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 metropolitan.zip (613.83K)
 metropolitan.zip (613.83K)

This post has been edited by MetHy: 02 March 2012 - 08:29 AM
zykov eddy, on 02 March 2012 - 08:12 AM, said:
 
						
                                                 
						
                                                Geoffrey, on 02 March 2012 - 08:47 AM, said:

This post has been edited by MetHy: 02 March 2012 - 08:49 AM
rasmus thorup, on 02 March 2012 - 12:42 PM, said:
 
  
						
                                                DeeperThought, on 02 March 2012 - 03:15 PM, said:

 
						
                                                This post has been edited by Gambini: 02 March 2012 - 03:44 PM
This post has been edited by rasmus thorup: 02 March 2012 - 03:46 PM
DeeperThought, on 02 March 2012 - 03:15 PM, said:


 
						
                                                This post has been edited by Micky C: 02 March 2012 - 03:52 PM
Gambini, on 02 March 2012 - 04:02 PM, said:
Gambini, on 02 March 2012 - 04:02 PM, said:
Gambini, on 02 March 2012 - 04:02 PM, said:
Micky C, on 02 March 2012 - 03:48 PM, said:
 
						
                                                This post has been edited by Cody: 02 March 2012 - 07:00 PM
Blue Lightning, on 02 March 2012 - 09:47 PM, said:
Blue Lightning, on 02 March 2012 - 09:47 PM, said:
This post has been edited by Micky C: 02 March 2012 - 10:22 PM
ck3D, on 03 March 2012 - 01:14 AM, said:
This post has been edited by ck3D: 03 March 2012 - 01:24 AM
ck3D, on 03 March 2012 - 01:14 AM, said:
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ck3D, on 03 March 2012 - 01:23 AM, said:
DeeperThought, on 02 March 2012 - 11:47 PM, said:
This post has been edited by MetHy: 03 March 2012 - 01:59 AM
 I was only involved many months ago, when I made city lights. Anyway, this is a great episode, it gave me a sense of nostalgia when I played it and I really like how well connected the maps were. The follow up on my map is brilliant: of course I expected a cool crash sequence (that's why I put that helicopter there in the first place!), but I wasn't expecting Duke to land on top of the XXX building. That was really cool!
 I was only involved many months ago, when I made city lights. Anyway, this is a great episode, it gave me a sense of nostalgia when I played it and I really like how well connected the maps were. The follow up on my map is brilliant: of course I expected a cool crash sequence (that's why I put that helicopter there in the first place!), but I wasn't expecting Duke to land on top of the XXX building. That was really cool!
 
						
                                                Merlijn, on 03 March 2012 - 04:25 AM, said:
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MetHy, on 03 March 2012 - 01:41 AM, said:
This post has been edited by Mikko_Sandt: 03 March 2012 - 05:35 AM