Sonic the Hedgehog 3D "New version available"
#1 Posted 09 June 2010 - 06:56 AM
Finally made the new version. Contains new levels, fixes, music, unlocks and so on.
Don't forget to read the manual before playing. Hope you'll enjoy the game!
Links:
Download v 0.3.1
Additional level, made by me as a bonus.
IndieDB
Gamejolt
Screenshots:
Video:
This post has been edited by zykov eddy: 24 February 2014 - 08:46 AM
#2 Posted 09 June 2010 - 06:59 AM
It would look better than just "sonic"
I find playing as tails more fun because you can just fly everywhere.
One thing I have picked up on is that the cut scenes dialogues have bad English.
#3 Posted 09 June 2010 - 07:03 AM
The Commander, on Jun 9 2010, 07:59 AM, said:
It would look better than just "sonic"
I prefer short thread titles
The Commander, on Jun 9 2010, 07:59 AM, said:
I know, still have problems with it =]
#4 Posted 09 June 2010 - 02:17 PM
zykov eddy, on Jun 9 2010, 05:03 PM, said:
Doesn't matter in a way, maybe someone can fix them if you want to that would be nice^^
Eitherway you're mod looks fantastic, great coding and fun to play!
This post has been edited by insane_metalhead: 09 June 2010 - 02:19 PM
#5 Posted 09 June 2010 - 03:10 PM
This post has been edited by High Treason: 09 June 2010 - 03:10 PM
#6 Posted 09 June 2010 - 07:12 PM
#7 Posted 12 June 2010 - 01:19 AM
This post has been edited by zykov eddy: 12 June 2010 - 01:19 AM
#8 Posted 12 June 2010 - 08:53 AM
#9 Posted 13 June 2010 - 12:28 AM
#10 Posted 13 June 2010 - 05:39 AM
#11 Posted 13 June 2010 - 09:26 AM
The Commander, on Jun 13 2010, 05:39 AM, said:
Oh... thanks
Btw, anyone who has problems with camera, I suggest you to push the { button several times.
#12 Posted 13 June 2010 - 01:21 PM
The Commander, on Jun 13 2010, 05:39 AM, said:
yeah, nice work, your mod is so fun, by cons, camera entering on walls, you must solve that.
#13 Posted 13 June 2010 - 11:28 PM
Muelsa, on Jun 13 2010, 02:21 PM, said:
This is actually my mod, but Thanks
#14 Posted 14 June 2010 - 04:42 AM
I'm talking about speed. Sonic is way too slow in the demo and you should really fix that.
#15 Posted 14 June 2010 - 06:07 AM
zykov eddy, on Jun 14 2010, 07:28 PM, said:
lol, I think he was just meant to quote the part about being news on the front page, I am sure he knows it's not mine.
#16 Posted 14 June 2010 - 07:48 AM
P.S. Ancient Palace 1 - the best level
#17 Posted 14 June 2010 - 04:31 PM
#18 Posted 20 June 2010 - 12:56 AM
My playthrough.
http://www.youtube.c...h?v=cD09s7sHf8g
Full walkthrough.
http://www.youtube.c...h?v=WMf3G6HltJI
http://www.youtube.c...h?v=XzqEAJkLb6k
http://www.youtube.c...h?v=FIZl8GWriI8
#19 Posted 20 June 2010 - 06:00 AM
zykov eddy, on Jun 9 2010, 07:56 AM, said:
Here's the first and second demo:
http://sonic3d.ru/en...category/1-demo
Screenshots:
Site:
www.sonic3d.ru a lot of stuff here!
The second demo is a lame a bit. Maybe I'll release patch soon.
Here's homing attack add-on for demo 2 (which makes sonic's attack more advanced)
http://sonic3d.ru/ph...ming_attack.zip
unzip it in your sonic 3d folder and run homing.bat
Hope you enjoy it!
Cool.
#20 Posted 20 June 2010 - 09:22 PM
Love it though man.
#21 Posted 02 July 2010 - 01:07 PM
in the keyboard setup screen their is no cursor on ur selection
i couldnt figure out what the key for "spin attack" that was needed to break through the walls
#22 Posted 02 July 2010 - 03:55 PM
release the “duck” button.
#23 Posted 02 July 2010 - 06:22 PM
zykov eddy, on Jul 2 2010, 04:55 PM, said:
release the “duck” button.
You could make a message appear that tells the player how to do it when the player comes up to a breakable wall for the first time. Most people will not read documentation and they are used to getting instructions while they play.l
#24 Posted 02 July 2010 - 07:13 PM
#25 Posted 02 July 2010 - 07:30 PM
#27 Posted 16 July 2011 - 02:07 PM
I'm working on it again. My EDuke 32 skills raised a lot, so now I can make a lot of things that I have dreamed about year ago. (except of speaking good english, of course). For example, now I can make new physics instead of old shitty ones.
At this time I'm rewriting the code, cleaning up textures and music, fixing old levels, planning future levels and cutscenes (my favorite part!), so I don't have anything interesting to show at the moment.
Hope to post some screenshots soon.
This post has been edited by zykov eddy: 16 July 2011 - 02:08 PM