Duke4.net Forums: MIDI Volume Weirdness - Duke4.net Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

MIDI Volume Weirdness

User is offline   LeoD 

  • Duke4.net topic/3513

#1

Certain MIDI files, like the dethtoll.MID (Attached File  dethtoll.MID.zip (3.26K)
Number of downloads: 349) included in Devastator's Dawn in Arctic, force playback at full volume when a user map is [re]started from within the game. All EDuke32 builds since 2006-05-14 seem affected. (Btw, are older ones available?) Duke3dw and the DOS executable handle it correctly.

Reproduce:
- Set the music playback to a very low volume.
- Restart EDuke32 with a "-map any.map" command line -> dethtoll.MID plays at the expected low volume.
- Start a new game and choose a user map using the ingame menu...
1

User is offline   LeoD 

  • Duke4.net topic/3513

#2

r4289 does not fix it.
0

User is offline   Helixhorned 

  • EDuke32 Developer

#3

Strange... unlikely that it's the reason, but what is your EFFECTS VOLUME slider at? Mine is at max until I can take a closer look at the sound functionality, specifically this.
0

User is offline   LeoD 

  • Duke4.net topic/3513

#4

View PostHelixhorned, on 01 February 2014 - 12:23 PM, said:

Strange... unlikely that it's the reason, but what is your EFFECTS VOLUME slider at? Mine is at max until I can take a closer look at the sound functionality, specifically this.
Effect and music sliders are near the middle usually. Reminds me of another issue on my list I didn't have the nerve to track down yet. But that started around the time the master volume slider was introduced, whereas the MIDI thing seems a pretty old one.
0

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options