I resurrect this old topic to avoid making a new one; I'd like to know how are stored the weapon and enemies stats for it, and where? For Duke they're in CON files, but with Blood I don't know where to look at, I just hope they're not hard-coded?
In the versions of the code I've seen, they're hard coded. I don't know if later versions had them in a table or not, but I think the values are also scaled dependent on the skill level chosen.
In the versions of the code I've seen, they're hard coded. I don't know if later versions had them in a table or not, but I think the values are also scaled dependent on the skill level chosen.
Enemies, definitely. They're far stronger in harder settings.
"It's a pretty simple setup with just wire for the joints. I would have loved to have machined some ball and socket joints but I didn't have the tools or the money for that back then. The bulky body segments were made with this stuff called Friendly Plastic. His face doesn't actually have much detail at all because once he was digitized into the computer and shrunk down, you wouldn't be able to see any detail anyway. Also, I painted the top half of his face black so that it would always be in the shadow of his hat."