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Bombshell

#241

http://www.gametrailers.com/videos/2kdq86/let-s-all-go-to-
the-trailers-titan-bomb

Hahaha, gametrailers.com guys are tearing Bombshell a new one hahahaha.
Skip to 00:28 to see where they start calling Bombshell a turd of a trailer that is so bad that it might even be bad intentionally.
They refuse to accept that the trailer is so bad without actually being intentionally bad.
I can't believe those guys owned Fresch better than I ever did.

This post has been edited by Mr.Deviance: 18 May 2014 - 03:02 PM

0

User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland

#242

View PostPlayer Lin, on 18 May 2014 - 05:49 AM, said:

Well, the engine itself do not have serious problems with me, but since I'm not a fan(with some hates :)) with Checkpoint-style saving system(I don't know if old Unreal 1/2 engine had quicksave related limitations like Unreal 3/SDK, but were not a fan of Unreal series so...whatever), also too many games use this engine made me feel tired...

Welcome to correct me if I'm wrong on something...:)


Yeah I'll correct you. What quicksave limitations are you talking about? Mass Effect has quicksaves. Are you sure it's not just developers dumbing down their games for stupid fucks? I don't see how an engine could completely lack quicksave support. There really isn't any difference between that and a normal save.

This post has been edited by Protected by Viper: 18 May 2014 - 10:56 AM

0

User is offline   Jimmy 

  • Let's go Brandon!

#243

View PostDrek, on 18 May 2014 - 10:29 AM, said:

I hear half life has a cool engine with modding tools, and an editor. I even know an open source version of that engine Xash 3D, I think someone mentioned Wolfram earlier, there is also this Quake remake. I recommend someone who is willing to do all the work of bringing Duke to a new engine maybe they start looking there. I mean bombshell is a year away, at best, so why not practice :)

Yeah how about no. Anybody doing a Duke mod on a game/engine other than one that is already Duke Nukem is going to get hit with a C&D. Nothing has changed from 3DR to Gearbox and as we can see with Duke Nukem: Cataclysm, we'd just be wasting our fucking time.
1

User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland

#244

http://www.gametrailers.com/videos/2kdq86/let-s-all-go-to-
the-trailers-titan-bomb


Here's a working link to the video Deviance posted. LOL AT THE FAGGOT AT 2:20

This post has been edited by Protected by Viper: 18 May 2014 - 11:02 AM

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User is offline   Kyanos 

#245

View PostJimmy, on 18 May 2014 - 11:01 AM, said:

Yeah how about no. Anybody doing a Duke mod on a game/engine other than one that is already Duke Nukem is going to get hit with a C&D. Nothing has changed from 3DR to Gearbox and as we can see with Duke Nukem: Cataclysm, we'd just be wasting our fucking time.


I agree, it was more of a smart ass response to this V [/sarcasm]

Quote

If there is an editor I will get this game and see what I can do ... without announcing anything in public or so. Not even in a private forum. Just via PMs.

1

#246

View PostCommando Nukem, on 14 May 2014 - 09:05 PM, said:

Yeah, as I have come to understand it, she was basically supposed to be a bi-sexual foil for Duke. The girl he could never have but was always after. Inferred from various magazine articles on DNF, some things Wieder said in the DNF section, and elsewhere.

Huh... interesting! I hadn't fully thought through that aspect until just now reading your comment. I have no idea what George or other people's thoughts were but I'll be honest it never occurred to me to think of her as anything but straight yet unattainable.

What made her the girl Duke could never have was she handles herself the same as everything else she and Duke compete over... Only she can do the job right. :)

View PostCommando Nukem, on 14 May 2014 - 09:05 PM, said:

I'm wondering if it was gonna play like some kind of a buddy cop movie or something? In the 2009 documents the strip-club sequence was originally supposed to feature Bombshell as the lead stripper, basically Duke's ultimate desire. Which, at least from the standpoint of the game's plot would have made that sequence in the club make more sense. Instead of just being random T&A.

