I may be entirely on the wrong track here but after I installed the 10/13 update, Polymost has led to fatal eduke hang-ups. This runs the gambit from the newest eduke revisions (which chug on this computer anyway), to older ones such as r7140 (which actually run fine on this machine). About one whole second after the main menu loads, eduke completely hangs up. I have to bring up task manager, which actually doesn't even show up but it uncaptures the mouse which allows the error reporting service to blank it out and ask if it should end the program. That's the only way out.
I want to note that classic runs just fine. No issues.
There are logs and config files from this post, using the debug version of 7140.
I want to emphasize that the day before the update, there was no issues whatsoever. I changed nothing in the installation folder, and I even experimented with the eduke file to see if the recorded level times or permanent upgrades broke something. They didn't. And then I installed Demon Throne, fresh from the box in its own separate directory. Loaded up the provided revision in 32-bit mode because I heard there was supposed to be a unique intro cutscene that I wanted to watch before switching to classic, and it hung a second after the title map loaded.
I know the update refers to something about virtual machines and I don't see anyone else reporting this issue, so I could very well be entirely wrong. If so, consider this a "standard" bug report. But all the same, that is literally the only thing that changed between the day it worked fine, and the day it started to fatally hang. I didn't even download anything new, let alone install (short of a drive-by download at least, but I have noscript running so it's unlikely. Not impossible, mind.)
And if it is the update I don't have any system restore points I can use, unless they were created automatically.
