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Bombshell

User is offline   MusicallyInspired 

  • The Sarien Encounter

#931

I'm more looking forward to the Build FPS prequel than the actual AAA isometric shooter. The only isometric action game I've ever had any fun in was Crusader: No Remorse and that is partly due to sentimental reasons. I don't care enough about Bombshell to think of this game as something to look forward to. Especially since it's the handmedown of what was supposed to be a Duke game. FPS, please.
1

User is offline   CultureShock 

  • Banned

#932

 MusicallyInspired, on 05 January 2016 - 09:56 PM, said:

I'm more looking forward to the Build FPS prequel than the actual AAA isometric shooter. The only isometric action game I've ever had any fun in was Crusader: No Remorse and that is partly due to sentimental reasons. I don't care enough about Bombshell to think of this game as something to look forward to. Especially since it's the handmedown of what was supposed to be a Duke game. FPS, please.


I liked Vampire the Masquerade: Redemption. I can't remember another third person game I liked as much. I played this game through three times which is a lot for me! I also liked No One Lives Forever and played this through twice. (I may have played Tomb Raider three times and Deus Ex twice.) I cannot remember any other games I played more than once. Oh, yes.I did play Duke Nukem 3D almost through to the end. I forgot to finish it because the space levels bored me a lot. I liked DN3D a lot and raved for ages about it. I played some episodes again but never from scratch.

I can't get in to Bombshell as a person. Her robotic arm and latex cat suit doesn't do anything for me. She is badass which scores a lot of points but she's only one step away from being found in a dumpster. Talk about super cliché!

I have wondered if the FPS game might be better. I only have my imagination and speculation to fuel me though because I know nothing about this game. I wouldn't want to hope too much or judge the game too harshly when it arrives if it doesn't meet my expectations.
0

User is offline   Mblackwell 

  • Evil Overlord

#933

Where do you get latex catsuit from denim camouflage pants with holster straps, knee guards, combat boots, and padded body armor with decorative metal plates and added cybernetics?

The only really negative trope it hits is boob armor. But hell, I think we can deal with that.
0

User is offline   CultureShock 

  • Banned

#934

 Mblackwell, on 05 January 2016 - 10:59 PM, said:

Where do you get latex catsuit from denim camouflage pants with holster straps, knee guards, combat boots, and padded body armor with decorative metal plates and added cybernetics?

The only really negative trope it hits is boob armor. But hell, I think we can deal with that.


This is what her costume looked like to me. I was, like, bare breasts jammed up to her chin and uuuuuuh a catsuit. :thumbsup: I don't like her robotic arm either. It doesn't look very nice and makes her look too war like. She's broken like she is a victim of bad lifestyle choices.

Women strategise differently. One issue which arises from this is the trope that a woman must behave like a man to succeed. I think this is one downside to equality. Once you open the lid on this unfortunately everything else rushes in with it too. This itself is a big discussion. What kind of politics or leadership would you like? Should we keep pursuing the existing path or have a dialectic where alternatives are explored?

A specific design point is the issue that the design style is following the dominant in-house Hollywood style which a lot of game developers follow too. The design is a little over-pumped and over-stylised.

I actually do own a buckle up leather corsellete. I forgot I owned this as I never wear it. It's okay. I mean, it is what it is. It's I'm not confident wearing this and don't want to feel like I'm on show. It's also not brilliantly comfortable. Thinking of this I know the US army has experimented with women's body armour. The front is better designed to accommodate breasts and the back doesn't dig in so much. The UK is appalling by comparison. UK uniform design especially of police uniforms have gravitated towards uniforms for men and women essentially looking the same. The attitude seems to be that police women are like policemen only shorter. It's like the complete opposite view to this game like the police are scared women have breasts or it's not an important issue so the police have a lot of disguised machismo and sexism. On the plus side the police were audited and a report concluded the police had issues. I know there are more important things to worry about but appearance and comfort do matter. If men were jammed into these things I bet they would be improved overnight!

For some reason I always imagined Bombshell was an older woman so this game is being ageist too. :)

This is just my point of view. I know people disagree and don't dislike the things I personally dislike, or like the things I like!

Ignore me. I'm the wrong target market. If you enjoy this game carry on! :(

Good grief. I yack a bit.
1

#935

Game looks like good cheesy fun, and I know the build prequel will be especially awesome. How could it not be? New FPS in build engine, thank you, thank you.

One question, anybody know if the Build Prequel is done? I noticed the earlier press release said something about including a Beta with the game, wasn't sure if that was just a multiplayer beta for the bulld thing or a beta for it in general.

This post has been edited by PsychoGoatee: 06 January 2016 - 04:02 PM

0

User is offline   Mr. Tibbs 

#936

 PsychoGoatee, on 06 January 2016 - 04:01 PM, said:

One question, anybody know if the Build Prequel is done? I noticed the earlier press release said something about including a Beta with the game, wasn't sure if that was just a multiplayer beta for the bulld thing or a beta for it in general.


