Is it possible to compile eduke32 for macOS Montery (or Big Sur) ?
macOS requires 64-bit and OpenGL or Vulkan (ie. MoltenVK) and it would also be great to have ARM support for the M1 MacBook.
Thanks for any help!
Phredreeke, on 03 December 2021 - 03:14 PM, said:
sofakng, on 03 December 2021 - 05:23 PM, said:
Phredreeke, on 06 December 2021 - 08:19 PM, said: