
Duke Nukem: Reloaded "Explain the situation"
#182 Posted 10 August 2013 - 05:21 PM
Kathy, on 08 August 2013 - 05:55 AM, said:
edit: (and it still is)
DO IT DO IT DO IT DO IT
Join my clan - [KFC] KATHY FAN CLUB
#184 Posted 11 August 2013 - 12:14 AM

I won't look good, though.
#185 Posted 11 August 2013 - 02:48 AM
fuegerstef, on 07 August 2013 - 11:12 PM, said:
I never did it because the stippers in DN3D don't have a walking animation and the bikini babes in Life's a Beach are too different from the strippers.
EDIT:
If anybody has some walking animations for the strippers or can me link to free ones I might continue on that.
EDIT 2:
Ha, I found the old a build I had for that. Yes, the fog's color can be changed and it supports even skyboxes.

Screw it. I will revive this.
It will be a a simple Wolf3D-like shooter. Since I will use graphics from DN3D I will check for the appropriate Duke3D GRP file being present in the same folder or at an absolute path on the same PC.
Story: Aliens captured babes. Duke needs to rescue them.
Name: Duke Nukem - Escort Service
#186 Posted 11 August 2013 - 03:01 AM
Jimmy, on 10 August 2013 - 08:10 PM, said:

I think the term you are looking for in this context is "Put out"
fuegerstef - What sort of rig do you have that you are getting 30 FPS in Wolf 3D?
This post has been edited by Tea Monster: 11 August 2013 - 03:06 AM
#187 Posted 11 August 2013 - 04:16 AM
fuegerstef, on 11 August 2013 - 02:48 AM, said:
It will be a a simple Wolf3D-like shooter. Since I will use graphics from DN3D I will check for the appropriate Duke3D GRP file being present in the same folder or at an absolute path on the same PC.
Story: Aliens captured babes. Duke needs to rescue them.
Name: Duke Nukem - Escort Service
Are you being serious? Because that would be pretty cool.
I remember that sebab dude who used to post his Duke porn on here actually made a sprite sheet of the cocooned babes walking around. Maybe you could use that with a little tweaking for the game?
#188 Posted 11 August 2013 - 04:31 AM
Tea Monster, on 11 August 2013 - 03:01 AM, said:
My rig plays Crysis 3 at highest setting 1920*1080 very fine, why?
Oh, I see you didn't read my post.
If you had read it, you had learned that it is a custom engine I built myself. Here the new info: I capped it at 30 for testing (doing frame based tests currently before going time based).
#189 Posted 11 August 2013 - 09:58 AM
Kathy, on 11 August 2013 - 12:14 AM, said:

I won't look good, though.
But the up vote is all I live for

#191 Posted 11 August 2013 - 11:03 AM
Steveeeie, on 11 August 2013 - 09:58 AM, said:

There you go.
#192 Posted 11 August 2013 - 11:34 AM
Kathy, on 11 August 2013 - 12:14 AM, said:
Oh you let us decide that, honey buns.
Tea Monster, on 11 August 2013 - 03:01 AM, said:
Old school internet terms, my man. Means the same thing except 'deliver' is uber 1337 h4><0r status.
#193 Posted 11 August 2013 - 11:47 AM
Jimmy, on 11 August 2013 - 11:34 AM, said:
#195 Posted 11 August 2013 - 12:04 PM
Animated walking stripper. This was done very quickly on an older low poly model so pardon the poor quality. But its enough to get you up and running in your "save the strippers" project. Of course tweak the def file for your useage. I included the md3 and ms3d (Milkshape) version with skeleton and 2 skins. Myself or others can make a better one if the project takes off.
Attached File(s)
-
Stripper.zip (745.15K)
Number of downloads: 198
This post has been edited by Mark.: 11 August 2013 - 12:07 PM
#196 Posted 11 August 2013 - 12:12 PM

I will look into it tommorow morning. It is quite late here already.
#197 Posted 11 August 2013 - 01:34 PM
#198 Posted 11 August 2013 - 01:40 PM

Tea Monster, on 11 August 2013 - 01:34 PM, said:
#199 Posted 11 August 2013 - 01:53 PM
Kathy, on 11 August 2013 - 01:40 PM, said:

They're regular ol' girl next door types.
#200 Posted 12 August 2013 - 01:13 AM
Kathy, on 11 August 2013 - 01:40 PM, said:

It wasn't intended like that but yeah, LOL.
#201 Posted 13 August 2013 - 05:29 PM
#206 Posted 09 October 2013 - 01:00 AM
#207 Posted 09 October 2013 - 02:01 AM
DukeNukem64, on 09 October 2013 - 01:00 AM, said:
Clone or Knock-Off game inspired by DNR, DNF, DN3D, Max Payne, Leaked 3D Realms & Interceptor Stuff (videos, art, screnshots).
This post has been edited by lambdist: 09 October 2013 - 02:14 AM
#208 Posted 09 October 2013 - 03:09 AM
#210 Posted 09 October 2013 - 10:55 AM
Sounds like a sunday morning cartoon for 8 year olds.