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Interceptor Entertainment is doing a Rise Of The Triad remake.
#31 Posted 10 June 2012 - 03:51 PM
#32 Posted 12 July 2012 - 04:34 PM
http://forums.3dreal...ead.php?t=38741
"Interceptor is no longer a Mod Team, but a fully established studio.
Most of the Interceptor Developers have an Indie/Modding background, and later got jobs around the industry. Interceptor is made of an All-Star Team, with developers who previously worked with studios such as Sony Online Entertainment, Naughty Dog, and Epic Games.
What we are working on, is yet to be revealed.
Keep an eye out for Quakecon in early August, where we will World Premiere a game than I'm sure you've been all eagerly awaiting.
If you are attending Quake Con, head over to our booth, where the game will be playable, and feel free to have a chat with Joe, Me, and other 3D Realms/Apogee veterans."
Looking forward to seeing what there working on.
#33 Posted 12 July 2012 - 04:49 PM
However, there is still no confirmation that this is ROTT. It could be Shadow Warrior for all we know.
#34 Posted 12 July 2012 - 04:54 PM
Mr.Flibble, on 12 July 2012 - 04:49 PM, said:
However, there is still no confirmation that this is ROTT. It could be Shadow Warrior for all we know.
Absolutely right, I just didn't want to start a new thread. If 3D Realms/Apogee are involved are they working with Bethesda? I was under the impression that only Zenimax products and Hardware vendors can display there goods at Quakecon since the 2009 buyout. Is that the case?
#35 Posted 12 July 2012 - 05:35 PM
#36 Posted 12 July 2012 - 08:18 PM
Mad Max RW, on 12 July 2012 - 05:35 PM, said:
Don't worry man, they won't disappoint.
They will surely try their best to go fuck themselves!
And you know, I just couldn't help noticing that Joe Siegler is part of their team now.
I mean Joe Siegler is surely going to help them with their coke machine filling and prevent them from ever becoming thirsty and dried of ideas impossible to implement.
The thing is, Fresch should remember that he needs to provide some decent paychecks before I bother pirating his games.
I won't just bother pirating his games for free.
How can they ever fail with this guy on their team?
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This post has been edited by Mr.Deviance: 12 July 2012 - 10:56 PM
#37 Posted 12 July 2012 - 11:08 PM
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I'm not saying it is or it isn't. I only hope so. It might not be this "yet to be revealed" game, but I hope we hear some good news about Duke 3D: Reloaded.
#38 Posted 12 July 2012 - 11:28 PM
#39 Posted 12 July 2012 - 11:31 PM
NUKEMDAVE, on 12 July 2012 - 11:08 PM, said:
Fresch.jpg
I'm not saying it is or it isn't. I only hope so. It might not be this "yet to be revealed" game, but I hope we hear some good news about Duke 3D: Reloaded.
Well that just links with Quakecon, not much new there.
#40 Posted 12 July 2012 - 11:38 PM
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#41 Posted 13 July 2012 - 01:00 AM
At the very beginning Fresch contacted GBX for a green light. GBX said they don't have anything to do with former Duke Games. So he contacted Scott Miller. And we all know that in the end it was GBX who "granted" the license.
I don't know much about the backgrounds. But from the above it sounds to me GBX doesn't know too much about what they have the rights for or not (but then I don't like GBX and so I am biased).
<pure speculation>
Maybe GBX "granted" the license without even having the rights to do so*. Maybe no company has the rights to grant such a license because of the split rights for Duke Nukem (Scott Miller said in an interview that "it is complicated" regarding Duke's rights).
</pure speculation>
*) Even more of purest speculation on my part: Maybe GBX knew they cannot grant a license that would directly affect the sales of Duke Nukem 3D (a game still published by 3DR/Apogee) and thus said: "You may release it sometime" hoping Interceptor would lose interest if they only push the possible release date even further to "very maybe in the distant future". IMHO, a company that tells me that DNF will have secret levels and claims that releasing an SDK for (UEngine based) Borderlands 2 would take one year of work may do such things.
