I think, it might be an idea to clear up, who did what to transform the original Build Engine, that was, and I quote Captain Awesome: 'held together by a lot of bubble gum and scotch tape', to the current game.
When I downloaded Eduke32 and the HRP and Polymer etc., it sort of pissed in my pants, seeing what became of Duke Nukem 3D. There is another port, JonoF, and of course there is Ken Silverman, a true protegee who developed key elements of the Build engine, but who did the rest, the part that looks so good? If you google you'll get bits and pieces, but not the big picture - so please, the big picture.

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