
Any Duke Nukem currently being developed?
#31 Posted 24 February 2025 - 06:37 PM
I have to agree that this is not the time for making a new Duke Nukem game. With all this "wokeism" and "new generation" mentality, making a new game in the series now could deconstruct the protagonist, which would be really bad.
Even more so with Gearbox owning the franchise.
I would prefer the franchise to be developed by a smaller company, and it could be 3D Realms itself or maybe Take Two, I think, I'm not sure if that would be the best alternative.
In the case of 3D Realms, I'm not sure if the team is exactly the same and if they would have the same competence to make or remake something that at least for a while could go back to being The Number 1, even if only for a while.
A Duke Nukem movie? I wouldn't be so sure, since movies about games tend to fail.
I would still prefer a new game though.
And you know what, screw those wokes. Let them scream and complain, because they can't stop a game like Duke Nukem 3D from being made, without filters, without censorship, without political correctness. Duke Nukem, not Woke Nukem!
Many are woke, but many others are not. And those who are not are the ones who will buy the new game, not only in the US, but all over the world.
This woke culture has also infiltrated the country where I live, but I don't care.
There is no shortage of people willing to buy a new game in the franchise. The problem is the companies.
In having one that challenges these politically correct people who always think they are right and do not separate fantasy from reality.
3D Realms itself did when Duke Nukem 3D was released! This does not prevent others from doing the same.
#32 Posted 24 February 2025 - 08:01 PM
#33 Posted 24 February 2025 - 09:11 PM
#34 Posted 24 February 2025 - 11:15 PM
#35 Posted 25 February 2025 - 06:00 AM
#36 Posted 25 February 2025 - 07:42 AM
You guys are so fucking stupid it's painful.
#37 Posted 25 February 2025 - 07:50 AM
#38 Posted 25 February 2025 - 08:50 AM
#39 Posted 25 February 2025 - 10:21 AM
#40 Posted 25 February 2025 - 04:03 PM
UltravoxSapphire, on 25 February 2025 - 10:21 AM, said:
I'm still not even sure if eniojr is a bot or not lol and what does "bibio" even mean?
Guys better follow the link in my signature!
This post has been edited by Mike Norvak: 25 February 2025 - 04:05 PM
#41 Posted 25 February 2025 - 05:14 PM
#42 Posted 26 March 2025 - 03:53 AM
Duke Nukem 3D was very clearly never meant to offend or push ideologies du jour, in fact, it is largely defined by being free from all this stuff. I would even dare say it's one of the core messages of the game, even if it was put there subconsciously: you are free to do what you want in this world, and you don't answer to anyone but yourself. However, this "message" is to a large degree an emergent property of the then-revolutionary, or at least very ambitious, engine and design principles, which allowed Duke to stand his ground even against the more technologically advanced Quake -- and actually to hold more appeal than the latter to many players.
I would say that the major challenge in creating a new game of similar appeal would not be in making up a good story about Duke to tell, and not in making sure it would carry across the "correct" ideas, but in replicating this feeling of freedom in an interactive world. Ion Fury did that with the same toolset, but enhanced by the potential of more powerful hardware; but I guess some players would want something more modern? I think I mentioned it elsewhere that a good take on something like the Quake engine would be interesting, not necessarily with Duke as the character though -- at this point I'm counting more on an inspired game by someone not bound by the licensing of the original franchise.
#43 Posted 03 April 2025 - 05:45 PM
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At least you can be sure I'm not a bot.

Regarding the franchise... I don't even care much about that woke thing. A new game could be made aimed solely at the geek audience that played Duke Nukem 3D in the 90s.
It doesn't have to be a game aimed at the current generation. And who knows, maybe many of the current generation will end up liking it?
I heard that the franchise is now in the hands of Take-Two, no longer Gearbox. Who knows, maybe this will change everything?
#45 Posted 30 April 2025 - 06:45 AM
https://x.com/Apogee...ihl2UYZq9g&s=19
Who has the rights to the 3 Tomb Raider like on psx/n64? Console episodes of Duke Nukem 3D?
#46 Posted 01 May 2025 - 11:59 AM
Youri87, on 30 April 2025 - 06:45 AM, said:
I think Scott Miller is once again struggling to maintain relevancy through half-truths and grandiose embellishment of facts and attempting to ride on the coat tails of more successful series. I feel bad for games like Wizordum, you'd think a publisher would be more interested in pushing current games they're developing and releasing, instead of trying to make you think "We're the *real* people behind Duke Nukem [Forever being in development hell for over a decade]!" I really wish Scott would get his "Hope you're doing well" moment soon and then he fucks off into the sunset for good.
