
On another note, does anyone else use BuildGDX? It's a wonderful source port, but whenever I try to trick it out with fancy mods and textures, it spits out the message [Out of Memory! Memory used: 60 / 247 mb. Please increase the java's heap size. ]
Now I've been messing around with eDuke and the like every once and a while since I was a lil 11 year old squirt (now a 24 year old loser), but I've never quite gotten the hang of understanding the technical aspects; even with a little google-fu this error has eluded me and I haven't found a way to solve it. For reference I get the error in BloodGDX when trying to play with the upscale pack.
Regardless, thanks for reading even if the question is either un-answerable or too nooby to elucidate on. Love yall here at duke4.