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Interceptor Entertainment is doing a Rise Of The Triad remake.
#741 Posted 10 June 2013 - 04:38 PM
#743 Posted 10 June 2013 - 04:56 PM
Gonna be awesome.
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#744 Posted 10 June 2013 - 05:06 PM
I do have one concern about the HUD, however: Will the on-screen "x2" combo multiplier pop ups and "1 Enemy Killed" messages be optional? I know having a score is a hallmark feature of this era of FPS games, but ROTT (or any other FPS of the time that I can think of) didn't require constant visual feedback for every point you earned. It's unnecessary visual clutter, and sorry to say, but it reminds me of the constant "+100" xp kill messages in Call of Duty's multiplayer. Such on-screen reminders aren't really needed when the splattering of blood and ludicrous gibs are more than plenty to inform you that your shots are on the mark.
Again, just a simple option to turn these score messages off and leaving the critical messages such as weapon pickups, Ludicrous Gibs, and such enabled would suffice.
This post has been edited by RinyRed: 10 June 2013 - 05:10 PM
#745 Posted 10 June 2013 - 05:57 PM
DaveyDoomsday, on 22 January 2013 - 12:27 AM, said:
DaveyDoomsday, on 16 March 2013 - 03:56 AM, said:
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DaveyDoomsday, on 26 March 2013 - 02:49 PM, said:
DaveyDoomsday, on 14 April 2013 - 10:58 PM, said:
DaveyDoomsday, on 02 May 2013 - 03:21 PM, said:
Frederik Schreiber, on 10 June 2013 - 04:50 PM, said:
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Dave...
#746 Posted 10 June 2013 - 06:44 PM
edit: well, maybe they are not. =P If this is the case I hope it's fixed in a patch or something.
This post has been edited by LkMax: 10 June 2013 - 06:48 PM
#748 Posted 10 June 2013 - 07:07 PM
This post has been edited by Comrade Major: 10 June 2013 - 07:07 PM
#749 Posted 10 June 2013 - 07:31 PM
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Thats what we love about Rise of the Triad!
I hope you will enjoy the final product Comrade Major
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#750 Posted 10 June 2013 - 08:11 PM
Frederik, are you guys planning on releasing a ROTT demo/shareware before launch in the Apogee/3DR tradition?
This post has been edited by Mr. Tibbs: 10 June 2013 - 09:22 PM
#751 Posted 11 June 2013 - 12:58 AM
Frederik Schreiber, on 10 June 2013 - 04:50 PM, said:
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Awesome, soon there will be an answer to my question from the QuakeCon panel last year!
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Just checked out a couple of the gameplay videos and I am glad that the player speed is still fast paced. Can't wait!
#752 Posted 11 June 2013 - 03:30 AM
#754 Posted 11 June 2013 - 05:57 AM
KareBear, on 11 June 2013 - 03:30 AM, said:
We are on it
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#755 Posted 11 June 2013 - 04:06 PM
This post has been edited by randir14: 11 June 2013 - 04:07 PM
#756 Posted 11 June 2013 - 04:45 PM
This post has been edited by Tetsuo: 11 June 2013 - 04:49 PM
#757 Posted 11 June 2013 - 04:55 PM
randir14, on 11 June 2013 - 04:06 PM, said:
Yeah from what I've seen it's pretty spot-on for the tone of the game.
#758 Posted 11 June 2013 - 05:23 PM
RinyRed, on 10 June 2013 - 05:06 PM, said:
I do have one concern about the HUD, however: Will the on-screen "x2" combo multiplier pop ups and "1 Enemy Killed" messages be optional? I know having a score is a hallmark feature of this era of FPS games, but ROTT (or any other FPS of the time that I can think of) didn't require constant visual feedback for every point you earned. It's unnecessary visual clutter, and sorry to say, but it reminds me of the constant "+100" xp kill messages in Call of Duty's multiplayer. Such on-screen reminders aren't really needed when the splattering of blood and ludicrous gibs are more than plenty to inform you that your shots are on the mark.
Again, just a simple option to turn these score messages off and leaving the critical messages such as weapon pickups, Ludicrous Gibs, and such enabled would suffice.
Yes, you will be able to turn off the combo x2,x3,x4 messages and most on screen text. While most of our guys love it some of our old schoolers definitely want to turn it off. So, we're gonna let you!
#759 Posted 11 June 2013 - 05:23 PM
#760 Posted 11 June 2013 - 05:37 PM
Lunick Prime, on 11 June 2013 - 04:55 PM, said:
Wait 'til you hear the other 4 characters. It's totally spot on. But if you hate it you can always turn it off. We're cool like that ;-)
#761 Posted 11 June 2013 - 06:52 PM
I just want a mod to change the Health display to something pure numbers or something except that meter bar...
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#762 Posted 12 June 2013 - 12:49 PM
#763 Posted 12 June 2013 - 04:06 PM
Ronan, on 12 June 2013 - 12:49 PM, said:
Thank you very Much Ronan.
Im glad you like it!
#764 Posted 12 June 2013 - 04:41 PM
Frederik Schreiber, on 12 June 2013 - 04:06 PM, said:
Im glad you like it!
You are welcome, I'm glad you were able to do what you set out to do.
#765 Posted 12 June 2013 - 08:44 PM
DaveyDoomsday, on 11 June 2013 - 05:23 PM, said:
#766 Posted 14 June 2013 - 08:04 AM
#768 Posted 14 June 2013 - 11:49 AM
THat is important, so I really hope it is then.
#769 Posted 14 June 2013 - 12:21 PM
#770 Posted 14 June 2013 - 01:51 PM
TerminX, on 14 June 2013 - 12:21 PM, said:
The team increased and it is always a difference if it is paid work or sparetime work. You can concetrate on it without getting other, paid work in the way.