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Dukebike mod  "Christmas gift of Duke, his bike"

User is online   Trooper Dan 

  • Duke Plus Developer

#211

DELETE

the post below was supposed to be an edit of this one, not a new post

This post has been edited by DeeperThought: 03 August 2010 - 11:06 AM

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User is online   Trooper Dan 

  • Duke Plus Developer

#212

View PostRadar1013, on Aug 3 2010, 11:45 AM, said:

I understand no one likes to hear bug reports, but I can't use the freezer plus, the game just crashes. I used to be able to in older versions though. I get the same message thrown at the end of my log every time.


The freezer beam does not cause a crash for me. I tested it in both Polymost and Polymer, using the latest revision (r1681). This is the wrong thread, so please post your reply in the DukePlus thread.
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User is offline   Radar 

  • Zionist Shill

#213

I did that on accident, I thought I was in the Dukeplus thread. There's no reason I would purposely post in the Dukebike thread. But since you already replied with an answer, there's no reason to post it again.
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User is offline   RPD Guy 

#214

View PostRadar1013, on Aug 3 2010, 10:45 AM, said:

I understand no one likes to hear bug reports, but I can't use the freezer plus, the game just crashes. I used to be able to in older versions though. I get the same message thrown at the end of my log every time.


Fatal Signal caught: SIGSEGV. Bailing out.

78566: 2064 ifvarand 387 1 174312404
78570: 2064 subvar 387 1
78573: 2065 ifvarand 387 256 174312432
78577: 2065 subvar 387 256
78580: 2066 setactor 253 3 387
78584: 31337 }
78585: 31337 }
78586: 2071 enda
78587: 2075 getactor 253 18 410
78591: 2076 setactor 253 18 2048 0
78596: 2077 getactor 253 20 406
78600: 2078 setactor 253 20 2048 0
78605: 2079 enda
g_errorLineNum: 349, g_tw: 124


I has the same problem!
=D
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User is online   Trooper Dan 

  • Duke Plus Developer

#215

I don't know why people keep posting about this in the Dukebike thread.

AFAIK, the crash was caused by the freezer in Attrition, not DukePlus, and the reason it crashed is because my code directly manipulates the pointers to the actor's actions and whatnot (necessary to make the actor freeze in whatever frame of animation it was in at the time). I thought the crash only happened in Linux, and had been fixed in the latest build of EDuke32.
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User is online   brullov 

  • BAZINGA!

#216

Hi! Guys, I want to download this mod, but i can't http://forums.duke4.net/public/style_emoticons/default/sad.gif Give a new link please! http://forums.duke4.net/public/style_emoticons/default/wink.gif
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#217

I think this is included in Dukeplus
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User is offline   Micky C 

  • Honored Donor

#218

There's also a neat track map that Muesla made for the bike which is worth checking out (not the testing map), which isn't included with DukePlus. But the DukePlus bike is superior due to bug fixes such as allowing the bike to ride over small bump, and the spotlight in polymer.
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User is offline   MetHy 

#219

How hard would it be to make a sprite version of that bike?
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User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#220

This is very impressive. I had like to see a whole vehicle set.
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User is online   brullov 

  • BAZINGA!

#221

I dont need Duke Plus, because I have got ithttp://forums.duke4.net/public/style_emoticons/default/wink.gif I need only a bike for my modification!
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User is offline   Jblade 

#222

View PostMetHy, on 22 September 2012 - 01:48 AM, said:

How hard would it be to make a sprite version of that bike?

It depends on if you'd want to make animations for the bike tilting and stuff like that. If not, than pretty easy. If you did want to add tilting animations and stuff than it would be more difficult.
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User is offline   Gambini 

#223

There´s actually another bike thing that is much more suitable for sofware/sprite version. I´m not promoting it because i want to use it myself in some secret project i´m not allowed to talk (not even to mention that there IS a secret project) :)

mmmh forget about this post
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#224

View PostGambini, on 22 September 2012 - 07:45 AM, said:

There´s actually another bike thing that is much more suitable for sofware/sprite version.

Is that the thing Craigfatman released some time ago? :)
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User is offline   MetHy 

#225

Bump!

Does anybody still have this mod?

I've been thinking of making a Duke Kart style mod for a while; or if nobody wants to help me at least a one race single player map; for a while now, and this would be a pretty good start for it...
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User is offline   Taamalus 

#226

View PostMetHy, on 18 August 2013 - 06:25 AM, said:

Bump!

Does anybody still have this mod?

I've been thinking of making a Duke Kart style mod for a while; or if nobody wants to help me at least a one race single player map; for a while now, and this would be a pretty good start for it...

The mod is part of Duke Plus , so just download the entire set and go from there http://forums.duke4.net/public/style_emoticons/default/smile.gif
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User is offline   DavoX 

  • Honored Donor

#227

Yeah Duke plus has the bike integrated.
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