#47 Posted 01 May 2025 - 12:08 PM
Sometimes it's held this way ⊇ sometimes that way ⊆ over the line of suckers (you).
The opposite of woke for example is normal.
Yet if you want woke gone you're forced into anti-woke which is simply a rebranding of the exact same shit ESG was censoring [beauty, boobies, and anime].
Want trannies out of school cariculum?
You're roped into banning anything remotely construed as tranny-related from all literature such as traps or Shakespearean plays. Even though the solution is merely probibiting LGBT cariculum which was added after 2007.
Don't want foreigners bused into your country?
Don't worry bro we'll send them back to give them nametags first.
Don't want the pledge or prayer censored?
We got you buddy they're going to be mandatory instead. Also no muslims allowed.
Prayer and Christianity don't belong in schools!
*banned* but now you can face Mekh 3 times a day, inshallah.
Mysteriously judaism never ever gets touched in these religious debacles.
We need to let women in the government!
Ok we're getting women to run for office.
Wow look at all these fags pretending to be girls in the government.
Say no more, we're putting more real womenz into the government.
We need to seek green energy.
*cripples current energy production, closes nuclear plants*
Green energy is a scam!
*doesn't reopen closed nuclear plants*
This magnet is held up to any issue to create 2 predetermined outcomes. What a voter thinks doesn't matter. How you vote, with respect to censorship, is inconsequential.
There's no point getting angry with each other. There's less a point in getting angry when this 3rd party waving magnets everywhere gets noticed.
So still hoping no Duke Nukem game is in the making. For no reason other than it'll be nothing resembling DN3D.
#48 Posted 13 May 2025 - 04:18 PM
I think that the majority here in the community thinks differently from the vast majority in the current generations, but you never know if a few or many of the new generation Z also enjoy this type of franchise and character. The Alpha generation doesn't have much weight today, since most of them are still children and not able to play something like Duke Nukem. So the target audience should be generations X, Y and Z, more towards X and Y. Most people that likes Duke Nukem are from X and Y. I'm from Y generation, since I'm 38 years old. But I suspect that there are also many from Z generation that are not weak people that dislikes muscle and sarcasm, hehe.

If a new game in the franchise were to be made, and since the franchise itself is based on cultural references, there could be some modern references, but nothing that would affect the identity of the franchise or the character. Maybe not ideological references, but like, something here and there from movies or something like that. So, a new game based on references from previous decades, but with something from the current decades, for sales and popularity purposes. Not everything from present epoch is bad, many things could used as references. I have no problem with a game that has references to make us laugh a little here and there. What can't happen is the character ceasing to be who he is. That can't happen.
I would bet on a recreation of Duke Nukem 3D with modern gameplay features. One of the original proposals of the game (DN3D) was to bring realism at the time, and that can be done again even more than before.
I remember that when I played it for the first time, the levels seemed to be more realistic than other FPS games of the time. Or at least from the other FPS games I played based on Doom or Wolf3D engine. A remade game, improved graphics, more action and combat elements, more jokes and sarcasm (without being the main feature like was in DNF), recreated enemies with enemy variations and weapons with more attack options, very well-designed maps (for a post-apocaliptic scenario caused by alien attacks) but with reminiscent of the original DN3D levels and context, somewhat similar for nostalgia sake.
If all this is done while maintaining the original essence of the franchise, without the Duke Nukem Forever exaggerations...
And if this also makes it easier to create levels and mods (like what happens in Half-Life 2 and Skyrim)...
I'm sure this could revive the franchise.
Not by Gearbox, but who knows, maybe Take Two has enough competence to do it... I don't know. Who knows?
Until then, we'll have to stick with the BUILD engine.

At least BUILD is rather easy to make levels...
This post has been edited by eniojr: 13 May 2025 - 04:55 PM
#49 Posted 13 May 2025 - 11:33 PM
This post has been edited by Outtagum: 13 May 2025 - 11:35 PM
#50 Posted 14 May 2025 - 09:18 PM
It's just a matter of opportunity and the right epoch. But it turns out that the epoch we're in doesn't seem to be the most appropriate.
I just think there's still plenty of people that would like to buy and play a new Duke Nukem game.
I don't understand why there's so much fear about a new Duke Nukem game being released. Look, after Doom 2, several games in that franchise were made and Doomguy remained practically the same (Doom 3, Doom Remade and Doom Eternal). Duke Nukem Forever itself, despite having certain exaggerations in terms of jokes and ego (that's what I didn't like about that game), still maintained the personality of the protagonist. And before that we also had Duke Nukem Manhattan Project, that also kept the essence of the franchise. I don't think that in a new game of this franchise the character would be different, after all, it wouldn't be Duke Nukem, would it?
