) ;)


We should do a track anyway and dub it into the trailer for fun.
0

User is offline   Mike Norvak 

  • Music Producer

#289

View PostMusicallyInspired, on 19 May 2014 - 09:23 PM, said:

Yes. :)

We should do a track anyway and dub it into the trailer for fun.


Yeah that would be fun! Please a 1 min trailer jaja
0

#290

I should secretly do this myself and 80's-ize the hell out of it just to show you both up. :)

Edit: Oh, any progress on that MT-32 track yet?

This post has been edited by High Treason: 19 May 2014 - 10:23 PM

1

User is offline   Laokin 

#291

View PostxMobilemux, on 14 May 2014 - 05:16 PM, said:

Well it's here and it's a fucking disappointment!
http://www.nogumneeded.com/
Posted Image
https://www.youtube.com/watch?v=UjsyXnqHOhA

From the creators of 2013’s Rise of the Triad comes Bombshell, an isometric action role-playing game for PC and PlayStation 4. Bomb Disposal Specialist turned mercenary for hire, Shelly “Bombshell” Harrison must strong-arm her away across 4 planets in an Unreal Engine-powered galatic adventure to rescue the president from an apocalyptic alien threat. With out-of-this-world enemies, a never-before-seen arsenal of devastating weaponry and a host of genre-crossing mechanics, Bombshell is set to blow you away.

KEY FEATURES

History in the Breaking
Be part of Bombshell’s debut as she fights to save her president and her people from a maniac’s mechanical monstrosity.

Brave New Worlds
Traverse the dying world of Kyrron as it’s consumed by its neighboring sun, discover the secrets of a civilization frozen in time on the distant world of Zeroth and travel to the epitome of technology -- a villain’s vision which threatens to consume all that exists.

Robot-Armed and Dangerous
Shell, shock and shatter your way through vicious, bloodthirsty predators, an augmented alien species, and the remnants of an ancient race re-animated, with more than 10 weaponized arm modifications.

Isometric Ingenuity
Brilliantly brutal top-down shooting layered with classic role-playing mechanics, including experience points, upgrades, side quests, and non-linear levels.

Heavy Handed
Fierce finishing moves and interactive environments make Bombshell as dynamic as she is deadly.

What Are You Lookin’ At?
Yeah, she has a metal arm. Deal with it.




I'll get to calling Interceptor liars later, but for now I'll give my thoughts on the trailer.

For starters, the character design is horrible, the hairstyle is ugly and that robot arm is too bulky, it should be more slim.
That motorcycle part was lackluster and the line at the end was crap, didn't even chuckle.
Seriously change that fucking hair style or at least give us mod tools so we'll be able to change it ourselves, fuck I hate the way she looks.
I made it better in a 60 second Photoshop
Posted Image

Extremely disappointed, I wish Bombshell stayed as an idea.
I won't be buying it.

What are you're thoughts on this lie reveal


They didn't lie. Gearbox force their hand. It's still a duke nukem game, those are assault troopers, that's vegas, she uses duke's shotgun in the trailer, the EDF changed their name from the Earth Defense Force to the Global Defense Force, they still protect the planet and they still wear essentially the same uniforms. Almost none of you wanted Duke Nukem: Mass Destruction anyway, everyone was moaning that they didn't want an Isometric Duke RPG, so it's better suited for Bombshell to finally make her appearance in a spinoff franchise.


View PostProtected by Viper, on 14 May 2014 - 05:24 PM, said:





View PostProtected by Viper, on 14 May 2014 - 05:32 PM, said:

I'm not saying the game looks bad. But the character looks like Jack from Mass Effect and Federova from Deus Ex had a lesbian baby.

Posted Image


Isn't that the point? Wasn't Duke Nukem based on Arnold/Jean Claude/Bruce Campbell? Yeah, he was -- he was based on the biggest action hero movie/tv tropes of the 90's. The lack of Traditional Cheesy Action Movie's with Woman as the lead hero doesn't leave much to draw from. The pool of femme fatal's with over the top design are few, but they do exist -- and how do they always look -- Short hair/Shaved head/Shaved half head -- it makes sense. Bombshell is clearly based on Tankgirl, which was a comic book staring a woman that looks damn near exactly like Bombshell -- it was a parody of action movies and starred this girl;

Posted Image

The only real differences being her robot arm [which was a clear design decision based upon the type of game it is and obviously pays homage to deus ex and bionic commando] and her hair being brown/black instead of blonde.

