Hi, I recently downloaded eduke32.exe and the HRP. I was looking forward to playing duke nukem in high res but I've enountered a problem with the openGL support. Here's the log from eduke32.exe:
Using 'duke3d.grp' as main game data file.
Using file 'autoload/duke3d.grp/duke3d_hrp.zip' as game data.
Using file 'autoload/duke3d.grp/eduke32_mus.zip' as game data.
Using file 'autoload/duke3d.grp/maphacks.zip' as game data.
Using file 'duke3d/DUKE3D.GRP' as game data.
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:3968: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5891: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16187*4 bytes
Script compiled in 24ms, 16179*4b, version 1.4+
1918/11264 labels, 321/2048 variables
125 quotes, 207 actors
Initialized 24.0M cache
Loading 'duke3d.def'
Definitions file 'duke3d.def' loaded.
Using .RTS file 'DUKE.RTS'
Initializing OSD...
Switching kb layout from 00001809 to 00000409
Initializing DirectInput...
- Enumerating attached game controllers
- No game controllers found
Uninitializing DirectInput...
Executing "settings.cfg"
Setting video mode 640x350 (32-bit fullscreen)
Unsupported OpenGL driver detected. GL modes will be unavailable. Use -forcegl to override.
Failure setting video mode 640x350x32 fullscreen! Attempting safer mode...
Setting video mode 640x350 (8-bit windowed)
Initializing music...
Initializing sound...
Setting video mode 320x200 (8-bit fullscreen)
Any Help that anyone can offer would be greatly appreciated!

Help
Duke4.net
DNF #1
Duke 3D #1


