Duke4.net Forums: Duke: Nuclear Winter Plus - Duke4.net Forums

Jump to content

Hide message Show message
Welcome to the Duke4.net Forums!

Register an account now to get access to all board features. After you've registered and logged in, you'll be able to create topics, post replies, send and receive private messages, disable the viewing of ads and more!

  • 6 Pages +
  • « First
  • 4
  • 5
  • 6
  • You cannot start a new topic
  • You cannot reply to this topic

Duke: Nuclear Winter Plus

User is offline   Mark 

  • Honored Donor
  • 2,751

#151

View Postdarkprince227, on 27 December 2017 - 08:06 AM, said:

Nobody here owns the games, but they still made HRP models, or is that not what you mean? I'm kinda confused here :huh:

HRP models for the normal game already exist, they just need a Santa hat/ antlers added, but the snowmen/elves would need completely new models.


I mean creating new models to replace sprites in NW. If I don't have the game I have no way to test and adjust and place the models in the game after I make them.

This post has been edited by Mark.: 27 December 2017 - 08:24 AM

0

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 6,191

  #152

The official Nuclear Winter demo has all the art.
2

User is offline   Mark 

  • Honored Donor
  • 2,751

#153

Hmm, never knew there was a demo. Thanks.

Darn, I see its Dos or Win95. Probably no easy/lazy way to run it. That shows how little attention I pay to some things. I just assumed it was a commercial mod using a very early version of eduke or jduke

This post has been edited by Mark.: 27 December 2017 - 08:53 AM

0

User is offline   Shane 

  • 9

#154

View PostMark., on 27 December 2017 - 08:33 AM, said:

Hmm, never knew there was a demo. Thanks.

Darn, I see its Dos or Win95. Probably no easy/lazy way to run it. That shows how little attention I pay to some things. I just assumed it was a commercial mod using a very early version of eduke or jduke

The GAMEDATA folder in that zip has the assets.
0

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 6,191

  #155

View PostMark., on 27 December 2017 - 08:33 AM, said:

Darn, I see its Dos or Win95. Probably no easy/lazy way to run it. That shows how little attention I pay to some things. I just assumed it was a commercial mod using a very early version of eduke or jduke

My NW+ installer can get it all set up for you. You just need the GRP file.
1

User is offline   darkprince227 

  • 19

#156

Isn't the NW demo already featured in the nw_plus pack anyway? :huh:

Also, is there a difference between the "nwl1demo" and "nwl1demo_orig" maps?

Pointing out bugs and badgering developers about unfinished addon packs since 6th July 2011!

This post has been edited by darkprince227: 28 December 2017 - 01:57 AM

0

User is offline   Mark 

  • Honored Donor
  • 2,751

#157

Nothing happens when I click the download link on 266's site for NW+
0

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 6,191

  #158

http://hendricks266..../nw_plus_dl.php
0

User is offline   Mark 

  • Honored Donor
  • 2,751

#159

Still nothing happens. Can someone else try? Maybe its on my end.
0

User is offline   Hank 

  • 2,080

#160

View PostMark., on 28 December 2017 - 12:36 PM, said:

Still nothing happens. Can someone else try? Maybe its on my end.

Tested it - works for me.

Just in case, did you follow the instruction? Because the 'Download' button, is a link to the page only, not on how to the actually download the SVN files
http://wiki.eduke32....Add-on_HRP_SVNs

Ein sarkastischer Deutscher

This post has been edited by Hank: 28 December 2017 - 02:26 PM

0

User is offline   Mark 

  • Honored Donor
  • 2,751

#161

I clicked on a link which took me to the release thread. I clicked there and IIRC it took me right back to 266's website
0

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 6,191

  #162

I linked you to a page with instructions. The right edge is a navigation sidebar, the link there that says Download takes you the page I linked.
0

User is offline   Hank 

  • 2,080

#163

View PostMark., on 28 December 2017 - 01:32 PM, said:

I clicked on a link which took me to the release thread. I clicked there and IIRC it took me right back to 266's website

OK. All you need to do then is to follow the actual instructions. (See link below, or my previous post)
http://wiki.eduke32....Add-on_HRP_SVNs

Ein sarkastischer Deutscher
0

User is offline   Mark 

  • Honored Donor
  • 2,751

#164

I'll look again later. What I did was go to the first post in this thread. Clicked to download version 2. That sent me to 266's website where I first tried clicking download button on the right. No download started. Then I saw the 2 links at the bottom of the page. Neither one of them lead to a download. So I have to access an svn for the stuff? When I clicked download I was expecting a download to happen. My bad. ;)

This post has been edited by Mark.: 28 December 2017 - 03:25 PM

0

User is offline   Hank 

  • 2,080

#165

View PostMark., on 28 December 2017 - 03:23 PM, said:

So I have to access an svn for the stuff?