View PostK100, on 14 May 2014 - 05:38 PM, said:

Well, I would have preferred something like the old DNF art:

Posted Image

Posted Image


It's essentially this design with a different haircut/dye and a robot arm -- not much has changed here. The original DNF concept [which IS NOT the original concept, cuz the original concept is BRUNETTE] wife beater/blondehair/sun glasses was an exact female copy of Duke, she had no personality -- that's why bombshell never actually made it into a Duke game... Also, the robot arm is way cooler than the boring whip -- something that can have much better and more dynamic uses in terms of game design than a whip could, making for a better playable experience. Bombshell can detach her arm, use it as a turret, shoot it into the sky and use it as a drone as well as a bunch of other things.... What can you do with a whip? Disarm enemies and swing around like Indiana Jones?

View PostDamien_Azreal, on 14 May 2014 - 05:31 PM, said:

Posted Image

I feel... I've seen that location before.


Yeah, and those Aliens too, it's likely a casino in vegas and those are DEFINITELY Assault Troopers.

Also, for those who are complaining about the TEASER trailer, it's OBVIOUSLY an HOMAGE to the Duke Nukem Forever 2007 Christmas Teaser, the one where duke is pumping iron, smoking a cigar in an all black room with a camera spinning around him.

Compare this;



To this;




Where Duke prefers smoking cigars and occasionally drinking a beer, Bombshell prefers drinking hard liquor, JD's whiskey to be exact.

This Teaser was made relatively quickly just as an announcement trailer, the game looks spectacular and the real trailers that will preceed the launch of the game will be top quality.


I say, stop being so butthurt, interceptor never lied, gearbox is being stupid, so while their being stupid, Inteceptor is taking it upon themselves to establish the spinoff series, and more power to them -- I'd like to see them get over on gearbox anyway they can, and they just straight beat Gearbox to the punch. [Randy said he wanted Bombshell in their first true duke game way back when he acquired the IP.] So now they're gonna have to be friends and break bread, or interceptor can just make better duke games with bombshell and show gearbox how to do it [and that they were the right people to do it for Duke.]

It's just plain retarded that Gearbox won't work out a reasonable licensing agreement, considering they outsource everything they make that's not borderlands anyway -- and even at that, they licensed that to Telltale, which doesn't have a much bigger budget than Interceptor and 3DR anyway... they are both small indie studios.

Interceptor is better though, that's the part that really matters.


This game is gonna rock face, also -- the line at the end of the trailer was an outake, a joke -- making fun of how bad it was delivered.... It was a teaser, the voice is onpoint, but a voice is only as good as the lines that's written for it, Jon St. John is also still a part of bombshell, he's voicing the bad guy... who knows, he might even be like a negaduke/bizzaro duke -- which would be pretty awesome.


Also, making her blonde would be a stupid thing to do -- "Blonde Bombshell" they were trying to get away from that motif, and in that -- they succeeded. She's not called bombshell because she's hot and blonde, she's called Bombshell because she was a bomb engineer that blew up trying to defuse a bomb -- her name is Shelly. Bombshell. Way better than the classic motif -- it's got that comic book feel to it, which is good -- because that's what duke nukem really is, it's essentially a comic book that parodies action movies.

P.S.

They already confirmed full mod tools and SDK, so anyone who wants to make her blonde and fix her haircut will be plenty capable of doing so... I don't doubt people will add Duke himself to it too, and you know -- you can pay to get Jon St. John to say anything in Duke's voice, so you can even write custom lines for it as long as it's free.

P.S.S.

The themesong is just as badass as grab bag too. I don't understand all the hate when it's all love to the Duke community. Interceptor also said Duke Nukem: Mass Destruction isn't OFF the table yet, it's still tied up in litigation, if they can reach an agreement with Gearbox, we'll have a quasi sequel to bombshell with Duke Nukem alongside her.

Mark my words, this game will rock -- whether or not they come to an agreement with gearbox, interceptor knows what they are doing, they are comprised of industry veterans, and they were obviously inspired by "Hunter: The Reckoning" which was the only other game I know of that was like Bombshell -- and it was bad ass!


I thought everyone would clap their hands to this announcement, rejoice that Interceptor now IS 3DRealms and the first thing they are releasing under that name is mother effing Bombshell. It's like the biggest effyu to gearbox... Plus, this is just her first outing, they have many things planned for Bombshell's future, I wouldn't rule out a Bombshell 3D, FPS game built as a real Duke game.... If Gearbox isn't going to do it, I can settle for some Bombshell love.... and even if Gearbox DOES do it, then we get Duke Nukem AND Bombshell, this is a win/win for the fans of original 3DR licenses, and if bombshell ends up working -- I wouldn't doubt that Randy would let them make that "Crossover" game with both Duke and Shells.

