I'll be replaying DOOM3 tonight with dozens of changes I've made on top of it. Well, basicly I've been satisfied with this game but there were quite few things that imo should have been fixed. So I've set myself few goals to achieve before playing and hopefully succeeded in repairing DOOM. Well, most people bitched about darkness and linear gameplay and no flashlight with weapons, but I really missed survival atmosphere. I never ran out of ammo, hardly ever got my health under really dangerous levels, could use any weapon, cuz I had tons of ammo. So instead of ignoring what I don't like, now I fixed it (well I won't redesign entire game, but I fixed whatever I could), so here's what I've changed:
* Removed gibbing and delayed burnaway
* Cyberdemon can be damaged with normal weapons
* Halved damage from Trites and Lost Souls
* Doubled Pinky Demons health
* Altered sounds of Pinky Demons, Hellknights and Zombie Commandos
* Decreased backpack capacity
* Decreased max armour to 100
* Decreased Shotgun clip size to 6
* Decreased Shotgun spread
* Fixed Shotgun reloading (1 shell per animation)
* Fixed Handgrenade bouncing
* Increased Chaingun clip size to 80
* Altered sounds of Pistol and Shotgun
* Decreased ammo from pickups
* Decreased health and armour from pickups
* Added bloom effect
* Added Parallax Mapping
I had fun with it. I love D3 for the fact that it's ridiculously easy to mod. You can really ballance weapons, monsters etc. out by simply editing one little file. However some things are borrowed from other mods. Gibbing is removed thanks to Ungibbable mod, shotgun reloading script is ripped from another mod (can't remember it's name), sounds of monsters and pistol are from Trent Reznor soundpack (basicly Alpha version sounds) and there were two mods for bloom and Parallax Mapping. I really wonder whether it'll be playable or not, but hopefully it'll bring some survival atmosphere.
Anyway, I'm happy with few of the above things. Shotgun reloading is no longer unrealistic with animation showing one shell being inserted and still two shells being loaded. Grenades are no longer bouncing like balls (I have no idea how could id leave it like that). I always felt Pinkys are too weak so I pumped their vitality and at the same time decreased Trites and Lost Souls damage that always felt unfair for me. Cyberdemons vulnerability to normal weapons is a big change but I had to do it, because having either Ungibbable or Nitro Gore mod turned on, prevents from being able to finish the game.
Uh, gotta find out what have I done.
By the way, I'm not making this into a mod or something. That's just for my own entertainment.