The FPS prequel is expected to release in late 2016, but if you get the digital deluxe edition you get Beta Access.
0

#937

 Mr. Tibbs, on 06 January 2016 - 04:11 PM, said:

The FPS prequel is expected to release in late 2016, but if you get the digital deluxe edition you get Beta Access.


Thanks. When it's done as they say, a Duke fan is ever patient. :thumbsup:
2

User is offline   CultureShock 

  • Banned

#938

Oh, thank the gods for that. I thought I was going to cop so much shit after posting last night's cringing wall of rubbish.
0

User is offline   Micky C 

  • Honored Donor

#939

 Mr. Tibbs, on 06 January 2016 - 04:11 PM, said:

The FPS prequel is expected to release in late 2016, but if you get the digital deluxe edition you get Beta Access.


I'm hoping it's a pretty large-sized game. It only took Gambini and Mikko a few months to throw together DNF 2013 and they did it in their spare time. Then again the Bombshell prequel will have art and enemies done from scratch so that'll slow things down. I have a feeling Davox might be working on it fairly full time but that's just a guess.
3

User is offline   Engel220 

#940

Fresch posted 2 new screens from the Build engine Bombshell prequel on Twitter. Not gonna lie, when I saw them I did start to hear the 1998 DNF theme in my head.

https://twitter.com/...525727551320064
8

User is offline   Mr. Tibbs 

#941

OMG, this looks awesome!
Posted Image
Posted Image

Quote

As some of you might have heard, we've assembled a great team working on a Build Engine game (Same engine af Duke 3D, Shadow Warrior, Blood, etc.). A prequel to Bombshell. If you get the Digital Deluxe edition of Bombshell on January 29, you'll get exclusive Beta access to the Bombshell Prequel as well!


This post has been edited by Mr. Tibbs: 08 January 2016 - 12:32 PM

17

User is offline   HulkNukem 

#942

Thats an awesome looking revolver
0

User is offline   Steve 64 

#943

Damnnnn That is one hell of a good looking gun
0

User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#944

To heck with the main game, show me more of the prequel!!!
1

User is offline   brullov 

  • Senior Artist at TGK

#945

Omg, so poor level design. I think I could make better, lol
2

User is offline   Cage 

#946

 Artem Nevinchany, on 08 January 2016 - 01:43 PM, said:

Omg, so poor level design. I think I could make better, lol


Should've sent them your resume. Now it's too late :thumbsup:
2

User is offline   brullov 

  • Senior Artist at TGK

#947

 Cage, on 08 January 2016 - 02:06 PM, said:

Should've sent them your resume. Now it's too late :thumbsup:


I'm too good to send resume, man.
-1

User is offline   Jolteon 

#948

Wow, The prequel is looking good! :thumbsup:
0

User is offline   MusicallyInspired 

  • The Sarien Encounter

#949

Rockin'! Hi-res HUD weapons ftw!

This post has been edited by MusicallyInspired: 08 January 2016 - 03:32 PM

1

User is offline   Mblackwell 

  • Evil Overlord

#950

As long as it has a few fun weapons and lots of little details I'm sure it will be good.
0

#951

Who is working on the Build version?
0

User is offline   ---- 

#952

 CultureShock, on 05 January 2016 - 09:10 PM, said:

I definitely feel uncomfortable with the FPS prequel.


I feel uncomfortable about the FPS-Prequel's release date (late 2016). Apart from that I am looking forward to that 1000 more than the actual main game*. :)

*) Unless that is easily moddable and someone maks a great FPS-mod for it. :thumbsup:
1

User is offline   Kyanos 

#953

 Mr. Tibbs, on 08 January 2016 - 12:30 PM, said:


Yes it does look awesome.
Here are the full sized pics from the facebook link.
Spoiler

3

User is offline   Hank 

#954

 Drek, on 09 January 2016 - 09:46 AM, said:

Yes it does look awesome.
Here are the full sized pics from the facebook link.
Spoiler


Spoiler

0

User is offline   DavoX 

  • Honored Donor

#955

 Hank, on 09 January 2016 - 10:36 AM, said:

Spoiler



Its this gun man...

Posted Image
4

User is offline   Corvin 

  • King of the Lamers

#956

The gun has three to four perspectives. The angles are wrong. It almost 'curves' to the left.
1

User is offline   TerminX 

  • el fundador

  #957

 Corvin, on 09 January 2016 - 12:38 PM, said:

The gun has three to four perspectives. The angles are wrong. It almost 'curves' to the left.

The gun in the prequel shots and the gun in all of the media released for Bombshell are the same mesh.
2

User is offline   HulkNukem 

#958

Can't wait to see what the enemies look like :thumbsup:
(And the other weapons too :))
0

User is offline   Corvin 

  • King of the Lamers

#959

That's cool your using the same mesh. Not sure why it's looking like that tho.

All looks promising!
0

User is offline   Mblackwell 

  • Evil Overlord

#960

It probably just needs to be properly positioned horizontally or something. I assume it's all WIP since the ad says late 2016.
1

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