Randy doesn't want another Duke game out right now, it's clear. He gave interceptor the okay to make Duke 3D Reloaded for FREE, AFTER he made them stop working on it for 18 months -- he knows he could of reached an agreement that allowed him to make money from this Duke spinoff [Mass Destruction] and he knows interceptor could have made that work, Rise of the Triad was a phenomenal throwback and that was just their first project. The only reason Randy is being the way he is, is because he wants Duke on ICE for a while, so people can forget about DNF.

Duke will be back -- gearbox will make that game, but until then; we have bombshell. It's a perfect strategy.

If the game ends up not being so good, it doesn't sully the Duke name any harder than DNF, if it's a success, it only strengthens the Duke brand. Win/Win.

Interceptor never lied about anything.


Sidenote; they clearly are trying to maintain as much continuity to Duke as possible -- "Kick-Ass gum sales plummet as only customer has too much ass to kick."

Nice touch. [Was on the news ticker on the TV in the trailer.]

Sidenote 2; the trailer is also clearly an homage to Deus Ex Human Revolution's trailer, where adam is drinking his whiskey and breaks his glass with his robot arm.

Isn't that what duke nukem was about? Being all poke funey and stabby at other franchises/games/movies.... The design of her robot arm is also much closer to terminator than DX:HR which is also in line with duke, since duke has a solid Terminator influence in it.

This post has been edited by Laokin: 20 May 2014 - 03:45 AM

-1

User is offline   Laokin 

#292

View PostMickey C, on 19 May 2014 - 04:42 PM, said:

I'd still prefer her to be blond. And not have the dark expression. Duke looks pissed off all the time, but he's always got just a hint of a smirk. Bombshell just looks plain pissed off. Not very attractive..

Btw is it just me or was she given green eyes in this pic?Posted Image



Your version sucks. The problem is you all fail to realize the source material. The source material for bombshell is TANKGIRL. It's the same thing as duke's source being Arnold. Tank Girl goes with duke WAAAAY better than a Baywatch lifeguard. For real, you just ruined the entire design.

Also, she doesn't have muscles to look badass, she has scars to look badass. I doubt you'd want a playboy bunny running around with an RPG blowing shit up, I also doubt you'd want a WWE Wrestler like China to be running around blowing shit up. The alternative is to make her look bad ass through the history of her body....

The fact she got an arm blown off and still has the shrapnel in her chest is the very definition of BADASS.

Covering up these scars screams self conscious and also deprives you of her badass history. Two things that are completely counter-intuitive to the design of a Female Duke lead.

Also, the name bombshell wasn't derived from "Blonde Bombshell" it was derived from naming your characters after bombs. Duke NUKE, and Shelly Bombshell. The blonde hair came AFTER the fact, because people were familliar with the term "Blonde Bombshell" but since that terms inception, the blonde has been dropped and Bombshell just means sexy woman. There are brunette bombshells, auburn bombshells, etc...

Making her blonde is stupid, especially if she's to be opposite of duke. How stupid would it be to have a Blonde man with sunglass running around with a Blonde woman with sun glasses, might as well just call them the Aryan poster children. In other words, it's completely boring for them to be identical twins and much more interesting for them to be opposites.

P.S.

Bombshell is STILL a double entendre... she was never called "Blonde Bombshell" -- and she is quite sexy even with that robot arm.... Jon St. John is on board, so is Scott Miller and George Broussard -- aka, the people who came up with bombshell. Bombshell was also originally not even supposed to be in Duke Nukem, she was supposed to be Tanya in command and Conquer, who is -- you guessed it, a brunette.

Posted Image

Tanya a.k.a. --> BOMBSHELL ^



It wasn't until they cast Jenny Mcarthy as Tanya [bombshell] that she became blonde.

So if we're talking the original bombshell design, the new bombshell is much closer to the original than the version y'all expected. She didn't become blonde until way after the fact, until long after she became Tanya, until they decided to pair her with Duke, who was also blonde -- so they figured they'd make her blonde, so she'd just be a female version of Duke.

This killed her uniqueness, which is ultimately why she never made it into a single Duke Nukem product.

