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[CONFIRMED] - Rumor(?): Borderlands Studio Reviving Duke Nukem Forever
#481 Posted 03 September 2010 - 02:48 PM
#482 Posted 03 September 2010 - 02:51 PM
#483 Posted 03 September 2010 - 03:09 PM
Quote
I did. In fact, I worked on the Atomic Edition. I also worked a little bit on Duke Nukem Forever. It went through a number of engines. I actually worked on a version back when it was still the build engine.
Source
#484 Posted 03 September 2010 - 03:13 PM
MusicallyInspired, on Sep 3 2010, 06:51 PM, said:
I think somewhere they said tomorrow, not sure.
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
And they said it will be on the dnf website.
#485 Posted 03 September 2010 - 03:16 PM
#486 Posted 03 September 2010 - 03:21 PM
Mr. Green, on Sep 3 2010, 07:16 PM, said:
I get the main page for DNF whenever i enter either one.
#489 Posted 03 September 2010 - 03:58 PM
#490 Posted 03 September 2010 - 04:09 PM
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
#491 Posted 03 September 2010 - 04:16 PM
Jinroh, on Sep 3 2010, 08:09 PM, said:
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
HAHAHA! It'd be worse if you were 80... I'll be back next week or so I'm going to go have a heart attack from excitement. Ciao.
#492 Posted 03 September 2010 - 04:19 PM
#493 Posted 03 September 2010 - 04:24 PM
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
#494 Posted 03 September 2010 - 04:26 PM
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
What is weird though, is that I seem to get a sense of when something big like this is about to happen. I didn't know why, but a week ago all of a sudden I had a strong interest in this game again after 7 years, and that is when I thought to join this forum. I had no idea that it was actually imminant, I thought I would just go about and discuss old Duke. It seems I tend to show up when something big is gonna go down.
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
#495 Posted 03 September 2010 - 04:36 PM
Hail to the king baby. Congrats to everyone our gaming idol is returning.
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
#496 Posted 03 September 2010 - 06:00 PM
My dreams were Duke Nukem Forever.
Its nice to wake up from a dream and realise its actually for real.
#497 Posted 03 September 2010 - 06:10 PM
Commando Nukem, on Sep 4 2010, 12:00 PM, said:
My dreams were Duke Nukem Forever.
Its nice to wake up from a dream and realise its actually for real.
Yeah I dreamed about it too
#498 Posted 03 September 2010 - 06:23 PM
Also, a small observation. No one anywhere seems happy about the 2 weapon thing. You think if everyone complains enough they'll change it back to this?
![Posted Image](http://www.shackpics.com/files/jacehall_onxk54i75h12yqkjyk86.jpg)
This post has been edited by Mr. Green: 03 September 2010 - 06:25 PM
#499 Posted 03 September 2010 - 06:27 PM
Mr. Green, on Sep 3 2010, 07:23 PM, said:
Also, a small observation. No one anywhere seems happy about the 2 weapon thing. You think if everyone complains enough they'll change it back to this?
![Posted Image](http://www.shackpics.com/files/jacehall_onxk54i75h12yqkjyk86.jpg)
I hope so. Its not a deal breaker for me, but it seems like it goes against the gears of what makes Duke, Duke.. That is being oldschool and over the top.
#500 Posted 03 September 2010 - 06:27 PM
#501 Posted 03 September 2010 - 06:38 PM
ReaperMan, on Sep 4 2010, 11:27 AM, said:
Yeah realism is lame. I get enough of that in real life. T_T I hope they change it back to the original method.
#502 Posted 03 September 2010 - 06:43 PM
#503 Posted 03 September 2010 - 06:45 PM
Still, we'll see how it plays eventually...
This post has been edited by MusicallyInspired: 03 September 2010 - 06:47 PM
#504 Posted 03 September 2010 - 06:51 PM
DeeperThought, on Sep 3 2010, 07:43 PM, said:
Im going to complain. The game should not have this mechanic. Its a crappy mechanic for a character like Duke. I can take everything else GBX is doing, but the two weapons thing just sucks ass.
and the hope is if we complain about it enough they'll change it, right?
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
#505 Posted 03 September 2010 - 07:55 PM
Also in multi they could make it so you could be seen carrying the 2 weapons, I am really not to fussed about it, it plays out like an action movie, No brooding emo dickhead for a main character, and plenty of interaction from the looks of things
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
#506 Posted 03 September 2010 - 07:59 PM
DanM, on Sep 3 2010, 08:55 PM, said:
Also in multi they could make it so you could be seen carrying the 2 weapons, I am really not to fussed about it, it plays out like an action movie, No brooding emo dickhead for a main character, and plenty of interaction from the looks of things
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
It wasnt a problem in Duke3D.
#507 Posted 03 September 2010 - 08:34 PM
The game could still be fun with the mechanic, it's just very un-Duke-like to me. It screams modern FPS so if that's what they wanna go for then I guess give the market what they want, since they wanna make money off the mainstream rather than just us Diehard Dukers.
#508 Posted 03 September 2010 - 08:53 PM
Would I also be extreme if I said that I hated that arrogant high pitched, loud mouth fat geek of a presenter?
She was terrible and she managed to annoy me just for existing and living on the same planet as I am. I won't even go into details about how much she annoyed me with her style of fake enthusiasm and her high pitched voice always yelling and being so confused and exaggerating all the time about various shit that nobody seemed to care for...
But the worst anger that this stream has produced me aside from the OBVIOUSLY broken microphone, was that FUCKING RETARDED CAMERAMAN.
Did anybody else notice how he fucking managed to avoid every single little interesting thing in that demo while he filmed people playing demos?
I was literally going WTF every 5 seconds when I saw how he was FUCKING spinning in one foot with his gay ass motherfucking low quality camera.
That mother fucker did not care AT ALL about DNF. I could even hear his thoughts saying. "Omfg at all these ugly nerds here playing this piece of shit game.
Why the fuck do I have to film this shit game and why the fuck is all this commotion for a videogame?"
Man I seriously lost weight and years of sanity because of how much that stream managed to piss me off!
This post has been edited by 3dwizard: 03 September 2010 - 09:01 PM
#509 Posted 03 September 2010 - 08:58 PM
![:D](https://forums.duke4.net/public/style_emoticons/default/biggrin.gif)
#510 Posted 03 September 2010 - 08:58 PM
Jinroh, on Sep 3 2010, 09:34 PM, said:
Well of course it's a modern FPS, we didn't wait 15 years to get a really nice HRP for classic Duke. If we want classic Duke gameplay, that's what the old game (and mods thereof) are for.
I'm not saying it's necessarily a good thing to be limited to 2 weapons at a time, but we shouldn't reject it just because it doesn't conform to our old concept of Duke.
A real badass just takes what he needs, he doesn't encumber himself with everything he can find like a neurotic packrat. And it's not just a realism issue, it has to do with his image. I'm guessing that the player model will show whatever Duke is carrying, in which case having a large number of weapons would look ridiculous. Even so, two weapons does seem like a very strict limit, but when you consider all the things he has to be able to do while carrying them (crawl around in vents, sprint, jump, fondle babes) it starts to sound reasonable.
What would NOT be cool is if you frequently encounter situations where you picked the wrong two weapons, then you have to run back through the level and find weapons you dropped. But that's a level design, issue, and hopefully they know what they're doing.