
Why Not To Get A Ati Based Card
#1 Posted 09 March 2009 - 09:05 AM
#2 Posted 07 May 2009 - 01:59 PM
#3 Posted 07 May 2009 - 06:52 PM
I use a ATI HD 4870 on my PC at home and I've encountered no issues (except an ugly shadow problem with Company of Heroes, but my brothers GeForce 8 does the same thing).
#4 Posted 08 May 2009 - 09:08 AM
#5 Posted 08 May 2009 - 01:22 PM
#6 Posted 09 May 2009 - 08:34 AM
Daedolon, on May 9 2009, 12:22 AM, said:
What problems exactly? It's useless to just toss about some abigous information that can't be proven true. Also, the "fan drivers" are based on the drivers made by ATI.
#7 Posted 12 May 2009 - 08:59 AM
#8 Posted 13 May 2009 - 08:41 AM
For your laptop; search for the processor, hard drive & graphics card separately. Don't bother with trying to find benchmarks for the laptop itself. You pretty much always get what you pay for, though.
ATI is better for value but nVidia's top cards are the best. Most game companies work with nVidia so compatibility is pretty much assured. Geeks tend to support + talk more highly of nVidia because they've traditionally had much better driver support (freebsd, linux, etc), however, ATI (under AMD now) released pretty much all of their specs to the public in the past year or so --- so ATI drivers will end up being better within the near future.
** Personally, I think drivers from both companies are bloated crap for Windows, so whatever in that regard. I've had more hardware problems with ATI, but those were very cheap cards.
This post has been edited by sol: 13 May 2009 - 08:42 AM
#10 Posted 13 May 2009 - 08:02 PM
#11 Posted 15 May 2009 - 11:33 PM
Daedolon, on May 8 2009, 01:22 PM, said:
That's strange. On linux at least, the ATi driver has improved no end over the last year or so. nVidia used to be the only option when picking a card on linux, but now, the catalyst driver (although I use the xorg radeonhd driver) has really started competing.
#12 Posted 27 May 2009 - 02:18 AM
This post has been edited by leilei: 27 May 2009 - 02:21 AM
#13 Posted 27 May 2009 - 09:21 AM
Also, it sucks for eDuke32's Polymer.
#15 Posted 27 May 2009 - 02:41 PM
This post has been edited by MusicallyInspired: 27 May 2009 - 02:42 PM
#16 Posted 27 May 2009 - 04:02 PM
leilei, on May 27 2009, 02:45 PM, said:
It's not really an Ubuntu regression. It seems more like ATI is failing to maintain a "legacy" driver set like NVIDIA does. You run into things like newer versions of X breaking compatibility with the previous ABI so you're stuck until the vendor releases a new driver (and if the vendor doesn't give a shit, you're screwed).
#17 Posted 01 June 2009 - 01:47 AM
The bottom line is, you get what you pay for. I never had any major problems with either card running windows or linux for the last 10 years or so.
All this argument boils down to is your personal preference. Both companies put out quality cards, both put out crap. Both have good and poor support depending on whether you bought quality or crap.
#18 Posted 14 July 2009 - 05:27 PM
#20 Posted 18 August 2009 - 07:08 AM
Nemesis, on Aug 8 2009, 08:06 PM, said:
because rebranding most of your older series cards > making faster ones with more improvements
the only 'new' cards out of nvidia's last series were the 260,280, and 295. 275 and 285 were added later and arent too much of an improvement.
This post has been edited by z0mb1e: 18 August 2009 - 07:09 AM
#21 Posted 26 August 2009 - 02:16 PM
Nemesis, on Aug 9 2009, 03:06 AM, said:
Hah, not really

ATI's drivers on Windows platform since Vista have been better. Most of Vista BSODs were caused by faulty nVidia drivers. ATI was first on Windows 7 too, first with DX10.1. DX10.1 which nVidia said they wouldn't support since it's useless, but are supporting it now in some cards. Wonder why?