This post has been edited by Laokin: 20 May 2014 - 03:37 AM

-1

User is offline   MusicallyInspired 

  • The Sarien Encounter

#293

Never like Tankgirl. Meh whatever.

View PostHigh Treason, on 19 May 2014 - 10:16 PM, said:

I should secretly do this myself and 80's-ize the hell out of it just to show you both up. :)


You should. The more people to prove they can do better than this the more the point is driven home.

Quote

Edit: Oh, any progress on that MT-32 track yet?


Yeah, it's coming. Finding the time. Gotta boot up DOSBox with Win 3.11 to use the librarian software I have. Big hassle. But fun.

This post has been edited by MusicallyInspired: 20 May 2014 - 03:24 AM

2

User is offline   Tea Monster 

  • Polymancer

#294

View PostLaokin, on 20 May 2014 - 03:16 AM, said:

I doubt you'd want a playboy bunny running around with an RPG blowing shit up, I also doubt you'd want a WWE Wrestler like China to be running around blowing shit up.


I think you have seriously mis-read your target audience there dude.
2

User is offline   Micky C 

  • Honored Donor

#295

View PostLaokin, on 20 May 2014 - 03:16 AM, said:

Your version sucks. The problem is you all fail to realize the source material.


I simply change the hair colour, and ask that she not be completely pissed off 100% of the time pointlessly, and you say my version sucks?

Then you go ahead and criticize everyone else for voicing their own preference on her opinion? That's being a bit hypocritical dude.

And on the source material, everyone with eyes can see that the inspiration is those two other black-hair shaved chicks. Your explanation with tank girl is basically "X is inspired by Y, except for this, this, this, and everything else." At least as far as appearance is concerned.

This post has been edited by Mickey C: 20 May 2014 - 04:03 AM

1

User is offline   MetHy 

#296

What I find funny is how we went from EDF in Duke to GDF in Bombshell.

Let me explain : anybody who's french always found EDF funny in Duke3D/DNF, because EDF was the name of the national electricity company in France.
But it gets better, that company also owned the national gas system; so the full name actually was EDF-GDF.

Just try to think of your cliché electricty or gas agent trying to fight off an alien invasion.... That's the image the Duke universe keeps giving to French people.
If those guys were trained just to repair your boiler or check your electricity meter, no wonder they need badass heroes to help them save the world.

Nowadays it's called ERDF though; but at this point I wouldn't be surprised to see that in another game. :)

This post has been edited by MetHy: 20 May 2014 - 03:45 AM

4

User is offline   Tea Monster 

  • Polymancer

#297

View PostLaokin, on 20 May 2014 - 03:16 AM, said:

Posted Image

Tanya a.k.a. --> BOMBSHELL ^



I think what you really meant was "AKA Emma Peel".

Posted Image

While we are on this particular kick, how is it OK to borrow left right and centre for Duke (read: Arnold, read: scads of 80's action heros) and borrowing for Bombshell is somehow cheating?

This post has been edited by Tea Monster: 20 May 2014 - 04:05 AM

0

User is offline   Laokin 

#298

View PostK100, on 14 May 2014 - 06:10 PM, said:

Yeah, That's what I wanted to say. She was never used in any release.

Sorry, that's why I rarely take part in conversations, I'm not really good in english. (And I'm going back to lurking. :P )

Edit: And sorry for the -1 reputation, it was unintentional.



Your English is fine -- your point stands, that guy is wrong all day. Bombshell NEVER appeared, she was "Rumored" to be in the game, was in a rough version of the game at one point, but was cut out before release.

That's like saying the motorcycle and the jetski appeared in Duke Nukem Forever, when neither did -- just because they did in a preview concept doesn't make them "Canon."

Bombshell IS new, and the design of the current bombshell is a fair bit different than the DNF bombshell, therefor -- it's a new character. They fleshed her out, made her a serious character, rather than a female duke clone.


View PostxMobilemux, on 14 May 2014 - 06:17 PM, said:

Interceptor didn't create Bombshell, they're just finishing the idea that came up back in 97, Bombshell was its own IP way back then, also it's using remaining assets from Duke Reloaded and Mass Destruction. Though I don't blame them for that, if you have em use em.


Bombshell was NEVER it's OWN Intellectual Property. Bombshell was originally supposed to be Tanya from C&C, they changed her name from bombshell to Tanya -- the idea lived on in hopes that they could shoehorn her into Duke Nukem Forever -- in which case, they made her Duke's female twin.