I think this fear is unfounded and that it's something that certain older geeks have who think that everything that's new is Woke. If every game from 15 years ago until now was like that, I wouldn't have played them.
I understand the fear that a new game in the franchise would be made by Gearbox.
But now that the franchise is in other hands, it might be different.
At least that's what I hope it will be.
This post has been edited by eniojr: 14 May 2025 - 09:19 PM
#51 Posted 09 June 2025 - 05:08 AM
eniojr, on 13 May 2025 - 04:18 PM, said:
Just my opinion, but I think that everything you're saying here is rather remote from how the original Duke3D was created. I cannot imagine the devs going through a grocery list of references they "needed" to put in the game and ticking checkboxes. Duke3D is not about making references, it's about exploring cool interactive environments and shooting things in a way that surpassed Doom (with a modest serving of sleaze thrown in). The references were a cool bonus, but I have a hard time imagining they were part of a business plan or the character's identity.
Easter Eggs were already an established thing in video games by then, and I suppose it felt logical to add recognizable characters and areas in secrets, especially since the overall design was aimed at creating recognizable, realistic environments.
eniojr, on 13 May 2025 - 04:18 PM, said:
"Modern gameplay features" such as..?
eniojr, on 13 May 2025 - 04:18 PM, said:
I believe I have already asked this question, what do you think of Ion Fury and The Last Exterminator? How do these two game compare to what you think would be the proper new Duke Nukem game?
I should note that back in 1996, the levels in Duke3D were indeed a huge novelty compared to its FPS predecessors, both in terms of realism and interactivity. However, today it seems that you won't achieve a similar effect by any conceivable means, since there have been plenty of games in the previous decades that have surpassed the level of "realism" offered by the Build engine, at least in the visual department if not in terms of interactivity. It does not mean that newer games necessarily play better than Duke3D, but YMMV, I guess.
I'm also not entirely sure what you mean by "more action and combat elements". To me at least, Duke3D already offers a very good balance between combat and exploration, contrasting with a more heavy focus in firefights that is characteristic of Doom (both the official and user maps, in general). I don't think that leaning more heavily towards the slaughter map kind of gameplay would be a good development for a Duke3D successor.
#52 Posted 21 June 2025 - 02:25 PM
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Things the player can interact with. In the original game there were some things like that, but in a new game you might have more options for interaction. More things than just shooting, opening doors, and finding cards. That's what I was referring to. Being able to drive vehicles and operate ground-mounted weapons would be interesting. I know something like this already exists in mods, but I'm talking about a new game where these things are done with more realism and proper animations.
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These games would provide a good foundation for what a new Duke Nukem 3D game could be like! They have more to offer than a game can have, like more features without mods, and that's something that could be explored. I'm sure many of the features in Ion Fury were based on Duke Plus-based mods. Now imagine all of these cool features in a game without needing any mods for it. That's the difference. And better yet, on a modern engine!
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I haven't thought deeply about what I meant, but it could have something to do with enemy AI, in terms of more intelligent enemies and the need for more strategy for certain enemies. This is better than having a combat where you just have to shoot and nothing else. There's no point in the protagonist being badass if there's no intelligent strategy in combat. For me, a badass protagonist must know how to fight in specific contexts, not just go around shooting like Chuck Norris as if he were immortal. Especially because a game with combat strategy is much more fun and immersive than the way it was done in the classic games. Shooting head-on is only realistic for weak enemies. Then it makes sense.
It would be interesting if we had certain enemies that made you a little scared when you got close to them, that required you to choose a way to kill them other than head-on. They could be aliens inside vehicles or wearing exoskeletons as power armor. A balance between having weak enemies and overpowered ones. I know that Duke Nukem isn't really the type of game for this, but adding something like this would add another element to the combat.
Bosses could have different levels of combat, something like what happens with the Cycloid Emperor in Duke Nukem Legacy and with NME in Rise of the Triad, where the more he dies, the more dangerous he becomes.
This would be perfect for a game like Duke Nukem!
We could also have a melee combat system, where Duke Nukem would beat up the aliens, which might be more satisfying for some people. Like, when he hits the enemy hand-to-hand, the enemy would also be forced to go into a fight mode. This could be interesting when facing an enemy alone or when you want to save ammo. The fighting style would be different for each enemy. For example, while Pigcop would be more of a brawler, with Octabrain he would try to grab you with those tentacles and then bite you, with Octabrain being more dangerous to fight than Pigcop. Octabrain could also try to poison you, just like those slimers.