She was in the story in all sorts of ways... including just as an EDF member. The 2001ish era strip club had some *ahem* excellent text to speech dialog in it when she was an overt enemy who tried to blow up Duke while he was trapped in a trailer out back of the club.

This post has been edited by Wieder: 18 May 2014 - 12:18 PM

3

User is offline   ---- 

#247

View PostJimmy, on 18 May 2014 - 11:01 AM, said:

Yeah how about no. Anybody doing a Duke mod on a game/engine other than one that is already Duke Nukem is going to get hit with a C&D. Nothing has changed from 3DR to Gearbox and as we can see with Duke Nukem: Cataclysm, we'd just be wasting our fucking time.


It is not about making a Duke Nukem-game.

It is about making the a Duke Nukem character for the Bombshell game, as it had been done for all UTs, Saints Rows, etc ...
It is about having a voicepack as it had been done for the various UTs, Quakes, etc ...
Oh, and maybe we are allowed to use the music 3DR has the rights for in a game by 3DR ... same with some art and backdrops.

Then only somebody has to collect all these single little mods and put them into one zip and onto the web. :)
1

User is offline   Mike Norvak 

  • Music Producer

#248

I still don't get why Bombshell keep watching to the front while shooting the shotgun, are she cross-eyed or even worse, is she "virola"? O_o

Posted Image

This post has been edited by Mike Norvak: 18 May 2014 - 01:56 PM

1

#249

View PostProtected by Viper, on 18 May 2014 - 04:33 AM, said:

I just noticed this bitch is completely devoid of normal maps.


Normal maps are just a crutch for people unwilling to actually put details on a model. I'm glad Interceptor is taking the pro route and not using them.
0

User is online   Hendricks266 

  • Weaponized Autism

  #250

No, they are a performance-boosting mechanism when used properly.

Posted Image
6

User is offline   Tea Monster 

  • Polymancer

#251

myhouse.map - Lol, you can't put that much detail into a model, that is why they use normal maps. If you put the high Polly model into the game at 4 million pollys, your game will run in negative numbers to 4 digits.

There is nothing wrong with unreal engine, 4 is one of the most flexible engines out there. All those save game limitations are programmed in by the developer, they aren't engine limitations.

This post has been edited by Tea Monster: 18 May 2014 - 03:38 PM

2

User is offline   Richard Shead 

  • "Dick Nasty"

#252

View Postfuegerstef, on 18 May 2014 - 09:45 AM, said:

If there is an editor I will get this game and see what I can do ... without announcing anything in public or so. Not even in a private forum. Just via PMs.





But you kinda just did... :)
0

User is offline   Hank 

#253

I think MYHOUSE.MAP was being sardonic :)
0

#254

Yeah, I'm making fun of Interceptor's shitty trailer. :)
2

User is offline   OpenMaw 

  • Judge Mental

#255

View Postfuegerstef, on 18 May 2014 - 01:36 PM, said:

It is not about making a Duke Nukem-game.


Look at who and what Jimmy was responding to. Posted Image

View PostWieder, on 18 May 2014 - 12:14 PM, said:

Huh... interesting! I hadn't fully thought through that aspect until just now reading your comment. I have no idea what George or other people's thoughts were but I'll be honest it never occurred to me to think of her as anything but straight yet unattainable.

What made her the girl Duke could never have was she handles herself the same as everything else she and Duke compete over... Only she can do the job right. :)


She was in the story in all sorts of ways... including just as an EDF member. The 2001ish era strip club had some *ahem* excellent text to speech dialog in it when she was an overt enemy who tried to blow up Duke while he was trapped in a trailer out back of the club.


Posted Image Damnit! Once again, where the **** was this game?

Thanks for clearing that up a bit. The various things i've read over the years led me to believe that she was bi-sexual. Maybe that was just something that Duke thought? I know I remember reading something about it in one of the early Quake 2 engine era interviews.


