Battlefield 4 video
#2 Posted 27 March 2013 - 04:36 AM
Repeat.
Talk about realistic AI...
#3 Posted 27 March 2013 - 04:53 AM
What on earth is Battlefield about this footage?
#4 Posted 27 March 2013 - 05:05 AM
#5 Posted 27 March 2013 - 06:28 AM
Mikko_Sandt, on 27 March 2013 - 05:05 AM, said:
From the little SP I played I can say you're not loosing anything (and I enjoyed BC2 campaign to some extent).
Battlefield campaigns should be all about big and open scenarios, not corridor shooters. The closest to it was the first BF campaign (1942).
This post has been edited by LkMax: 27 March 2013 - 06:30 AM
#6 Posted 27 March 2013 - 07:45 AM
LkMax, on 27 March 2013 - 06:28 AM, said:
Wasn't it just practice against bots?
#7 Posted 27 March 2013 - 07:51 AM
Mikko_Sandt, on 27 March 2013 - 07:45 AM, said:
Pretty sure it was. At least Battlefield 2 had you go against bots. To be honest, I'd preferred if the newer Battlefield games had the same as it was a good way to learn the controls and get some basic practice before the real deal; the multiplayer.
#8 Posted 27 March 2013 - 10:39 AM
I just f*cking want actual decent destruction in multiplay. BC2 had decent destruction even though all it was was pre-made animations for the most part, but BF3's was far worse even though technically they should have been able to do more.
Also apparently commander mode from BF2 and 2142 is back.
This post has been edited by Bloodshot: 27 March 2013 - 10:40 AM
#9 Posted 27 March 2013 - 11:50 AM
“It’s a new era in entertainment.”
“It’s not about the polygons, the shaders. It’s the emotional connection we make with players.”
“The technology has enabled us to become better storytellers.”
“Social persistence to increase replay value… A single player game true to the Battlefield franchise.”
#10 Posted 27 March 2013 - 01:11 PM
Loke, on 27 March 2013 - 07:51 AM, said:
Generally speaking bots are a terrible way to practice. Better to just join an empty server and learning there how to fly, etc.
#11 Posted 27 March 2013 - 01:21 PM
Mikko_Sandt, on 27 March 2013 - 01:11 PM, said:
Can't say I agree. I definitely became better with the chopper when practicing against bots in BF2 as you have some moving objects to shoot at instead of stationary tanks and vehicles.
This post has been edited by Loke: 07 April 2013 - 02:39 PM
#12 Posted 27 March 2013 - 02:29 PM
I am so fucking disgusted by these cliches.
The amount of cliches in this video are foaming like an asshole that's about to burst out regurgitated diarrhea made out of smoke particles and more fucking rehashed boring childish cliches.
I didn't expect this to be anything spectacular after I saw how Bf3 ended up being after they claimed the screenshots were fake and the actual game was not a main pc game anymore but a multiplatform game built with limitations in mind.
This post has been edited by Mr.Deviance: 27 March 2013 - 02:37 PM
#14 Posted 27 March 2013 - 02:41 PM
Fox, on 27 March 2013 - 02:39 PM, said:
Not if Bf4 bombs which I suspect it won't since cod fanboys will probably adopt it as their new retarded pet.
#15 Posted 27 March 2013 - 02:44 PM
Mikko_Sandt, on 27 March 2013 - 07:45 AM, said:
It was, that's why I said it was closest to a BF campaign then the one in BF3, not the ideal campaign.
(The big, open scenarios and stuff)
This post has been edited by LkMax: 27 March 2013 - 02:45 PM
#17 Posted 27 March 2013 - 07:21 PM
Fox, on 27 March 2013 - 02:39 PM, said:
To be fair, BF3 came out in 2011.
#18 Posted 02 April 2013 - 10:23 PM
Also I heard terrorists. I'm done already, mightaswell try again next year guys.
#19 Posted 03 April 2013 - 01:06 AM
I probably won't be getting it, but oh well, at least I get beta access since I have premium, so that way I'll know for sure if I'd want it or not.
This post has been edited by Bloodshot: 03 April 2013 - 01:07 AM
#23 Posted 05 October 2013 - 08:29 AM
Anyway, I'm very excited about this game. I've already spent 100€ on the game & Premium membership and we're gonna have a LAN party when the game comes out. Good times ahead!
#24 Posted 05 October 2013 - 09:38 AM
I'm really annoyed at these idiots who are complaining simply because the map is "too small"
Siege of Shanghai is a good 64 player conquest map, Caspian Border was too, because they were very well balanced between action and traveling. A lot of the "bigger" maps in BF3 you never even got to see more than 1-2 players in between 5 minutes of running and that wasn't fun.
It seems like people want massive maps even if it's to the detriment of gameplay, just because older BF games had huge ones.
Huge maps would be fine if they upped the player count, but they aren't going to, so...
#25 Posted 05 October 2013 - 10:00 AM
All BF3 maps were pretty balanced (at least compared to BF2 and especially BFBC2 where baserape often felt like the norm), including the large ones. It was in BF2 where there were huge maps with tons of empty space where nothing ever happened. I'm glad they've gotten rid of that but some BF2 purists are of course reactionaries.
#26 Posted 05 October 2013 - 10:11 AM
#27 Posted 05 October 2013 - 10:32 AM
The Commander, on 05 October 2013 - 10:11 AM, said:
BF4 is essentially an improved BF3. BFBC2 is more infantry-based and small scale so if you didn't like BF3 you probably won't like BF4 either.
#28 Posted 07 October 2013 - 07:27 AM
Mikko_Sandt, on 05 October 2013 - 10:00 AM, said:
All BF3 maps were pretty balanced (at least compared to BF2 and especially BFBC2 where baserape often felt like the norm), including the large ones. It was in BF2 where there were huge maps with tons of empty space where nothing ever happened. I'm glad they've gotten rid of that but some BF2 purists are of course reactionaries.
I was talking more about the armored kill expansion maps that everyone "loved".
The desert map was huge and you barely ever saw anyone. Funny thing is I loved BF2, but I think it kind of helped in that game that I usually played on servers that forced sticking with your squad and following commander orders so we had direction and the action was pretty focused. Hopefully if they have bigger maps in BF4 the commander and the better squad order markers will help do the same once again like in 2/2142.
I like this emblem editor
#29 Posted 07 October 2013 - 07:39 AM
But then again nearly every map in BF3 was at least good. I loved the variety it had, from CoD-type small maps to the largest-ever BF map. But you're right that teamplay suffered a bit from poor coordination which they probably have fixed for BF4.
#30 Posted 07 October 2013 - 03:03 PM
aka battlefield meatgrinder
This post has been edited by Bloodshot: 07 October 2013 - 03:03 PM