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Post Duke Nukem videos  "I enjoy them"

#301


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User is offline   Balls of Steel Forever 

  • Balls of Steel Forever

#302

View PostDuke Legacy, on 02 December 2020 - 09:52 AM, said:



God, I actually say that unironically when explaining my sexuality to someone.

This post has been edited by Null: 04 December 2020 - 09:57 AM

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#303



This post has been edited by Duke Legacy: 08 December 2020 - 12:24 PM

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#304



Maybe next time keep your mouth shut George.
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#305

Using a new, more efficient design than the one in Quantum Physics*, here's a look at building a needless 24 hour clock;


As usual, example map in the description.

A part of me has always been tempted to try and create an analog clock, some day. I have some ideas that involve how you can control lights with doors, but I doubt I'll ever find the time now. It is doubtful that such a clock would fit well on a wall, though, not to mention using so many resources so as to be utterly impractical to ever really implement.


* Making it the third major revision, as the now lost first design used a fuck ton of mirrors and four offset shooters to every one shooter, as I was unaware they could be fired quicker than the 5 second interval at that time. That clock design took up almost one entire axis length on the largest possible grid board. Ugly and yet strangely beautiful, wish I still had it but lost it due to drive failure years ago.

This post has been edited by High Treason: 19 December 2020 - 09:23 PM

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User is online   Aleks 

#306

That's pretty cool, although saddly resource hungry as hell. I've made a small computer clock at the beginning of Casino Carnage, first map of my episode, which only goes from 19:45 to 20:00 (as you have only 15 minutes to complete the mission anyway), but then I had a lot of resources to spare, so it was no problem, and just used masterswitches.

As for analog clocks - I think I have some idea of how this could be tackled, I'll probably try tinkering with it in a few days. The biggest concern would be actually making it a large sloped round shape sector and still managing to make it look good really.
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#307

I just tried out Duke Nukem 3D using Xenia and this is what it looks like

This post has been edited by Duke Legacy: 27 December 2020 - 05:15 AM

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#308


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User is offline   FistMarine 

#309

Over the past few months I have been doing an unique Duke Nukem 3D v1.3D playthrough where I enabled coop mode (using a glitch with loading a saved game while a multiplayer demo plays in background) and did each level on CGS difficulty from pistol start, with exception of Stadium and you will see why! I also did Faces of Death as bonus.

Additionally, I have done a playthrough of The Birth in the buggy v1.4 of the game in past few weeks, because I haven't played through v1.4 before and wanted to see if I can find any differences between it and the more common v1.5. I did have the game glitching and freezing upon saving which corrupted my save from the current level. This only happened twice, in Duke Burger and the start of Area 51 (though in latter case the game didn't freeze, just glitch the save screenshot, which meant the save already got corrupted). I recommend using v1.5 when you play the Atomic Edition as it doesn't have these nasty glitches!

I did these two playthroughs because I wanted to replay the games after 5 years since playing them last time in summer 2015 when I played Duke Nukem 3D Atomic Edition v1.5 in DOSBox on CGS difficulty, including the addons (DC, Caribbean, NW). The casual playthroughs (v1.3D and World Tour) I did last summer on Let's Rock don't count, they were more like to warm up. :P

Let me know what do you think of my videos and if you enjoy them, I will consider doing more, like certain user maps and mods!

Note that my videos are unlisted at the moment and if people enjoy the videos, I will make them public.

Here's two of my Duke3D coop videos and the playlists for the two playthroughs:



https://www.youtube....0DBbNxylIkuxSNk
https://www.youtube....4tT0iBKiOC1lQ9E

This post has been edited by RunningDuke: 01 January 2021 - 12:13 PM

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#310


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#311



This could be a little better as it was largely just a gear test, but you get the idea and I've not really heard anyone playing video game music out of these. Figured I'd share it before it gets consigned to the many forgotten equipment tests. If I get asked enough, I might go back and fix things like the missing bends on the bassline.
Anyone here into their music gear will know what that synth is. If not, the odds are you know at least ten songs that used one. Meanwhile, for my fellow turbo-nerds, this was pretty much the first instrument to rely on an embedded microprocessor, at least in such a way, with said processor being a Zilog Z80 at 2.5MHz, utilizing 3MiB of ROM and what appears to be two banks of 1KiB RAM, though possibly more.
Drums from a Casio RZ-1.

