Duke4.net Forums: Media Thread - Duke4.net Forums

Jump to content

  • 37 Pages +
  • « First
  • 29
  • 30
  • 31
  • 32
  • 33
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

Media Thread

User is offline   Montykoro 

#880

Info about release time of the demo:

http://gbxforums.gea...20&postcount=24

(Stay tuned)
0

User is offline   zwieback 

#881

dnf - demo - this week

HOLY CRAP ! i still think i'm dreaming. is this real? :angry:
0

User is offline   Sebastian 

#882

I'll plug it here too..

Can anyone provide me with some form of redux album of Duke Nukem 3D music? I'm going to play these songs in my store at the time of Duke Nukem Forever's release.
0

User is offline   LkMax 

#883

View PostDavoX, on 31 May 2011 - 06:19 AM, said:

Will never be? Graphics wise sure... but we haven't played the game yet :angry:


About half of the content shown in the old trailers are confirmed that won't be in the game.
Anyway, let's see what DNF turned to be after all those years, Demo is this week, full game in less than two.
0

User is offline   DavoX 

  • Honored Donor

#884

The stuff in the old trailers aren't the only things that can make DNF awesome. So I'm expecting it to be a great experience even if stuff was cut from those trailers.
0

#885

View PostLkMax, on 31 May 2011 - 02:23 PM, said:

About half of the content shown in the old trailers are confirmed that won't be in the game.
Anyway, let's see what DNF turned to be after all those years, Demo is this week, full game in less than two.

i wonder if the game is going to be divided up into episodes ? i would love that
0

User is offline   Fox Mulder 

#886

View PostSebastian, on 31 May 2011 - 01:27 PM, said:

I'll plug it here too..

Can anyone provide me with some form of redux album of Duke Nukem 3D music? I'm going to play these songs in my store at the time of Duke Nukem Forever's release.


ReDUKED? http://forums.duke4....p-special-pack/
0

#887

View Postduke4everman, on 31 May 2011 - 02:34 PM, said:

i wonder if the game is going to be divided up into episodes ? i would love that

I don't necessarily need episodes but if it does come with episodes it could be a cool throwback to the old game.
Maybe you can unlock chapters as you progress in the game, like you can in hl2.
0

#888

View PostMr.Deviance, on 31 May 2011 - 05:25 PM, said:

I don't necessarily need episodes but if it does come with episodes it could be a cool throwback to the old game.
Maybe you can unlock chapters as you progress in the game, like you can in hl2.

i would like one thats like, "return to sharpnal city"
0

User is offline   Fox Mulder 

#889

View Postduke4everman, on 31 May 2011 - 08:09 PM, said:

i would like one thats like, "return to sharpnal city"


"Return to Shrapnel City"

fix'd
0

User is offline   zwieback 

#890

if the game won't be a total flop, you can bet on dlc's where they bring back content that has been cut out
0

User is offline   Fox Mulder 

#891

View Postzwieback, on 01 June 2011 - 12:48 AM, said:

if the game won't be a total flop, you can bet on dlc's where they bring back content that has been cut out


It won't be a flop. And I agree, they may do things like NegaDuke, the Duke clones, Bombshell, or the gay robot sidekick for DLCs. :angry:
2

User is offline   Micky C 

  • Honored Donor

#892

View PostMontykoro, on 31 May 2011 - 11:42 AM, said:

Demo size:

1.5+gb It's like the "steam leak info"

http://gbxforums.gea...37&postcount=14


Would the physical size of the demo correlate to the length of the demo in terms of playtime?
0

User is offline   You 

#893

View PostMicky C, on 01 June 2011 - 04:02 AM, said:

Would the physical size of the demo correlate to the length of the demo in terms of playtime?


Not in anyway, shape or form.

We know what the demo is now anyway, hell some of us have played it!
0

User is offline   Micky C 

  • Honored Donor

#894

Are you talking about the jtag demo? We don't know for sure that that's the actual demo the FAC are going to get. If it was, you'd think it'd be out a lot sooner, and I also heard the jtag demo was unstable and the only playable level was the very first stage against the cycloid emperor.
0

User is offline   Johnny 

#895

Duke visits us in Germany

http://www.spielerad...hland-tour.html

A DNF-Tour! :-)
0

#896

View PostFox Mulder, on 01 June 2011 - 12:53 AM, said:

It won't be a flop. And I agree, they may do things like NegaDuke, the Duke clones, Bombshell, or the gay robot sidekick for DLCs. :angry:


It's basically impossible for it to flop at this point. Gamestop is completely sold out of the BOSE, so that says a few things.