Hell I don't think bombshell was ever trademarked until now, and she certainly NEVER even had a "rough" idea of her OWN game outright. It was always a loose plan that if it worked out in DNF [which she ultimately got cut] that she MIGHT one day get her own spinoff game.

She IS getting the spinoff game, but it's not -- and Interceptor owns it, and trademarked it, and this is the VERY FIRST bombshell product, therefor -- it's a 100% completely new Intellectual Property.


View PostGambini, on 14 May 2014 - 07:05 PM, said:

They could have used this opportunity better. "Bombshell" could have been the best way to get back to the duke world, making it legal, incarnating his sidekick. Instead they make an action rpg game. In the faq they say they like action rpg.. but most dukers dont! Where´s the marketing tactic that i can´t figure out about using references that only duke fans appreciate for a completely different style of game, which surely dukefans have no interest in?



I'm a DIEHARD Duke fan, I also LOVE action RPG's so I was REALLY looking forward to Duke Nukem: Mass Destruction; I'm now looking forward to Bombshell WAAAAAAAAAY MORE than I was looking forward to Duke. It's new, it's refreshing, it's finally awesome to see someone do something with the bombshell character, the fact that it's being helmed by Scott Miller and Interceptor, and that even George Broussard is involved, and Jon St. John is on board gets me even more excited.

I like MANY gamers, find MULTIPLE genres to be pretty awesome, why can't Duke/Bombshell have different types of games?

Duke Started as a Sidescroller, Jumped into first person for Duke 3D, ripped off Tomb Raider for that 3rd person action adventure game in the Time to Kill series, Had his own racing game top down isometric RC-ProAm racing game Death Rally, was brought BACK to side scrolling for Manhattan Project, bounced back into the realm of First Person for Forever....

Why NOT an action RPG? Why NOT Bombshell?

It's still set in the same world -- EDF/GDF, Kick-Ass Bubble Gum sales plummet as only customer has too much ass to kick, assault troopers, vegas, saving the president... why not make a Duke game without Duke, if it fails, it doesn't hurt Duke, if it succeeds, it HELPS duke and can establish her character for potential cross over games....

Why is this bad?

This is like THE perfect tactic.

View PostCage, on 15 May 2014 - 12:25 AM, said:

Okay, my sleep schedule is already a mess, so I've seen the reveal now instead of waiting.

First of all, I think it's a great idea to go with Bombshell instead of some kinda of a knockoff character - being so close to Duke we know he's supposed to be him yet being different enough not to piss off the lawyers :D

I don't mind the design that much too, seems that a shaved side is a thing now, I'd prefer a short cut instead of bald there though. The only thing I don't like, is the metal tank top - seems random, and I think that would be uncomfortable. :) The arm itself is bulky, but I think that's somehow justified - the plot tidbit says it's "salvaged" - from alien technology I guess. The rotating bit doesn't make sense to me, though :P I hate oversexualized designs for female characters (so prevalent these days), so you guys did pretty ok on this front (could be a little better though) - not a fan of heels on characters that are supposed to run and fight, at least those seem walkable :) No crazy bust size and there's some cleavage, but it's not that "in your face", so this is a plus. Not a fan of the exposed stomach area for a character participating in firefights - Invitation for a gut shot anyone?

Not that thrilled about the teaser, the gray void doesn't do it for me, animation is a little stiff sometimes, and the explosions looked tacked on. The screens look good though!

So yeah, there's stuff I don't like, but I'm left with a general positive impression - we can only wait and see, I hope this will turn out to be a decent game! Shame it isn't Duke, but I think it's the next best thing under the circumstances.

Mod tools availability is great news too - with so many skilled people, I'm sure that we'll have alternative models for Bombshell for anyone who won't like the final design. Also there shouldn't be any problems in creating a Duke model, or a Duke episode for the game ;)


It's not like putting a shirt on protects you from bullets. I don't remember EVER seeing Duke run around with a vest on, homie is wearing a man bra. Home girl is wearing a lady bra. What's the difference?

This post has been edited by Laokin: 20 May 2014 - 04:32 AM

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User is offline   Laokin 

#299

View PostJimmy, on 15 May 2014 - 12:26 PM, said:

I was being facetious, but, punk rock is really simple to understand. Hell, I wrote a college thesis on it just so I could mention GG Allin eating shit in a paper. It extends from Iggy Pop to Stiv Bators to D. Boon to Greg Graffin to Darby Crash to H.R to DEVO. All have wildly different aesthetics. But they're all united in a single philosophy; Do whatever the hell you want. The only reason that this character doesn't strike me as punk/cyberpunk is because she doesn't have that philosophy. Instead she looks like the lead singer of Paramore had a baby with an industrial accident at a Hot Topic. She fits every generic stereotype pop culture holds while that stereotype describes basically no one who was or is actually punk.



