Mr.Flibble, on Sep 4 2010, 10:45 AM, said:
I love the idea of being able to hold as many weapons as I please but the dynamics of the controller limit that and that is a design decision based on the potential of sales to the console generation. You can't blame them for that.
Until you play the game, you can't really complain too much. The fact that the pipe bomb and trip mines are set up as quick keys is nice. It insures playability throughout (pipe bombs used for breaking walls). The trip mines have historically been used in MP as traps so making them a quick key actually enhances that.
Doom 3 let you hold more than 2 weapons, Half-Life 2 let you hold more than 2 weapons and so have many other console FPS games. Personally I feel Duke is a PC game first and foremost and if that's the reasoning behind only be able to hold 2 weapons it's bs. Why should PC players be penalized?