Media Thread
#580 Posted 20 April 2011 - 02:09 PM
Posted by Randy Pitchford // President, CEO and co-founder, Gearbox Software
http://blog.us.plays...ystation-roots/
This post has been edited by Fox Mulder: 20 April 2011 - 02:11 PM
#581 Posted 20 April 2011 - 03:03 PM
Download | Read the Transcript
Inside Duke Burger
This post has been edited by Green: 20 April 2011 - 03:08 PM
#584 Posted 20 April 2011 - 10:22 PM
i couldnt even get these latest shots from my GEARBOX FAC EXCLUSIVE BENIFITS PAGE.. i had to come here to download them..
thats not right. isnt everything meant to go there first??
#585 Posted 21 April 2011 - 01:38 AM
DavoX, on 20 April 2011 - 06:07 PM, said:
I think he's referring to the third shot, which looks in-game to me (e.g. aliasing + low polycount on objects).
It's the nicest footage of the current DNF I've seen so far, despite the rediculously sized soda cups.
NM, I just read the entry on the DNF page.
It's an in-engine concept image, then.
This post has been edited by X-Vector: 21 April 2011 - 01:41 AM
#586 Posted 21 April 2011 - 04:07 PM
http://www.dukenukem...PhoMastered.zip
This post has been edited by Fox Mulder: 21 April 2011 - 05:48 PM
#588 Posted 21 April 2011 - 07:31 PM
#589 Posted 22 April 2011 - 03:45 AM
Also the music fits for the trailer, it is not hip-hop or rap, i don't like that kind of genre.
I am sure that the launch trailer will contain the Grabbag theme.
You know save the best for the last.
#592 Posted 24 April 2011 - 06:30 AM
#593 Posted 26 April 2011 - 09:17 PM
#594 Posted 27 April 2011 - 05:10 AM
Micky C, on 26 April 2011 - 09:17 PM, said:
It means DNF will have excellent support for this technology
http://www.nvidia.co...e-users-uk.html
as you can see here
http://www.nvidia.co...d-games-uk.html
To play most games properly you'll need a powerful card, at least a GeForce GTX 580. Who knows, maybe someday I'll get to play DNF in 3D with my GTX 560 Ti if I get a 120 Hz LCD, hopefully getting playable frame rates.
This post has been edited by Fox Mulder: 27 April 2011 - 05:22 AM
#595 Posted 28 April 2011 - 08:44 AM




This post has been edited by Bam050196: 28 April 2011 - 09:04 AM
#597 Posted 28 April 2011 - 09:54 AM
This post has been edited by randir14: 28 April 2011 - 09:55 AM
#598 Posted 28 April 2011 - 09:58 AM
This post has been edited by Fox Mulder: 29 April 2011 - 06:06 AM
#603 Posted 28 April 2011 - 01:12 PM
Fox Mulder, on 28 April 2011 - 12:06 PM, said:

WTF... This is the same scene that we've seen in the 2007 teaser without too many improvements.
If you look at the blood on the ground, it uses the same texture that it used in the 2007 teaser...
What does seem to be improved is lighting. I can't see something else that got improved other than lighting.
Here's the 2007 version for comparison purposes

So we pretty much have an official confirmation that DNF is using 2007 assets with slightly improved shaders and a new texture here and there...
I guess we all knew this more or less but now we have real proof of this.
This post has been edited by Mr.Deviance: 28 April 2011 - 01:21 PM
#604 Posted 28 April 2011 - 01:29 PM
#605 Posted 28 April 2011 - 01:31 PM
#606 Posted 28 April 2011 - 01:32 PM
randir14, on 28 April 2011 - 01:29 PM, said:
The only thing that could be photoshopped is the orange lighting but the pic is not the same as the old one if you look closely enough you will see a few differences in the ground texture and some of the bodies from the ground are in slightly different positions in this new pic...
DavoX, on 28 April 2011 - 01:31 PM, said:
No it's not the sake fucking pic, look at the dead bodies they are not int he same position.....
The EDF body from the upper right has it's head moved in a completely different direction than in the 2007 pic.
This post has been edited by Mr.Deviance: 28 April 2011 - 01:39 PM
#607 Posted 28 April 2011 - 02:37 PM
#608 Posted 28 April 2011 - 02:50 PM
randir14, on 28 April 2011 - 02:37 PM, said:
Wow, you are right. Well i think we can all take it for diversity's sake.
But different EDF designs from 2 different generations left in the same game should prove interesting lol...
More stuff to fix through skin mods? Question is, what would you rather mod, the skin of the live EDF memebrs to match the one of the dead ones or vice versa?
#609 Posted 28 April 2011 - 02:57 PM
This post has been edited by BraveTriforcer: 28 April 2011 - 02:57 PM

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