This post has been edited by BraveTriforcer: 01 June 2011 - 08:30 AM

0

#897

http://www.youtube.c...h?v=-nVwNrH4gqQ

It looks like Vegas is at night here.
0

User is offline   OpenMaw 

  • Judge Mental

#898

It isn't. Randy made it clear they changed it from night to day to set it apart from all the games that had come out during DNF's development (It was actually something 3DR was already doing before they closed down. You can tell this by a lot of the scenery being in daylight.)

It had nothing to do with night time being more resource intensive. To do city scapes in the night is easy. You simply use light maps and things. It doesn't require more light... Daylight, actually, requires more light. It also makes any errors more apparent. Posted Image

Doesn't matter though. Vegas is awesome day or night.
0

User is offline   DavoX 

  • Honored Donor

#899

It looks like night but it's just the black mountains in the background.
0

User is offline   Stewox 

#900

http://www.reddit.co...duke_got_lucky/
-1

User is offline   MusicallyInspired 

  • The Sarien Encounter

#901

It's actually interesting. The Cycloid battle was originally in the day time and Vegas was at night. Now it's reversed. The Cycloid battle looks way cooler and more effective at night in the rain, though.
0

#902

...Wasn't the Cycloid battle originally at night?

Edit: Oh wait, you mean the DNF versions specifically. In that case, yeah, it is pretty interesting.

This post has been edited by BraveTriforcer: 01 June 2011 - 07:10 PM

0

User is offline   X-Vector 

#903

View PostCommando Nukem, on 01 June 2011 - 02:15 PM, said:

It isn't. Randy made it clear they changed it from night to day to set it apart from all the games that had come out during DNF's development


You mean those hundreds of games set in a neon-filled nightscape of bright lights in the big city?
Makes sense now.
0

User is offline   Fox Mulder 

#904

Chris DeSimone, CG artist at Triptych Games: "Well, like I said before there are several different locations and mainly one of them is Vegas and of course if you’re in Vegas, you want to see a casino. And of course, in our game, Duke owns a casino so you’ll get to see what kind of a casino Duke would actually own. As well you’ll also get to see the outside and there was actually a little bit of fighting going on between what to show as far as the exterior of Vegas: should it be at night or should it be during the day? And we felt it actually looked better during the day because we could get better results from the way it looked ‘cause at night you just don’t see as much. And I know that people want to see Vegas at night, but we kind of went the other route with that. And then we also have a lot of terrain maps as well as the Hoover Dam, which of course you know is near Vegas. There’s also, I don’t know if I can say it-- there’s also kind of like an alien environment which the gamer will eventually see. I’m not going to reveal too much."

Brad Jacobs, Level Designer at Triptych Games: "Speaking about Vegas streets, going back to what you were saying about daytime, a lot of games do Vegas at night and us doing Vegas during the daytime not only made it fresher, but it shows off the war a lot better, during the daytime. It’s sort of like the morning after the worst Vegas party there could possibly be; it kind of has that vibe to it and I always thought that was really fitting to Duke."

http://www.dukenukem...ranscript4.html

Nobody minds the podcasts? I think they're cool to listen to, if you're a fan.

This post has been edited by Fox Mulder: 02 June 2011 - 01:55 AM

0

User is offline   zwieback 

#905



Launch Trailer (there's a thread for that already, but posting for Media Thread's sake)
0

User is offline   MusicallyInspired 

  • The Sarien Encounter

#906

Must have HD download.
0

User is offline   Fox Mulder 

#907

View PostMusicallyInspired, on 02 June 2011 - 06:32 AM, said:

Must have HD download.


http://cdn.gearboxso...reOrder_WEB.zip
2

User is offline   Fox Mulder 

#908

Posted Image
2

#909

Amazing. Simply amazing.
1

Share this topic:


  • 37 Pages +
  • « First
  • 29
  • 30
  • 31
  • 32
  • 33
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options