This post has been edited by High Treason: 01 January 2021 - 05:36 PM

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#312


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User is offline   Å neček 

#313

One of my very favorite dn user maps is Midnight Arrival, and since no one had thought of doing a youtube gameplay of this level for years, I decided to do it myself. So I recorded it two years ago, so everyone can finally see this level publicly. I really like the puzzle with a shrinker and a mirror there, I met this puzzle for the first time in this map and at that time it forced me to think logically, which in my opinion does not happen very often with user maps. Only later did I find out that the same idea was also used in the Preparing for Christmas map (by Mister Sinister) and especially in the original E4L2: Duke Burger.
So here´s my own video:


This post has been edited by Å neček: 05 January 2021 - 07:17 AM

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#314

Me playing Duke Nukem 3D: Nuclear Winter over the Christmas holidays.


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User is online   ck3D 

#315

200k views so probably ABP and yeah I know people have done the Doom theme too, but still cool:


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User is offline   FistMarine 

#316

Saw this earlier today:

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User is offline   MEAN GENE 

#317

https://youtu.be/2aDxtWGVU7Q

https://youtu.be/3xrJyoC_qEU

https://youtu.be/bfVFRxt9ZuY

https://youtu.be/NYevll5Hfdg

https://youtube.com/shorts/jDnGfAZgquo

This post has been edited by MEAN GENE: 20 March 2021 - 10:50 PM

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User is offline   OpenMaw 

  • Judge Mental

#318



This post has been edited by OpenMaw: 23 March 2021 - 08:50 AM

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User is offline   OpenMaw 

  • Judge Mental

#319


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User is online   ck3D 

#320



This post has been edited by ck3D: 12 April 2021 - 11:01 AM

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User is offline   jkas789 

#321

Is this real?


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User is offline   Kyeb 

#322

View Postjkas789, on 15 April 2021 - 08:07 AM, said:

Is this real?




Hahaha my god, that is awful 😆
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#323

Hah, funny, I was just thinking of that song when I woke up. I love that song.
So far as I remember, this was used to promote the game at E3 or somewhere else.
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User is online   ck3D 

#324

Civvie does World Tour:


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User is online   ck3D 

#325

Wow, someone in Brazil is such a fan of Zaxtor's works for Duke 3D, they made a 20-minute video recap of them with commentary on the guy's importance to the community and detailed glimpses at specific MSDN reviews and Duke4 threads; now I can't understand spoken Portuguese but honestly this warmed my heart, it's a really sweet tribute:



This post has been edited by ck3D: 28 May 2021 - 12:56 PM

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User is offline   Outtagum 

#326


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User is online   ck3D 

#327

View PostOuttagum, on 03 June 2021 - 12:54 PM, said:




lol, I randomly ran into that one too, the other day. Although I like to imagine that with realistic gravity, Duke might have not survived the ejection/crash in the first place (even in-game after all, he spawns so much lower than the jet), then the video wouldn't even need the camera to leave the rooftop for its one last shot before the apocalypse. In the luckiest scenario, Duke would be limping his way to the canisters with a broken ankle before committing suicide in a manner slightly reminiscent of Donatello's 'death' in TMNT.

This post has been edited by ck3D: 03 June 2021 - 01:50 PM

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#328



I regret nothing.
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User is online   Aleks 

#329

View PostFuturetime23, on 03 June 2021 - 08:58 PM, said:



I never asked for this...
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User is offline   jkas789 

#330

View Postck3D, on 28 May 2021 - 12:50 PM, said:

Wow, someone in Brazil is such a fan of Zaxtor's works for Duke 3D, they made a 20-minute video recap of them with commentary on the guy's importance to the community and detailed glimpses at specific MSDN reviews and Duke4 threads; now I can't understand spoken Portuguese but honestly this warmed my heart, it's a really sweet tribute


Que descanse en páz.

Quote

I regret nothing.


Keep doing this and I will @ at you another sexy Chavo del Ocho meme in Discord.
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