As someone who had that kind of close/semi-close interaction with the character, how do you feel about where they've taken the design and idea with this new game so far?
0

User is offline   Tea Monster 

  • Polymancer

#256

Duke thought she was gay as she didn't fall for him. This makes perfect 'Duke Sense'.
1

User is offline   Player Lin 

#257

View PostProtected by Viper, on 18 May 2014 - 10:55 AM, said:

Yeah I'll correct you. What quicksave limitations are you talking about? Mass Effect has quicksaves. Are you sure it's not just developers dumbing down their games for stupid fucks? I don't see how an engine could completely lack quicksave support. There really isn't any difference between that and a normal save.


As I know, you can't do quicksave in-combat on ME3, it's not like "save whenever I want, like DooM, Quake, HL, SiN or Serious Sam, even it may broken shit when player/actors are moving or the situation is hot"...

Yes, it may most likely developer's problems but I'm still not sure... :)

Bottom line of mine: whatever it's developers' failing or Engine limitations, at least I do want saving my goddamn game whenever I like, I don't really care save/load abusing or leaderboard rules bullshit. :)

View PostKristian Joensen, on 18 May 2014 - 10:16 AM, said:

Huh? I count 5 screenshots.


Silly me, last time I checked that site and for some stupid reasons, I only see just one of screenshot, and never go check again. Now I see there are 5 of them... :\

This post has been edited by Player Lin: 19 May 2014 - 01:16 AM

0

User is online   Lunick 

#258

I just noticed, the Rise of the Triad reveal trailer on Machinima has 322,861 views
Posted Image

The Bombshell trailer has 185,595 views so I guess it kinda went viral in the worst way...
Posted Image
3

User is offline   Micky C 

  • Honored Donor

#259

Let's hope Interceptor can pull what I like to call, the reverse Gearbox:

The Gearbox:
Developer advertises game which looks super awesome in trailers, but turns out to be complete shit.

The Reverse Gearbox:
Trailer is shit, but the game is actually is pretty good.
10

User is online   Hendricks266 

  • Weaponized Autism

  #260

Ah, the ol' Reverse Gearbox.
2

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#261

View PostMickey C, on 19 May 2014 - 04:44 AM, said:

The Gearbox:
Developer advertises game which looks super awesome in trailers, but turns out to be complete shit.

They are just good advertisers. And people shouldn't believe everything they see on advertisments.
1

User is offline   Micky C 

  • Honored Donor

#262

View PostFox, on 19 May 2014 - 04:59 AM, said:

They are just good advertisers. And people shouldn't believe everything they see on advertisments.


I agree, they are good advertisers, but the thing is (and I'm aware that all games and movies do it), Gearbox shows the absolute best bits of the games in their trailers, and you're left thinking "well if the rest of the game is half as good as the stuff in this trailer, then it should be alright." But it's just not the case. I mean in the DNF trailers and stuff, they'd show all the shooting and everything, but they didn't show any of the wandering around linear corridors, moving barrels and all those boring things.

Now I can understand them wanting to show off the best bits of the game, I really do, but when you show only one aspect of the game, and none of the other aspect, when that other aspect is crap, and makes up the majority of the game, then that's just plain misleading, and unethical. But yeah we're talking about Gear-we're going to release mod tools for DNF-box so that's to be expected.

For the record I watched that game trailer thing Mr Deviance posted just now, and I wasn't aware that the line at the end was an in-joke, I thought it was an actual in-game line. The thing is I'm not sure if that makes it better or worse. Like everyone's saying, the line isn't funny, so it's good that it's not in the game. But the fact that they included it as an in-joke, like the game trailer guys said, just doesn't seem like a smart move. I bet the Interceptor guys thought it was hilarious because they weren't expecting it when it came from no where out of the dozens of lines they recorded, but when you're trying to leave a first impression in a trailer... you're kinda expecting something good, and the standards are pretty up there. The core line itself was also not that fantastic, plus it was completely out of context, and had no relevance to the trailer or the character what so ever.

