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eduke32 - broken save feature

User is offline   colin 

#1

I looked through this forum to see if anyone else had this problem but didn't find anything.

Anyways, I installed this earlier tonight and went to play a bit. Saving seemed normal until I tried to load. The preview picture is missing (while the name is intact) and when it gives me a Y/N prompt pressing Y does nothing. If I restart the game it acts as if the save never existed. Quicksaves don't work either. Any help would be appreciated.

Here's my eduke32.log:

EDuke32 1.5.0devel 20090313
addsearchpath(): Added E:/Duke3D/
OS: Windows XP (5.1.2600) Service Pack 3
Loading opengl32.dll
Loading glu32.dll
Initializing DirectDraw...
Using config file 'eduke32.cfg'.
Scanning for GRP files...
Using group file 'duke3d.grp' as main group file.
Compiling: GAME.CON (99639 bytes)
Including: DEFS.CON (28893 bytes)
Including: USER.CON (36960 bytes)
GAME.CON: In state `blimphitstate':
GAME.CON:157: warning: expected action, found define.
GAME.CON: In actor `ORGANTIC':
GAME.CON:1923: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:2817: warning: found `else' with no `if'.
Found 3 warning(s), 0 error(s).
Resizing code buffer to 11989*4 bytes
Script compiled in 15ms
Compiled code size: 11981*4 bytes, version 1.3D
Pointer bitmap size: 1499 bytes
1547/11264 labels, 308/2048 variables
122/16384 quotes, 0 quote redefinitions
0/88 event definitions, 119 defined actors
Initialized 32.0M cache
Using .RTS file 'DUKE.RTS'
Initializing OSD...
Using keyboard layout 00000409
Initializing DirectInput...
- Enumerating attached input devices
* MOUSE: Mouse
* KEYBOARD: Keyboard
* OTHER: USB Multimedia Keyboard
* OTHER: USB Multimedia Keyboard
* OTHER: USB Multimedia Keyboard
Setting video mode 1680x1050 (32-bit fullscreen)
OpenGL Information:
Version: 2.1.2
Vendor: NVIDIA Corporation
Renderer: GeForce 7600 GT/PCI/SSE2/3DNOW!
Unable to open cache index: No such file or directory
Initializing music...
Loading OpenAL32.DLL
Failed loading OpenAL driver.
Download OpenAL 1.1 or greater from http://www.openal.org/downloads.html
Initializing sound...
Initializing MultiVoc...
- 32 voices, 1280 byte mixing buffers
Initializing DirectSound...
- Primary buffer format: 2 ch, 44100Hz, 16 bits
- Creating secondary buffer
Executing "eduke32_binds.cfg"
Cache time: 46ms
E1L1: HOLLYWOOD HOLOCAUST
got button4
got button4
UDP networking uninitialized successfully.

Uninitializing MultiVoc...
Uninitializing DirectSound...
Uninitializing DirectInput...
Wrote eduke32.cfg
Wrote eduke32_binds.cfg
Uninitializing DirectDraw...
0

User is offline   Forge 

  • Speaker of the Outhouse

#2

open the files eduke32.cfg and duke3d.cfg with notepad

scroll down to [setup]

change ModDir = "whatever you have here"

to either

ModDir = ""

or

ModDir = "/"

I forgot which one is right. Try the first one first and see if it works.
0

User is offline   colin 

#3

Thank you sir. It was "/"

Works great
0

User is offline   Jimmy 

  • Let's go Brandon!

#4

Also, you should install OpenAL 1.1:
http://www.openal.org/downloads.html
0

User is offline   Forge 

  • Speaker of the Outhouse

#5

View Postcolin, on Jul 14 2009, 01:26 PM, said:

Thank you sir. It was "/"

Works great


You're welcome, but IIRC it was DeeperThought that first found this solution awhile back so he deserves the credit.

This post has been edited by Forge: 15 July 2009 - 07:12 AM

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