Plagman, on Jan 18 2011, 09:10 AM, said:
Perhaps it will serve now. The highpalookups can be easily superposed with each other during the game load, can't they? The game just converts 24 images (22 lookups and 2 base pals) into 68 different color tables to work with single-stage filtering. Nevertheless, we may want to keep two-stage processing as an additional option for modders to increase overall capabilities.
DanM, on Jan 18 2011, 10:00 AM, said:
I had encountered some problems when trying to work with its source code, but it's a good idea to do some fixes there. At the moment, I can't even compile a working game executable from SVN sources, despite having both Vorbis libraries and DirectX SDK properly installed (I got "LINK : fatal error LNK1181: cannot open input file 'msvcrt_winxp.obj'"). The EDukeWiki contains notes for VS2008, but I already have VS2010. Also, I've never contributed to open-source projects. Should I simply go to http://sourceforge.n...ojects/eduke32/ and ask for a developer status?