Aren't you contradicting yourself right now?

You're saying "Punk is about doing anything you want, except if you want to do x,y,z -- because if that's what you want to do -- you're not punk."

Also you seem clueless about punk, which is why you actually made the above statement... What is "Punk" has changed so much since it's inception, and TRUE punk is now considered "Not punk" -- The NY Dolls are the fathers of Punk music and literally zero "punk" music of today is anything like the NY Dolls. Punk was just mediocre musicians that didn't have good vocalists -- yet they played anyway because they enjoyed it -- they survived because their shows were fun, because they'd do other entertaining things while on stage as well as get members of the audience to partake in things they otherwise wouldn't do. People never went to punk shows because of the music -- the music WAS BY DEFAULT terrible, because they were all flunkee musicians that didn't give a fuck that they sucked. Just take a look at the Ramones.... Also, that visual style IS punk in terms of aesthetics, shaved half head, spikes, cut off pant leg, metal bra, bandoilers.... It's like something straight out of mad max.... When you measure if someone is "truly" punk, are you really saying "She's got spikes on, that's punk -- wait, let me inspect the spikes, oh they are dull... YOU'RE NOT PUNK!" ????

That IS punk. The whole "style" you're adopting -- promoting -- criticizing is NOT punk -- because the essence of PUNK is to be JUDGED NOT, rather than be judged, the essence of PUNK is to NOT judge, yet you're judging... It doesn't matter if you purchase something from hot topic or made it yourself, it's the visual aesthetic that makes it punk, not the brand behind it. You sound virtually no different than those that wear versaci/gucci -- you sound like fashion police, she's wearing imitation god no! That's not punk, that's punk bitch.

In other words, punk isn't what you wear, but HOW you wear it -- punk isn't a look, it's a lifestyle -- Bombshell fits this motif perfectly and if you disagree, it's you who doesn't know punk. The line at the end of the trailer about taking a rocket to the neck -- that's punk, the line was terrible, she delivered it anyway and just laughed about how terrible it was...

That's literally the essence of PUNK.

View PostTea Monster, on 20 May 2014 - 04:01 AM, said:

I think what you really meant was "AKA Emma Peel".

Posted Image

While we are on this particular kick, how is it OK to borrow left right and centre for Duke (read: Arnold, read: scads of 80's action heros) and borrowing for Bombshell is somehow cheating?


Yeah that's kind of the point; it's flying over the heads of these people. Bombshell is SATIRE like Duke, satire by nature requires your elements to borrow from other properties and people.... Otherwise it can't be satire, because your source material contains no references....

I like Bombshells look -- I'd like to see them make a couple different itterations of the same concept, the game isn't shipping until 2015, so at minimum it's still 8 months out... The teaser for Duke changed the duke model, they changed the duke model 4 times from that teaser to the version that hit the shelf -- I doubt bombshell is finished -- she was just finished enough to reveal via teaser -- but hell, if she stayed EXACTLY the same, I'd still be happy.

What people fail to realize is this is a top down isometric game, so the camera is positioned at a distance that occludes detail. If you look at Diablo III the character models sport tri-counts that are as low as FPS games that came out in 2000. If you look at the Tri-counts for bombshell, she has tri-counts that are comparable to a FPS game from 2010 -- the camera distance and viewing angle being really similar to diablo 3, you'll realize Bombshell blows them out of the water.

Bombshell is going to be the most technical and prettiest Isometric game probably ever released. The model that you saw in that trailer, is primarily only seen from a birds eye view -- at this distance, we won't be able to see that the spikes on her neck aren't sharp, you dig?


Sidenote;

Emma Peel looks way more like the main character from No One Lives Forever, I don't really get the Tanya or Bombshell connection as she doesn't look the part for either of them.

This post has been edited by Laokin: 20 May 2014 - 05:13 AM

-6

User is offline   MusicallyInspired 

  • The Sarien Encounter

#300

It's not that Interceptor created a new brand and can do whatever they want with it, it's that they claim she is hardcore 80s inspired like Duke was and I just don't see it.

And I do seem to remember something about Bombshell being copyrghted at one point and it being expired before DNF went to Gearbox.

This post has been edited by MusicallyInspired: 20 May 2014 - 05:02 AM

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