if it is then tell me how you did it.
i tried this but it does not work
actor spawnactor 0 getactor[THISACTOR].hitag hitagvar getactor[THISACTOR].extra extravar ldist temp APLAYER hitagvar ifvarvarl temp extravar { spawn 3662 } enda
the actor works its only the ldist command that does not work. and i also tried with just dist instead of ldist.
also why is it that my actors does not work when i give them a lotag?
anyway.
the hitag of the sprite i put in with mapster is going to define what sprite to spawn. the spawn 3662 command is just a test command i will replace it with eqspawnvar hitagvar killit
extra is going to be used to set a distance before the actor should spawn something.
edit.
i noticed something wrong.
ldist temp APLAYER hitagvar. changed hitagvar to the actor spawnactor. the command should put the distance between the actor and the player into temp. before it was just messed up.
but it did not change anything for me >.<