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Doom Mod - Day of the Toys

#31

Just uploaded a new version of the demo so people can have fun with the gruesome new features while waiting for the full version. Hit me up if you find any bugs.
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#32



This thing gets more twisted by the minute...
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#33



Here's a brief showcase of me tormenting evil toys. Most enemies have "maimed" states now that will occur more rarely than the regular death animations.

This post has been edited by ImpieTheThird: 05 March 2022 - 08:24 PM

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#34

Testing the first build of the final boss for the initial campaign, if anyone wants a sneak peek. If you wanna see it in action for yourself when the full mod is released, ignore this video.


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#35


Building a creepy-ass trailer park now...
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#36


Trailer park evolves into something nightmarish.


Also, Nurse Dottie's defibrillator tits now make her the worst fucking enemy ever.
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#37

Yeah, being able to summon enemies and also resurrecting them makes them all the more nightmarish. (Though I guess that might require the toy in question being resurrected to not be maimed first?)
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#38

View PostSerious_Cacodemon, on 15 March 2022 - 09:18 AM, said:

Yeah, being able to summon enemies and also resurrecting them makes them all the more nightmarish. (Though I guess that might require the toy in question being resurrected to not be maimed first?)

She can revive some of the maimed ones, too. I think the only ones she can't revive are the humans and the babies since the babies get completely destroyed.
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#39



14 levels filled with punchy weapons and the most twisted monsters to ever grace the Doom engine.

Savage toys driven by an insanely woke AI have turned Silicon Valley into a war zone, and only you can locate and rescue your son before you both succumb to the "Day of the Toys". Enemies can be blasted, maimed, and even set on fire...but sometimes they still keep coming back for more!

DOWNLOAD

If an admin can move this to the OP I'd be greatly appreciative. Thanks guys!

This post has been edited by ImpieTheThird: 25 March 2022 - 07:10 PM

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#40

Playthrough of the demo maps, followed by a full longplay of Map06 with all secrets, including how to find the Doomworld easter egg.




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User is offline   Ninety-Six 

#41

I wonder what will happen if they somehow become aware of it.
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#42

View PostNinety-Six, on 09 April 2022 - 06:03 PM, said:

I wonder what will happen if they somehow become aware of it.

I wonder, too. Not in their community anymore, so it's not like they can kick me out again.
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User is offline   jkas789 

#43

I don't think it ultimately matters honestly. The mod is great and if they want to miss out on it just because they want to sniff their own farts and self censor themselves unless they are part of the "THE MESSAGE" club then let them. As a side note those freaking rabbits will be giving me nightmares for a while lol.
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User is offline   Ninety-Six 

#44

View Postjkas789, on 09 April 2022 - 08:22 PM, said:

The mod is great and if they want to miss out on it just because they want to sniff their own farts and self censor themselves unless they are part of the "THE MESSAGE" club then let them


Oh I know they will. But I am still curious about the reaction nonetheless.
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#45

View Postjkas789, on 09 April 2022 - 08:22 PM, said:

those freaking rabbits will be giving me nightmares for a while lol.

You can tell Mister Bunbuns and Hot Dottie were my favorites while developing this. xD

Map07 with all secrets found, including the Bad Toys easter egg.



I'm also thinking about developing a Day of the Toys mod for the board game Zombicide.

This post has been edited by ImpieTheThird: 10 April 2022 - 07:08 PM

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User is offline   Phredreeke 

#46

I posted the DW Easter egg on the Discord and while we could figure out Scuba Steve and Major Arlene we still have no idea who the guy on the right is. Clue us in?
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User is offline   Ninety-Six 

#47

View PostPhredreeke, on 11 April 2022 - 03:38 AM, said:

I posted the DW Easter egg on the Discord and while we could figure out Scuba Steve and Major Arlene we still have no idea who the guy on the right is. Clue us in?


Wildweasel.
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User is offline   Phredreeke 

#48

Isn’t wildweasel’s avatar a toaster though?
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#49

View PostPhredreeke, on 11 April 2022 - 07:39 AM, said:

Isn’t wildweasel’s avatar a toaster though?

If I gave him a toaster head I don't think people would get it.

Scuba Steve originally had a scuba guy head, but then i remembered he had that recognizable caricature for his avatar on the forum. For Wildweasel I went more literal.
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User is offline   MrFlibble 

#50

View PostImpieTheThird, on 10 April 2022 - 07:06 PM, said:

Map07 with all secrets found, including the Bad Toys easter egg.

I think this captures the authentic feel of 90s shooters brilliantly well.
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#51

I'm toying (no pun intended) with some add-on maps, with a couple new toys added to the mix.

- Covid Casey, an evil little girl doll who sneezes on you
- Big Poppa Bunbuns, a fat hilbilly bunny in overalls who spits tobacco and uses a Nitro Express

I'm just not sure if it should be the same player character, or if it'd be more interesting to have a different protagonist for each add-on.
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User is offline   MObreck 

#52

View PostImpieTheThird, on 22 April 2022 - 04:54 PM, said:

I'm toying (no pun intended) with some add-on maps, with a couple new toys added to the mix.

- Covid Casey, an evil little girl doll who sneezes on you
- Big Poppa Bunbuns, a fat hilbilly bunny in overalls who spits tobacco and uses a Nitro Express

I'm just not sure if it should be the same player character, or if it'd be more interesting to have a different protagonist for each add-on.


A different person each chapter could be fun. A lazy method could be palette swapping the clothes for the kick sprites and such, assuming the new person is male.
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#53

View PostMObreck, on 22 April 2022 - 05:49 PM, said:

A different person each chapter could be fun. A lazy method could be palette swapping the clothes for the kick sprites and such, assuming the new person is male.

Even lazier would be to just use the same player model regardless who the character is. :P



Sneak peek at the first map and Covid Casey's intro.
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User is offline   Ninety-Six 

#54

They kinda remind me of our own Enforcers with that spit attack.

So what's the lore behind these guys?
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#55

View PostNinety-Six, on 22 April 2022 - 11:10 PM, said:

They kinda remind me of our own Enforcers with that spit attack.

So what's the lore behind these guys?

The expansion pdf has a few new entries from Vern. On Covid Casey:

"Virtucom designed these to teach kids about COVID safety, mostly by sneezing nasty green goo on everything until the kids were too scared to leave their homes. They must’ve mixed battery acid into their snot mixture, because it burns like napalm and eats away at every surface it touches. Just one of these little twats can fill the air with that awfulness ‘til you can’t breathe."
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#56

Episode 2 is out. Just re-download the mod to get everything:

- 9 new maps
- new music tracks by White Bat Audio
- new toys to smash, including acid-sneezing Covid Casey and a couple new bosses
- several tweaks to some E1 maps



This post has been edited by ImpieTheThird: 08 August 2022 - 04:59 PM

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#57

Where's the video for the mod release?

This post has been edited by prufr0ck5f15h1ng: 18 August 2022 - 11:09 PM

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