On Linux nVidia does better, OpenGL in professional enviroment they do better. But, ATI offers really competitive performance in professional applications with lower prices of course. ATI has catched up on nVidia on both fronts. Windows is ATI's dominion if you look at the driver quality. Monthly releases for all major OS's. Clear naming scheme with them too, 9.8, X.Y - where X is designating the year 200_9_ and Y for month 8. Really easy.
Then we can talk about the product naming, which is a lot clearer on ATI, than with nVidia. nVidia is branding old stock with new names almost on a monthly basis. Making people even more confused. They are now moving towards more unified naming scheme - similar to ATI. ATI is moving ahead of nVidia in the laptop GPU market, nVidia has had quality issues there - a lot.
In the end, I would buy the product that offers most value for my money. For years that has been delivered from ATI. HD2 and HD3 failed a bit, but before that ATI had dominance with X1*** -series, X800 series, 9700/9800 series. Taking front again with HD4, and with HD5 atleast until GT300 is realeased for real. GT300 has a hard time matching HD5 due the big size of the die -> wasted units from wafer. It equals to a expensive chip. Like with GT200 - which were priced almost double to that of HD4.
I wouldn't undermine ATI with such poor basis.
#22 Posted 27 August 2009 - 04:39 AM
With my Nvidia cards I have indeed had problems.
When I had my 7600GS, I could not run it in SLI else it'll cause green artifacts all over the screen on newer drivers so I had to stick with the box drivers for its whole life.
My Nvidia 7900GS (in SLI) would cause irregular slow down on some older games like Turok2 and Worms Armageddon.
So far the problem count for my ATI 4850 = 0!
This post has been edited by Chip: 27 August 2009 - 04:49 AM
#23 Posted 27 August 2009 - 06:50 AM
Other than that they are a great affordable card.
Yes I have had both ATI and Nvidia so I can make this statement.
#24 Posted 27 August 2009 - 12:20 PM
Then they had a big push to make it for gaming cards and recently, up to the last 2 years or so, they were doing pretty good.
Now, unfortunately, they have a bad rep for anything to do with Open GL. Games and just recently Blender (the open source 3D App) had a lot of problems as ATI's cards didn't handle the standard commands at all well.
If you are playing most modern games, you will be using Direct X, which, AFaIK, ATI has no (read as: "no MAJOR") problems with. But for Duke, and a LOT of legacy games and Open Source games, you will be using Open GL - which ATI sucks at.
I've also heard reports of lots of driver issues in general with ATI cards, but I haven't owned one since 2001 so I couldn't really tell you.
#25 Posted 29 August 2009 - 11:16 AM
Quote
Only with the latest Blender3D or with the latest ATI drivers?
I haven't got any problems with my Blender but I last updated that over a year ago. My ATI drivers however are upto date.
Aside note about Blender, is it wrong to have a model worth 14MB of animations?

My latest Duke3D model currently has 18 animations and is about 14MB in size, is that really high? Or am I doing something wrong in my animating to make things heavier in memory then they should be?
#26 Posted 29 August 2009 - 06:13 PM
Tea Monster, on Aug 27 2009, 11:20 PM, said:
Then they had a big push to make it for gaming cards and recently, up to the last 2 years or so, they were doing pretty good.
What? Ok continue...
Tea Monster, on Aug 27 2009, 11:20 PM, said:
If you are playing most modern games, you will be using Direct X, which, AFaIK, ATI has no (read as: "no MAJOR") problems with. But for Duke, and a LOT of legacy games and Open Source games, you will be using Open GL - which ATI sucks at.
Bad rep in OpenGL? Most of the games work just fine, can't comment on Polymer since I haven't seen the source. But if 99,8% run perfectly, I doubt there are any big issues. ATI doesn't suck in OpenGL, in fact nVidia and ATI are pretty much tied in both. Only in professional use would I consider there to be a difference worth mentioning. In everyday, gamer use, there is no difference.
Blender works fine here, so does Luxology modo & XSI. I use modo daily, no problems.
Tea Monster, on Aug 27 2009, 11:20 PM, said:
I've heard reports of lots driver issues in general with nVidia cards - but I own one currently, and they are indeed true. You need to use specific drivers to be able to play certain problematic games. Which seem to be plenty considering how wide-spread nVidia is. One would expect better. Both have their flaws, but ATI doesn't have anymore driver issues that nVidia. In the past years it has been nVidia with the problems. Like the famous BSOD bugs with Vista drivers...
#27 Posted 30 August 2009 - 09:08 PM
When the GPU is overclocked, it seems to cause little errors in the VRAM that are not always hit in all games. Games like Fallout 3 or Gears of War PC for some reason hit these errors all of the time and you have a PC lockup on your hands, or, if you manage to close the game on time, the OS runs slow as shit until you restart. RAM and CPU overclocking run hand-in-hand, and can experience the same problems, when games need to use the RAM.
Also, if you are not overclocking and are having problems, your RAM, Motherboard, or BIOS Settings might be at fault. Bad RAM/Mixed RAM in Dual Channel or an ill-configured BIOS tends to cause all sorts of fuckups when using an NVidia Card, though, ATI cards seem affected by Bad RAM / an ill-configured BIOS quite a bit as well from what I've seen.
imho, NVidia beats out ATI when you put some effort into creating a stable running environment. I like having PhysX Support, which ATI doesn't have yet, and SLI. (ATI has Crossfire, yes, but finding a motherboard that supports it is more difficult in my area than finding one with SLI support. The performance is slightly less too.)
This post has been edited by StrikerMan780: 30 August 2009 - 09:14 PM
#28 Posted 31 August 2009 - 06:25 AM
PhysX, yeah, keeping in mind it will eat up GPU time if you have 1 card. Or it will eat another card doing the computation. OpenCL based solutions are coming, and Havok is more commong. Although PhysX supports few nifty features, it's nothing special when you compare it to what can be done with OpenCL & DX11. nVidia has gone great lengths to secure it's use on only nVidia homogeneous platforms. It worked in the past so, that you could have ATI for rendering + nVidia for PhysX - but not anymore.
As for the RAM, BIOS stuff - yeah, overclocking causes instability if one doesn't know what one is doing - or doesn't know the limits of the system. It's not tied to brand of GPU. GPU OC, it will show up in shader intensive games like those based on UE3(Gears of War).