TX, on 30 July 2011 - 11:17 AM, said:
Duke 3D console ports "Best console version of the 90s?"
#61 Posted 30 July 2011 - 08:08 PM
This post has been edited by Fox: 01 August 2011 - 08:33 PM
#63 Posted 31 July 2011 - 10:09 AM
#64 Posted 31 July 2011 - 10:25 AM
#65 Posted 31 July 2011 - 01:42 PM
#66 Posted 31 July 2011 - 01:50 PM
#67 Posted 04 August 2011 - 11:41 AM
The levels had added stuff (Like a Duke Burger in level 2)
Some levels where totally remade (Like Rabbid transit) Weapons changed (Plasma gun = Awesome)
And some added 3D elements. Explosions - Plasma flash - Smoke - And the Cycloid Emperor.
You know what they say, with restrictions, comes creativity.
Since the 3D like background could not be made in N64, they expanded the level beyond the play-field.
A funny censor note, instead of a bare breasted babe (captured in alien slime from ceiling)
They could put a bra on her, no they ripped the whole chest out.
This post has been edited by Nukemprime: 04 August 2011 - 11:41 AM
#68 Posted 04 August 2011 - 12:26 PM
Nukemprime, on 04 August 2011 - 11:41 AM, said:
I contacted William Beacham (aka Bill Beacham) a while ago and he mentioned they did that because it looks better.
Keep in mind that Duke Nukem 64 also renders an image in the background, however it's a plain gradient instead of some detailed textures. It would be very easy for them to do the same of the PC version.
This post has been edited by Fox: 04 August 2011 - 12:26 PM
#69 Posted 11 August 2011 - 07:33 PM
#70 Posted 15 August 2011 - 04:32 AM
This isn't due to emulation, I remember seeing this first-hand on my N64. I did it at the exact same spot, too. I remember trying it in other places and it not working. I thought it was really cool, and not a glitch!
#71 Posted 15 August 2011 - 07:24 AM
Despite the first impression, the glitch is relatively simply and merely the explosion model streched ad infinitum in one direction.
This post has been edited by Fox: 15 August 2011 - 07:27 AM
#72 Posted 15 August 2011 - 01:21 PM
#73 Posted 16 August 2011 - 06:32 PM
#74 Posted 29 August 2011 - 05:59 PM
This post has been edited by Duke_Forever: 15 December 2011 - 07:28 PM
#75 Posted 15 December 2011 - 07:27 PM
This post has been edited by Duke_Forever: 15 December 2011 - 07:28 PM
#76 Posted 16 December 2011 - 01:16 PM
Duke_Forever, on 29 August 2011 - 05:59 PM, said:
Get one of the n64 emulators and play it on your pc or if you have a 1ghz android powered mobile phone, there are n64 emulators for it that work very nice, however it's kind of a pain in the ass to play fps games with a touch screen only.
This post has been edited by Mr.Deviance: 16 December 2011 - 01:17 PM
#77 Posted 16 December 2011 - 08:40 PM
Mr.Deviance, on 16 December 2011 - 01:16 PM, said:
There are 64 emulators for Android? I need to look into that. I had a 64 emulator but my computer is having issues so it will be a while before I can get back into PC gaming.
#78 Posted 16 December 2011 - 09:32 PM
#79 Posted 17 December 2011 - 01:08 AM
Micky C, on 16 December 2011 - 09:32 PM, said:
I think so, if you want to go through the (minor) hassle of setting up a PSX emulator with all the right plugins.
#80 Posted 17 December 2011 - 09:39 AM
Micky C, on 16 December 2011 - 09:32 PM, said:
The console
#81 Posted 17 December 2011 - 10:39 AM
Micky C, on 16 December 2011 - 09:32 PM, said:
Yep. I've played Time To Kill and it's as good a game as any, though you will of course need to recalibrate the keyboard controls so that you're able to play comfortably.
#82 Posted 17 December 2011 - 10:53 AM
Micky C, on 16 December 2011 - 09:32 PM, said:
Zero Hour is the best of the console games, some even go as far as to say it's the best Duke game but it's not nearly as good as D3D if you ask me, but it's worth a try. Time To Kill is pretty decent as well, if you can stand the clunky controls and PS1 graphics. Land of the Babes if really only worth it if you're done with Time to Kill and want more of the same, as that's pretty much what it is but not as good (even if it's not really as terrible as internet comments might lead you to believe).
#83 Posted 18 December 2011 - 01:08 PM
This post has been edited by Captain Awesome: 18 December 2011 - 01:09 PM
#84 Posted 18 December 2011 - 03:11 PM
necroslut, on 17 December 2011 - 10:53 AM, said:
Captain Awesome, on 18 December 2011 - 01:08 PM, said:
Yeah I asked the question as someone who has never really played any PS1 or N64 games, so the horrible, horrible graphics and bad controls (which would be even worse on PC I imagine) would have to be taken into account. Come to think of it, there are probably better games that I could waste my time playing then 10 year old emulated console games
#85 Posted 18 December 2011 - 09:00 PM
Captain Awesome, on 18 December 2011 - 01:08 PM, said:
Do you have a source for this information? Both games have proper [!] dumps in GoodN64 so the only thing I can think of is the sorry state of N64 emulators.
#86 Posted 19 December 2011 - 04:31 AM
Micky C, on 18 December 2011 - 03:11 PM, said:
The N64 games can be played with keyboard+mouse, so the controls are probably better on an emulator. As for bad dumps, I only noticed a few graphic glitches, nothing serious.
#87 Posted 19 December 2011 - 07:17 AM
Also, Zero Hour has great graphics. It's a visual extension of Duke3D, it uses many of the same textures in fact.
#88 Posted 19 December 2011 - 07:47 AM
Captain Awesome, on 19 December 2011 - 07:17 AM, said:
Didn't happen to me.
#89 Posted 19 December 2011 - 09:00 AM
#90 Posted 19 December 2011 - 09:40 AM
Captain Awesome, on 19 December 2011 - 07:17 AM, said:
Also, Zero Hour has great graphics. It's a visual extension of Duke3D, it uses many of the same textures in fact.
That's because you've tried the wrong dump. I think it's the US one that crashes and the European one that works, or it's the other way around.
One of them works, and the other one crashes at the helicopter.