
Literally the title, haven't studied specificities of the behavior much and running out of time right now.
Observed in latest. Just the Freezethrower and just the static (non-shooting) frame I think.
Happens always on slopes, but not on all slopes:


(changing player pos by one step crossing over sector line, both sectors are sloped, also have parallel firstwall orientation)
Can DM me for log/save/debug or I will post them later if not, but thought I would report early.
P.S.. almost forgot, may not be significant but the map uses the sprite as texture somewhere, rotated.

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