Duke4.net Forums: Making The Grid Size Bigger? - Duke4.net Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Making The Grid Size Bigger?

User is offline   Radar 

  • King of SOVL

#1

I want to make the grid space bigger in Mapster32. I've already done so by changing the editorgridextent value in mapster32.cfg, but I can only put it so high before it automatically resizes to an even smaller value when I start up Mapster. I've expanded it a bit, but I know it can go so much bigger because maps like Roch8 are still not even touching the grid. Any help?
0

User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#2

The maximum value of editorgridextent is 524288
Roch8 was in the editing board when set to this value.

If it is being set back to the default value then some thing must be reseting the values set in the mapster32.cfg
Are you using the latest snapshot and is the "read only" flag disabled?
If so you could try turning it on after you have made the changes and see what happens.
0

User is online   Danukem 

  • Duke Plus Developer

#3

It used to be possible to set the grid to larger sizes. It would still be useful to do so, if only for editing old maps. (By the way, if being off the grid is such a bad thing, then why do old maps such as ROCH 8 work perfectly, even though they are entirely off the grid?)

This is what warnings are for. Mapster should warn you if you are mapping outside of the recommended area, but not stop you.
0

User is offline   Helixhorned 

  • EDuke32 Developer

#4

View PostDeeperThought, on 27 April 2011 - 12:26 PM, said:

It used to be possible to set the grid to larger sizes. It would still be useful to do so, if only for editing old maps. (By the way, if being off the grid is such a bad thing, then why do old maps such as ROCH 8 work perfectly, even though they are entirely off the grid?)

This is what warnings are for. Mapster should warn you if you are mapping outside of the recommended area, but not stop you.

I think it's not so much being off the grid that is bad than exceeding a certain max-min-difference in some coordinate. Roch8 certainly even fits within a smaller grid than the maximum allowed by Mapster32, but Pascal Rouaud had the habit of offsetting the whole map to hide it...
But anyway, is there a real use case for an even grater area than is enough to model some major city's downtown?
0

User is online   Danukem 

  • Duke Plus Developer

#5

View PostHelixhorned, on 28 April 2011 - 12:24 PM, said:

I think it's not so much being off the grid that is bad than exceeding a certain max-min-difference in some coordinate. Roch8 certainly even fits within a smaller grid than the maximum allowed by Mapster32, but Pascal Rouaud had the habit of offsetting the whole map to hide it...
But anyway, is there a real use case for an even grater area than is enough to model some major city's downtown?


Not that I know of. But being able to edit and examine older maps that went outside the grid (i.e. lots of maps made between 1996 and 2010) is very important.
0

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options