In the context of Duke Nukem, he would use a combination of punches and kicks. The kick would be the strongest attack, in which a weak enemy would be knocked back and temporarily weakened, giving Duke Nukem a chance to land a critical hit. Critical hits either through hand-to-hand combat or with weapons is another interesting suggestion. In addition, we could have a localized damage system, in which the damage is greater or lesser depending on where the blow or ammunition hits the enemy. This makes a lot of sense for enemies that use suits and armor like troopers and enforcers. This is much better than enemies being bullet sponges.
Aside from all this, the enemies could have a more terrifying appearance or be a little more intimidating. The Pigcops, for example, could be twice the size of Duke Nukem, the Octabrains would be even bigger, and the troopers would be shorter but in groups.
For each enemy, you would have to have a different combat strategy.
Another cool feature would be an RPG skill system, where as he defeats aliens, he can gain hand-to-hand combat perks for weapons, movement and physical resistance. This would make the game even more immersive and interesting. Something like this already exists in some mods, but in a new game it would be even more interesting. There could be items that you can only pick up in secret rooms that give you free perk points. This would make secret rooms even more interesting and appealing. For example, the player is on the street and there is a flashy item on a roof and you have to figure out how to get it, having to explore several parts of the map until you find the secret path and then earn perk points.
A powerup system would also be cool. For example, after killing a certain number of aliens in a row, Duke could enter a Berkserk mode in which he would become even stronger, faster and more resistant for a limited time. Steroids could be used for this purpose. This would increase the dynamics of combat (or fighting). The original game also have other things in inventory to be more explored. Nightvision could be better explored in some combat contexts. For example, the game would have a stealth system in which most enemies would not see him in the dark, but he could see them and attack them by surprise. In the original game, even in the dark, enemies can see the player. But in a new game, this strategy could be explored.
Duke could also use space suits in space levels, like outside lunar bases and around space stations. Space combat!
Another cool thing would be to explore more combat using the jetpack. For example, in certain parts of the game Duke Nukem would have to use the jetpack several times and on such occasions he would have to face certain enemies like troopers and octabrains in the air. The combat style in the air would also be different for flying enemies. In other words, to better explore the aerial combat that already exists in the original in a primitive way. Duke could also use those flying vehicles that Pigcops use. Imagine a purely aerial combat above the sea in which you rely on using a flying vehicle to shoot down similar ones driven by Pigcops or Enforcers. That's one thing I miss.
These are things that could be explored in a possible new game in the series and that would make the gameplay much more interesting and immersive.
A protagonist as badass as Duke Nukem doesn't just need to know how to shoot everything he sees in front of him. He has to have other skills, such as a specific combat strategy (this is something that happens in certain action movies, by the way) and knowing how to annihilate his enemies by surprise, which is smart in specific situations or when you're at a disadvantage. After all, Duke Nukem would have fought in the Gulf War before, so he must already have some advanced combat expertise.
But we can't forget Duke's jokes when the aliens are taken down. Without that, it wouldn't be Duke Nukem...
I know this is a lot for a boomer shooter style game, but trust me, it would make the game much more interesting and immersive.
This post has been edited by eniojr: 21 June 2025 - 02:30 PM
#53 Posted 27 July 2025 - 04:25 AM
#54 Posted 28 July 2025 - 06:39 AM
They're punishing him for being a "really bad boy".
#55 Posted 13 August 2025 - 04:45 AM
I think certain people at Gearbox got a look at the Triptych DNF and realized it was a doomed ship. A hodge-podge of game design ideas and unfinished levels that didn't flow or make sense. They taped it together, slapped "jokes" into it, and released it. Character gets buried, and the legacy of a company gets tarnished.
Also, I love the downvotes. Sorry, dingleberries, but there's nothing wrong with right wing. Right wing conservative values are what built the United States to greatness. it includes traditional family values, patriotism, belief in objective morality, a higher power, and not being a degenerate sex pest.
The antithesis bookmarks what "woke" has demonstrated itself to be. No objective morality, no sense of patriotism, rampant nihilism and self destruction, inversions and perversions of sexual identity, exclusive inclusivity, cancel culture, victimhood as virtue, diversity over merit, social credit over substance, and no belief in anything but the immediate needs of the flesh. We've let those types have their run at things for almost two decades now and it's been a complete and unmitigated shit show. No thanks.