This post has been edited by fuegerstef: 13 July 2012 - 01:13 AM
#42 Posted 13 July 2012 - 01:30 AM
Mr.Deviance, on 12 July 2012 - 08:18 PM, said:
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#43 Posted 13 July 2012 - 07:47 AM
#44 Posted 13 July 2012 - 05:50 PM
#45 Posted 15 July 2012 - 12:02 AM
#47 Posted 17 July 2012 - 02:33 PM
Malgon, on 15 July 2012 - 12:02 AM, said:
No.
#48 Posted 20 July 2012 - 12:38 AM
"Going to QuakeCon? We'll be revealing the revival of a much-loved classic PC shooter at the show. What could it be?"
https://twitter.com/...915128154464257
What do think the chances are that we might be seeing some form of Duke Reloaded come August?
#49 Posted 20 July 2012 - 12:54 AM
Mr. Tibbs, on 20 July 2012 - 12:38 AM, said:
-0
In real news, I just found out that Rockstar moved the staff of Max Payne right into my home town w0000000t.
http://www.digitaltr...toronto-studio/
Yes, off topic. Feel free to give me a ticket
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#51 Posted 20 July 2012 - 05:37 AM
Mr. Tibbs, on 20 July 2012 - 12:38 AM, said:
Well, it won't be Rise Of The Triad. More people seem to hate the game than love it, to my bewilderment.
#52 Posted 20 July 2012 - 05:55 AM
#53 Posted 20 July 2012 - 06:03 AM
Mr. Tibbs, on 20 July 2012 - 12:38 AM, said:
"Going to QuakeCon? We'll be revealing the revival of a much-loved classic PC shooter at the show. What could it be?"
https://twitter.com/...915128154464257
What do think the chances are that we might be seeing some form of Duke Reloaded come August?
Almost none. He says "revival" which implies that this is a reboot(ish) of a game that hasn't seen a new release in a long time. Duke Nukem is not that. DNF may have been anticlimactic, but it was released and, although the term "revive" may apply to it, it is not what he meant there.
I would put it on Rise of the Triad or Shadow Warrior, with ROTT being more likely. I can't be bothered to think of any other classic PC Shooter that needs revival.
On a side note, how awesome would Cosmo be in something like the Wii?
This post has been edited by Mr.Flibble: 20 July 2012 - 06:03 AM
#54 Posted 20 July 2012 - 06:06 AM
Achenar, on 20 July 2012 - 05:37 AM, said:
I don't hate ROTT, but I really never understood its appeal, either. Between the goofy voice acting and the terrible digitized enemies, it was just way too cheesy for me, and while I realize the cheesiness was part of it's appeal, I think it would've been a lot better (for me at least) if they had gone through with the game's original specs.
#55 Posted 20 July 2012 - 06:45 AM
#56 Posted 20 July 2012 - 12:35 PM
Burnett, on 20 July 2012 - 01:49 AM, said:
You mean me?
Taxes. To make entertainment products you will get taxed. The taxes in my home town are much more favorable than other places in Canada. Events, like the Rockstar's move, is an excellent argument to get more investors here, rather than little Hanky-Phoo just mouthing off. Thus the effect is indirect.
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EmericaSkater, on 20 July 2012 - 06:06 AM, said:
Same here, I've got the demo from the Duke 3D CD, and well, something was missing.
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This post has been edited by Hank: 20 July 2012 - 12:47 PM
#57 Posted 23 July 2012 - 02:35 AM
I would in fact be looking forward to a RotT remake or a remake of a similar game.
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#58 Posted 23 July 2012 - 04:32 AM
#60 Posted 23 July 2012 - 12:27 PM
It makes more sense given what Interceptor was doing with DN:R.
Very interesting.