I do agree with updating the logo, although there are valid points of criticism against it as well.
As much as I love the old logo and the nostalgia I have for it, bringing it to proper high resolution will show it's downsides. Without some additional designing it will start to look more like a 90s pov-ray rendering, especially with stuff like the metallic surfaces and their reflections. The logo is not too far from it already but it is often masked by the rather low resolution and 8-bit palette in the games of the time. A lot of pre-render stuff looked good back then since there was dithering and softer edges due to down sampling that masked a lot of the otherwise sterile surfaces.
I'm not saying that the old logo is completely useless, it just needs some visual tweaks and changes to make it look nicer with true color and higher resolution, it just never really needed that before.
Also the logo doesn't have to be too bulky anymore just to show that we are really dealing with 3D today
As for commenting about the direction, I am happy to see that the remains are in hands that seem to be motivated to actually kick some life in to it. Too early to judge anything more than that but I am seriously rooting for you guys. At least something gets done instead of letting legacy die in silence.