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How to enable opengl?

#1

I enabled the polymer renderer but the lights didn't show up. Can anybody tell me how to do it?
0

User is offline   blizzart 

#2

View Postarmyman12345, on 25 October 2013 - 09:10 AM, said:

I enabled the polymer renderer but the lights didn't show up. Can anybody tell me how to do it?


The best way to get help with problem like this is to post the eduke3.log - file here (you can open it with notepad, copy everything and paste ist here).

What you could also tell us is, which graphics card you are using. There seem to be some well known problems with ATi-cards and some Intel chips should have problems, too.
0

#3

EDuke32 2.0.0devel r4019
Compiled Aug 17 2013 15:51:13
Using C:/Users/dominus40/Desktop/Downloads/Ricky's crap/other/First person shooters/Duke Nukem 3D and NAM/ for game data
Windows 7 Service Pack 1 (build 6.1.7601)
Initialized nedmalloc
Automatic fullscreen size determination failed! 1024 600 -> 128 75.
Initializing DirectDraw...
Searching for game data...
Using "DUKE3D.GRP" as main game data file.
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:3967: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5890: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16189*4 bytes
Script compiled in 282ms, 16181*4b, language version 1.4+
2010/11264 labels, 322/2048 variables, 2/512 arrays
125 quotes, 207 actors
Initialized 24.0M cache
Using RTS file "DUKE.RTS".
Initializing OSD...
Initializing DirectInput...
- Enumerating attached game controllers
- No game controllers found
Uninitializing DirectInput...
Executing "settings.cfg"
Disabling desktop composition...
Setting video mode 1024x600 (32-bit windowed)
Enabling Intel/ATI FBO color attachment workaround.
OpenGL Information:
Version: 1.4.0 - Build 8.15.10.1867
Vendor: Intel
Renderer: Intel 945GM
Opened "textures" as cache file
Initializing Polymer subsystem...
PR : Your video card driver/combo doesn't support the necessary features!
PR : Disabling Polymer...
Initializing music...
Initializing sound... 32 voices, 2 channels, 16-bit 48000 Hz

Wrote eduke32.cfg
Wrote settings.cfg
Uninitializing DirectDraw...
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#4

PR : Your video card driver/combo doesn't support the necessary features!
PR : Disabling Polymer...

Your computers graphics doesn't support Polymer.

This post has been edited by The Commander: 25 October 2013 - 01:17 PM

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User is offline   blizzart 

#5

Quote

Renderer: Intel 945GM


OK, that´s quite an old Intel chip. I think HD3000 (which come along with the i3 CPUs) and newer support Polymer. But even that would be unplayable slow.
Do you use a notebook/netbook or a desktop pc? You could upgrade the latter with an additional graphics card.
0

#6

I own a netbook.
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User is offline   blizzart 

#7

In that case you won't have any chance to play with polymer referee, I guess.
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