If you follow the 'Automatic Method', all required svn steps are pre-written in the 'SVN Auto-Downloading Script Set'.
Just unzip it, as described, and Open the nw_plus_svn_checkout.bat .

Hendricks266 made this (SVN checkout) as painless as possible.

Ein sarkastischer Deutscher

This post has been edited by Hank: 28 December 2017 - 05:21 PM

0

User is offline   Mark 

  • Honored Donor
  • 2,751

#166

I have been using Tortoise SVN for years and I chose to use that ( I had to remove the s from https to make it work ) instead of running different scripts and installing to a previous duke3d folder. I like to keep all my different projects as separated as possible. I now have a new standalone NW folder with the svn contents, eduke32, mapster32, duke3d.grp and the demo version of nw.grp. I was able to load the game, configure and play but I saw only 2 textures that looked like HRP quality. So I don't know if I have to make up some special batch or def file to include all the content or maybe the first map doesn't use many of the new textures. Or possibly enter a folder name in the startup box. I'll have to investigate, i.e. actually read instructions. ;)

Edit: Is the reason for installing NW inside a working copy of Duke3D because NW+ uses the HRP files from it along with it's own HRP content?

Sorry for being a P.I.A. with this. I just don't like jamming different mods and add-ons all together. It makes for tougher debugging.

This post has been edited by Mark.: 28 December 2017 - 06:48 PM

1

User is offline   Mark 

  • Honored Donor
  • 2,751

#167

I messed around for a while and got the DN HRP to load in NW+. It overwrites a couple of enemies which I'm sure I could mess with some more. But mainly I just wanted to see the game to decide what I wanted to add. I thought I might make a few models for this. But after seeing how little has been done texture wise it might be better to concentrate there instead. I'll have to think about it.

This post has been edited by Mark.: 28 December 2017 - 08:06 PM

0

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 6,191

  #168

If the stock HRP is overwriting NW+, something is wrong.

You should use the batch file method. Creativity in the installation process directly results in breakage.
0

User is offline   Mark 

  • Honored Donor
  • 2,751

#169

Yeah, I take full blame for what I have. I'll be removing my changes anyway. In the end I want just the stock game and it's HRP so I could decide what to do for assets.
0

User is offline   darkprince227 

  • 19

#170

Happy July folks B)

I just downloaded Shadow Warrior Redux in the Steam Summer Sale (now over, sorry :( ) and I just realised that the guy prank calling the strip club in Deja Vu is Lo Wang :teehee:

BTW is there any truth to the rumour that they're going to merge the HRPs of Nuclear Winters and Duke| Caribbean into the main HRP?

Pointing out bugs and badgering developers about unfinished addon packs since 6th July 2011!
0

User is offline   darkprince227 

  • 19

#171

IT'S ME! The gift that keeps on giving every Christmas on this post :D

Decided to do my annual runthrough of NW early this year. Gotta say, with my newer computer and the HRP at full, it's AWESOME!

Couple of things, though. This is probably for the eduke thread, only the horizontal part of the crosshair is visible. I probably just need to update my eduke though.

Attached Image: duke0011.png

Secondly, this is actually relevant to Nuclear Winter. The end screen in classic/software mode appears to have a black background and the loading screen in HRP mode is completely black save for a lone dollar bill. Is it supposed to be like that?

Attached Image: duke0007.png Attached Image: duke0013.png

In any case. Happy holidays and Hail to the king, baby B)

Pointing out bugs and badgering developers about unfinished addon packs since 6th July 2011!
0

User is offline   Mark 

  • Honored Donor
  • 2,751

#172

The loading screen glitch was fixed in the latest revision of eduke32.

This post has been edited by Mark: 23 December 2018 - 11:57 AM

0

User is offline   darkprince227 

  • 19

#173

View PostMark, on 23 December 2018 - 11:57 AM, said:

The loading screen glitch was fixed in the latest revision of eduke32.


In the words of our man, Duke "Ah, much better!"

Pointing out bugs and badgering developers about unfinished addon packs since 6th July 2011!
0

User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 6,191

  #174

The loading screen tile has a plain black background in NW.

Posted Image

EDIT: If you didn't notice until now, that may mean you're used to the NWHRP version of this image that Jimmy made, which is a Christmas tree over the normal LA background, complete with Duke action figures and a plush headcrab :D. Did you intend to play with hightile off?


This post has been edited by Hendricks266: 23 December 2018 - 12:34 PM

0

User is offline   darkprince227 

  • 19

#175

Yeah, I must be used to the NWHRP version with the nuke background. It's been a long time since I played it in classical mode, I forgot it was supposed to look like that. :blush:

Pointing out bugs and badgering developers about unfinished addon packs since 6th July 2011!
0

Share this topic:


  • 6 Pages +
  • « First
  • 4
  • 5
  • 6
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks are property of their respective owners. Instead of reading this text, you could be playing Ion Maiden! ;) © 2018 Voidpoint, LLC

Enter your sign in name and password


Sign in options