Looks like I never got around to posting an AWOL release thread here on duke4. I just made a video of the effects so figured better late than never!
The AWOL Project was a large and ambitious cinematic total conversion in development between 2002 and 2005ish. The project was sadly and unfortunately abandoned late in development, mostly due to lack of mapping talent. The source code, art assets and a treasure trove of 1/10th finished terrible maps sat on my hard drive for about 2 years before I decided to release it all to the Duke community.
The release includes 4 demo maps, seen in the video, which show off the headline effects in the TC - advanced friendly AI bots, useable vehicles, and so on. The AWOL Project used eDuke very early in it's development and is one of the first mods to use the engine; many of the effects created for AWOL would not be seen or used again in a mod for many years down the road!
Download
Release (Readme) *Required*
The AWOL Project source files. Contains all of the necessary CON, sound, and ART files. Also includes 4 test maps to try out the fun stuff.
1.0 Patch (Readme) *Required*
The AWOL Project Patch 1.0. Contains misc. code updates and fixes some of the more glaring errors.
Map Pack (Readme)
Map Pack for The AWOL Project. 91 mid-development maps from various members of the development team, and a bunch of effects testing maps. Warning: these maps suck!
Video
Screenshots
Screenshot 1
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