It's sickening, for the last 20 years I watched the great country I grew up in tear itself apart. It wasn't the right wingers. It was the Karen's pushing political correctness. It was the Marxist ideologues on college campuses. It was the soft censorship of "that's offensive." The ever growing list of things you couldn't think, words you couldn't say, "problematic ideas." God forbid you make a joke that offends someone, somewhere. Maybe.
All the way to Ion Fury where a tiny little sprite with a gay joke was grounds to demand certain developers get sent to reeducation seminars. What the fuck? That's not right wingers doing that. We didn't ruin this country. We're not the ones trashing Europe right now, either. Scott Miller on facebook lamenting the "who wants to be a tranny" gag in Manhattan Project because of how "insensitive" and "offensive" it might be, but not a peep with regards to the church and upside down cross in Duke Nukem 3D. They're only Christians, though, so it doesn't matter. Hypocritical, morally bankrupt, double standards.
All of that plays into why Duke Nukem doesn't exist anymore in the mainstream. Genuinely strong A-type men don't get play anymore. You get tough chicks, or awkward dork male leads. Male characters that just do, no questions asked? That era came to an end a long time ago, and that's because people within the media apparatus wanted them gone. They don't want aspirational figures. They want indulgent figures. Vessels for people's victimhood.
We're finally starting to see that change a little bit, but it's been a damn wasteland of culture for so long. Ideologically driven, not creatively driven, projects all over. Hell, i'd take media that was solely profit driven. At least then it was trying to cater to a mainstream audience.
We all know a great piece of media when we see it because they're so rare now and they stand out for exactly *not* having those ideological bents embedded into them all over.
The last year has been a damn breath of fresh air as institutions get restored. If ya don't like it that's too bad. It's the truth. Old Hollywood is falling apart because of this excessive ideology. So rapidly in fact that we now have three other industries of filmmaking rising up fast. One in Texas, and two in the mid west. Good. We're bringing in over a trillion dollars in domestic production. Restoring the United States' powerhouse status to what it used to be. Good. We're finally getting the illegal aliens out of the country en masse. Good. I was being called a Nazi by former members on the 3D Realms forum in 2006 for suggesting we need to actually protect our borders. That particular problem went from bad, to worse, to worst. I guess some people are too stupid to understand that a nation without secure borders is no nation at all and will collapse. How's that working out for Europe right now? ...OH, yeah, it's a shit show. Maybe before any of you folks in Europe lecture the USA about our policies you should take some steps to prevent the, in some cases literal, mass rape and destruction of your own societies by your own corrupt political leadership, yeah?
I'm tired of the far left loonies who have no moral compass and no skill with which to pump their own breaks running culture into the ground. It was this very degenerate dipshittery which took control of Duke Nukem and wrote that thing that is the final epitaph for the whole franchise. DNF 2011. Hot. Fucking. Garbage. It's Scott, George, Jon, and Randy's fault that the golden goose they had in the palm of their hands has been completely drenched in liquid diarrhea for the last decade and a half. They let their personal politics and their own egotistical grand standing get in the way of <i>actually making something happen.</i>
Duke Nukem is better than his creators. I've come to the conclusion I don't want to see another major Duke Nukem release, not because I don't want to see Duke overcome all of this, but because the people who created him don't deserve another second in the limelight after all the shit they've done, and people like Fred who ripped the epidermis off 3D Realms and wear it like a skin suit DEFINATELY don't deserve to be in the orbit of a would-be successful revival of the character.
Duke Nukem is better than all of these half-assing, grifting, leftoid bozos.
#56 Posted 14 August 2025 - 10:56 AM
#58 Posted 23 August 2025 - 04:12 PM
OpenMaw, on 13 August 2025 - 04:45 AM, said:
Right wing conservative values are what built the United States to greatness. it includes traditional family values, patriotism, belief in objective morality, a higher power, and not being a degenerate sex pest.
Don't forget about genocide of indigenous peoples, mass shootings, and ku klux klan racist traditional values, some conservative foundation of your beloved country 🤣
#59 Posted 24 August 2025 - 07:37 AM
Yeah, forgive me for coming across as petty or immature, but for the love of God, just stay on target, please. Give the "puhhhhhhlitical" talk a rest and stop trying to connect it to Duke.
This post has been edited by UltravoxSapphire: 24 August 2025 - 07:45 AM
#60 Posted 24 August 2025 - 10:57 AM
UltravoxSapphire, on 24 August 2025 - 07:37 AM, said:
Yeah, forgive me for coming across as petty or immature, but for the love of God, just stay on target, please. Give the "puhhhhhhlitical" talk a rest and stop trying to connect it to Duke.
You are right!
I mean far right 😬