Doom Mod - Day of the Toys
#31 Posted 04 March 2022 - 06:41 PM
#33 Posted 05 March 2022 - 08:23 PM
Here's a brief showcase of me tormenting evil toys. Most enemies have "maimed" states now that will occur more rarely than the regular death animations.
This post has been edited by ImpieTheThird: 05 March 2022 - 08:24 PM
#34 Posted 10 March 2022 - 03:23 PM
#36 Posted 13 March 2022 - 08:14 PM
Trailer park evolves into something nightmarish.
Also, Nurse Dottie's defibrillator tits now make her the worst fucking enemy ever.
#37 Posted 15 March 2022 - 09:18 AM
#38 Posted 18 March 2022 - 09:42 AM
Serious_Cacodemon, on 15 March 2022 - 09:18 AM, said:
She can revive some of the maimed ones, too. I think the only ones she can't revive are the humans and the babies since the babies get completely destroyed.
#39 Posted 25 March 2022 - 07:10 PM
14 levels filled with punchy weapons and the most twisted monsters to ever grace the Doom engine.
Savage toys driven by an insanely woke AI have turned Silicon Valley into a war zone, and only you can locate and rescue your son before you both succumb to the "Day of the Toys". Enemies can be blasted, maimed, and even set on fire...but sometimes they still keep coming back for more!
DOWNLOAD
If an admin can move this to the OP I'd be greatly appreciative. Thanks guys!
This post has been edited by ImpieTheThird: 25 March 2022 - 07:10 PM
#40 Posted 09 April 2022 - 04:54 PM
#42 Posted 09 April 2022 - 06:39 PM
Ninety-Six, on 09 April 2022 - 06:03 PM, said:
I wonder, too. Not in their community anymore, so it's not like they can kick me out again.
#43 Posted 09 April 2022 - 08:22 PM
#44 Posted 09 April 2022 - 09:06 PM
jkas789, on 09 April 2022 - 08:22 PM, said:
Oh I know they will. But I am still curious about the reaction nonetheless.
#45 Posted 10 April 2022 - 07:06 PM
jkas789, on 09 April 2022 - 08:22 PM, said:
You can tell Mister Bunbuns and Hot Dottie were my favorites while developing this. xD
Map07 with all secrets found, including the Bad Toys easter egg.
I'm also thinking about developing a Day of the Toys mod for the board game Zombicide.
This post has been edited by ImpieTheThird: 10 April 2022 - 07:08 PM
#46 Posted 11 April 2022 - 03:38 AM
#47 Posted 11 April 2022 - 06:12 AM
Phredreeke, on 11 April 2022 - 03:38 AM, said:
Wildweasel.
#49 Posted 11 April 2022 - 05:45 PM
Phredreeke, on 11 April 2022 - 07:39 AM, said:
If I gave him a toaster head I don't think people would get it.
Scuba Steve originally had a scuba guy head, but then i remembered he had that recognizable caricature for his avatar on the forum. For Wildweasel I went more literal.
#50 Posted 13 April 2022 - 05:47 AM
ImpieTheThird, on 10 April 2022 - 07:06 PM, said:
I think this captures the authentic feel of 90s shooters brilliantly well.
#51 Posted 22 April 2022 - 04:54 PM
- Covid Casey, an evil little girl doll who sneezes on you
- Big Poppa Bunbuns, a fat hilbilly bunny in overalls who spits tobacco and uses a Nitro Express
I'm just not sure if it should be the same player character, or if it'd be more interesting to have a different protagonist for each add-on.
#52 Posted 22 April 2022 - 05:49 PM
ImpieTheThird, on 22 April 2022 - 04:54 PM, said:
- Covid Casey, an evil little girl doll who sneezes on you
- Big Poppa Bunbuns, a fat hilbilly bunny in overalls who spits tobacco and uses a Nitro Express
I'm just not sure if it should be the same player character, or if it'd be more interesting to have a different protagonist for each add-on.
A different person each chapter could be fun. A lazy method could be palette swapping the clothes for the kick sprites and such, assuming the new person is male.
#53 Posted 22 April 2022 - 10:03 PM
MObreck, on 22 April 2022 - 05:49 PM, said:
Even lazier would be to just use the same player model regardless who the character is.
Sneak peek at the first map and Covid Casey's intro.
#54 Posted 22 April 2022 - 11:10 PM
So what's the lore behind these guys?
#55 Posted 23 April 2022 - 04:03 PM
Ninety-Six, on 22 April 2022 - 11:10 PM, said:
So what's the lore behind these guys?
The expansion pdf has a few new entries from Vern. On Covid Casey:
"Virtucom designed these to teach kids about COVID safety, mostly by sneezing nasty green goo on everything until the kids were too scared to leave their homes. They must’ve mixed battery acid into their snot mixture, because it burns like napalm and eats away at every surface it touches. Just one of these little twats can fill the air with that awfulness ‘til you can’t breathe."
#56 Posted 08 August 2022 - 04:56 PM
- 9 new maps
- new music tracks by White Bat Audio
- new toys to smash, including acid-sneezing Covid Casey and a couple new bosses
- several tweaks to some E1 maps
This post has been edited by ImpieTheThird: 08 August 2022 - 04:59 PM
#57 Posted 18 August 2022 - 11:08 PM
This post has been edited by prufr0ck5f15h1ng: 18 August 2022 - 11:09 PM