This post has been edited by Mickey C: 19 May 2014 - 05:12 AM

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User is offline   Hank 

#263

View PostMickey C, on 19 May 2014 - 05:12 AM, said:

Now I can understand them wanting to show off the best bits of the game, I really do, but when you show only one aspect of the game, and none of the other aspect, when that other aspect is crap, and makes up the majority of the game, then that's just plain misleading, and unethical. But yeah we're talking about Gear-we're going to release mod tools for DNF-box so that's to be expected.

Gearbox never promised mod tools, only that they may consider it. Complaining about Gearbox here won't help Interceptor with their own major fuck ups. And this trailer will be in people's mind for a very long time. So they better get their arse in gear and do damage control.
3

User is offline   Micky C 

  • Honored Donor

#264

Hmm idk, saying "Yes mod tools for DNF is something we'd like to do", then actively blocking out not only the console, but the developer's console as well... kinda makes them show their true colours. Yes, they didn't promise it in the literal sense, but they knew full well at the time that they were never going to do it, and hence lied to the consumer in order to sell more units, but used just the right terminology so that it's ok. Is it legal? Yes. Is it unethical? Yes.

Back to the bombshell issue. Like everyone's saying, the trailer will be in people's minds for a long time, so is there really a rush? Hypothetically, what if Interceptor just lays low for a few months, then comes out with a completely changed, awesome new character design for bombshell, and an awesome new gameplay player that looks incredibly fun, graphically excellent, and completely blows everyone away?
1

#265

View PostCommando Nukem, on 18 May 2014 - 07:21 PM, said:

Thanks for clearing that up a bit. The various things i've read over the years led me to believe that she was bi-sexual. Maybe that was just something that Duke thought? I know I remember reading something about it in one of the early Quake 2 engine era interviews.

It always seemed to me that any interactions with other ladies would be her "doing what needs doing to accomplish the mission". I don't personally recall any concept art or story/game design situations while I was there that had her getting involved with anyone... boy or girl... except Duke via competitive taunting and innuendo. I wouldn't at all be surprised if someone had suggested otherwise at some point though.

To match what she was in my head... think of her as that guy/girl who people think "they would never" but act in ways that make people think "they might" but nobody ever finds out for sure. At least nobody who's saying! :)

View PostCommando Nukem, on 18 May 2014 - 07:21 PM, said:

As someone who had that kind of close/semi-close interaction with the character, how do you feel about where they've taken the design and idea with this new game so far?

I wish it was a different name for the style of character chosen... but otherwise I'm interested and hopeful in seeing how they pull the actual game together after all the challenges encountered so far trying to get something done.

I don't see this character playing well side by side with Duke style wise as she seems to fit more with the "Dr. Proton" side of the world. That said... I could see her as someone who broke away from the Proton world to side with Duke's world but she's still not "Duke's Mirror"... and thus would forever be stuck with an irrational angst over that. Irrational because she's just as "whole" and quality the way she is... but it's not quite "the same" as the Bombshell who feels as utterly complete and fulfilled in her 100% "natural self" the same way Duke is.

Hope that makes sense.
1

User is offline   Night Wolf 

#266

OK I fixed most of the shit that was bugging me with the character design.

Here's a freebie Interceptor

Posted Image
9

User is online   Lunick 

#267

The eyes still terrify the fuck out of me :)
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#268

View PostNightwolf, on 19 May 2014 - 07:50 AM, said:

OK I fixed most of the shit that was bugging me with the character design.

Here's a freebie Interceptor

Posted Image

That's much MUCH better.
Fresch, EXECUTE THIS ORDER NAO!

This post has been edited by Mr.Deviance: 19 May 2014 - 09:07 AM

2

User is offline   OpenMaw 

  • Judge Mental

#269

View PostLunick, on 19 May 2014 - 08:38 AM, said:

The eyes still terrify the fuck out of me :)


I'm trying to figure out what it is about the eyes that looks wrong. Are they just too colorful?
0

User is offline   Engel220 

#270

That model is a definite improvement.

This post has been edited by Engel220: 19 May 2014 - 09:54 AM

0

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