[RESOURCES] Community Stockpile "Free to use resources for mappers and modders."
#931 Posted 06 December 2019 - 02:53 AM
#932 Posted 10 December 2019 - 06:37 AM
I also took the opportunity to "fix" some sprites, especially the "stop" sign.
https://we.tl/t-IAEn9TMM2b
#933 Posted 10 December 2019 - 11:43 AM
Fantinaikos, on 25 September 2019 - 02:59 PM, said:
Excursionist Tourist Enforcer (or in golf player outfit, depends on how you see it)
Photocamera obtained from an old model Mark's posted.
Excursionist Tourist Enforcer.png
Beach/Sauna Battlelord
Beach-Sauna Battlelord.png
Alien Jellyfish (alternative for Protozoid)
Alien Jellyfish.png
I think I will add these variants in my mod. Could this be a problem for the friend?
#934 Posted 10 December 2019 - 05:55 PM
#937 Posted 26 January 2020 - 06:59 AM
#938 Posted 30 January 2020 - 12:06 PM
#939 Posted 31 January 2020 - 05:55 PM
Firefly Trooper, on 30 January 2020 - 12:06 PM, said:
Yes.
#940 Posted 01 February 2020 - 07:13 PM
Firefly Trooper, on 30 January 2020 - 12:06 PM, said:
Reading the OP is NOT that hard.
HorseDongSub69, on 11 February 2012 - 05:24 PM, said:
- You may package things into a zip, but posting the image(s) or a preview directly to the thread let's everyone get a good look at it
- This thread is not a 'museum', when you post your work it's understood that other people are going to use it.
- On the other side of the coin, it is very disrespectful to use anything posted here without giving credit.
- It's also disrespectful to base your work off of someone else's work without giving them credit.
- Posting other people's work is not acceptable, unless they've given express permission for anyone to use it/spread it as they please. In this case, you still need to provide credit.
-Art: - 8-bit art should be in a lossless format, indexed to 256 colors in Duke 3D's palette. Preferably .PNG or .GIF.
- 32-bit art should in a lossless format, preferably .PNG.
- Resources may be posted in a sprite sheet format. Sprite sheets can be split up with programs like Spricer.
- imgur is a good image sharing service that won't convert images to a lossy format.
- Poorly converted rips from other games aren't really welcome, but edits and well done conversions are fine.
- NSFW material (that is acceptable under the Forum Guidelines) should be hidden in a spoiler and marked as such. Some people browse at work!
-Sounds/Music - Sounds should be posted in a compatible .WAV or .FLAC format if at all possible. .VOCs and .OGGs are acceptable, but it's silly to downgrade from .WAV/.FLAC if you have it.
- Music should, of course, be posted in either .FLAC or .MID, or .OGG if that's all you have.
Index of Posts with Content:
#941 Posted 02 February 2020 - 08:22 AM
Even if I read, sometimes I forget.
#942 Posted 02 February 2020 - 05:03 PM
#943 Posted 16 February 2020 - 09:08 AM
Edit to clarify what I did.
Before:
After:
This post has been edited by Phredreeke: 16 February 2020 - 09:44 AM
#944 Posted 17 February 2020 - 10:59 AM
Phredreeke, on 16 February 2020 - 09:08 AM, said:
Edit to clarify what I did.
Before:
After:
Damn, this is so hot.
This post has been edited by RPD Guy: 17 February 2020 - 10:59 AM
#945 Posted 21 February 2020 - 06:06 PM
Attached File(s)
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beachliz64.zip (113.76K)
Number of downloads: 256
#946 Posted 22 February 2020 - 08:37 AM
Phredreeke, on 21 February 2020 - 06:06 PM, said:
Really nice idea. Is it normal if the fourth frame of no animation of death is damaged?
#947 Posted 22 February 2020 - 09:28 AM
#948 Posted 01 March 2020 - 10:30 AM
#950 Posted 07 March 2020 - 12:09 PM
Attached File(s)
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Egyptian art.rar (457.64K)
Number of downloads: 182
#951 Posted 07 March 2020 - 10:15 PM
The Forbidden Crystal: A weapon that is feared by many. That's why it's forbidden, you know.
The Fallen One: The skeleton of an evil warrior who tried to take on Duke Nukem during his very first adventure. and (as you can probably tell) failed.
Although these sprites have been made for blood and ice, you can use these in whatever you want.
the skeleton was taken from dark souls or something. i don't know.
#953 Posted 08 March 2020 - 03:08 AM
Dzierzan, on 01 March 2020 - 10:30 AM, said:
Theses is the widescreen sprites I currently have:
This post has been edited by Fox: 14 March 2020 - 09:21 AM
#954 Posted 14 March 2020 - 05:52 AM
Edit: Added slightly tweaked version + version for Blood palette
Edit 2: Forgot to credit Dzierzan for the shotgun sprite on the cultist
This post has been edited by Phredreeke: 14 March 2020 - 06:34 AM
#956 Posted 16 March 2020 - 05:36 PM
https://drive.google...rcQXM0CfXMfPW3Y
Soon, all textures reworked for the second time. Resizing the frames, removing unnecessary empty spaces (creating animation problems in the game).
#958 Posted 17 March 2020 - 12:59 AM
First is not custom, but shows how it should start, the last one has only removed shell. Those two additional sprites might require a little bit of rotation towards the last frame, but I didn't rotate if anyone needs it. The GIF has it rotated.
The last one is not custom, but shows how it should end.
How it could look in game: