Duke4.net Forums: SmoothDuke (weapons) - Duke4.net Forums

Jump to content

  • 3 Pages +
  • 1
  • 2
  • 3
  • You cannot start a new topic
  • You cannot reply to this topic

SmoothDuke (weapons)

User is offline   Dzierzan 

#1

Hey,

there has been a topic recently about if there's any smooth weapons mod for Duke. Apparently there is not. Since I do like SmoothDoom and I have some experience in sprite editing, I decided to give it a shot. Below you can what I have done so far. The problem is, I have no CON script experience and I still would like to stay away from it, so here's my question, is there anyone here willing cooperate in creating such mod? I'd really appreciate that.

Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

My goal is to somehow update every weapon with addtional frames and later, I plan to update projectiles as well (perhaps other effects too).
22

User is offline   Radar 

  • King of SOVL

#2

You are doing the Lord's work. Thank you.
1

User is offline   oasiz 

  • Dr. Effector

#3

Smooth kick intensifies
1

#4

so ASMR ;)
0

User is offline   Dzierzan 

#5

No one is interested in doing such mod?

Anyways, here's another (posted in the art stockpile too):

Posted Image

This post has been edited by Dzierzan: 20 March 2020 - 03:14 PM

9

User is offline   Radar 

  • King of SOVL

#6

Smooth upscale pack when? ( ͡° ͜ʖ ͡°)
1

User is offline   Hank 

#7

View PostDzierzan, on 20 March 2020 - 03:14 PM, said:

No one is interested in doing such mod?
cut ...

It's not an absolute. "No one" is a strong term.
Yes, I do not need it. But you gave me the basics on how to animate my own weapons.
Luv - Hank

This post has been edited by Hank: 20 March 2020 - 05:29 PM

0

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#8

I don't think you can add the intermediate frame to the Freezer without adding a fire delay
0

User is online   DevoNukem 

#9

I think the idea of a "SmoothDuke" mod has a lot of potential.
1

User is offline   Dzierzan 

#10

Quote

I don't think you can add the intermediate frame to the Freezer without adding a fire delay


I do know that, however it depends if someone wants to have 1:1 in terms of animation length or be a bit more open and break that rule, so transition between idle and fire for Freezer could be added.
0

User is offline   axl 

#11

Wow, excellent work !
1

User is offline   Dzierzan 

#12

And yet another one:

Posted Image

This post has been edited by Dzierzan: 21 March 2020 - 04:00 AM

5

User is offline   Jmoc 

#13

This gives me Metal Slug vibes, with smooth firing and explosion animations.
2

User is offline   Dzierzan 

#14

View Postoasiz, on 17 March 2020 - 02:55 AM, said:

Smooth kick intensifies


Posted Image

Something like that works?
6

User is offline   Nuclear3iD 

#15

I really hope somebody steps up to help you with this as smooth doom is a permanent mod in my doom load order and a duke version would be also.
0

User is offline   Dzierzan 

#16

Shake it baby!

Posted Image

This post has been edited by Dzierzan: 22 March 2020 - 07:27 AM

7

User is online   NightFright 

  • The Truth is in here

#17

I like where this is going.
0

User is offline   Dzierzan 

#18

This one was tricky, but it's done!

Smooth pipe bomb! One frame is taken from Lame Duke (with some extra modifications) and two extra hand sprites are mine (literally).

Posted Image

Mockup animation:

Posted Image
8

User is online   NightFright 

  • The Truth is in here

#19

Really impressive. We might get that smooth mod together after all.
0

User is offline   ReaperMan 

#20

View PostDzierzan, on 29 March 2020 - 10:45 AM, said:

... two extra hand sprites are mine (literally).

You have become Duke, also all this is very nice, I hope this all comes together.
2

User is offline   Striker 

  • Auramancer

#21

Implemented the smoothed Mighty Foot animation in StrikerDM, minus the "cocked back" boot frame to keep the flow of the original animation.

Video: https://streamable.com/uokr2

Also, for shits and giggles:
Posted Image

This post has been edited by Striker: 31 March 2020 - 08:22 PM

5

User is online   DevoNukem 

#22

View PostStriker, on 31 March 2020 - 08:22 PM, said:

Implemented the smoothed Mighty Foot animation in StrikerDM, minus the "cocked back" boot frame to keep the flow of the original animation.

Video: https://streamable.com/uokr2

Also, for shits and giggles:
Posted Image

after seeing that gif i'm now imagining a leg mod where you would look down and see your legs.
3

User is offline   Dzierzan 

#23

Alright, Shrinker/Expander is done as well

Here's a mockup animation (spritesheets are in the stockpile thread)

Posted Image

I think I could do WT's Flamethrower too. But first I think I'll jump to Duke Caribbean weapon sprites.
8

User is offline   Dzierzan 

#24

Smooth Caribbean chaingun for you

Posted Image

Funny how developers of that addon minimalized animations as much as possible.
4

User is offline   Dzierzan 

#25

Not something I intended to do in the first place, but here you have it!

Posted Image
7

User is online   NightFright 

  • The Truth is in here

#26

You are spitting out smoothed weapons like Borion is doing with voxels. Where have you been hiding all these years, man?

This post has been edited by NightFright: 09 April 2020 - 02:55 PM

2

User is offline   Dzierzan 

#27

Thanks. I've been always around but I've been modding mainly Blood (creating animations, spriting and stuff). I just never thought to do anything for Duke untill now.

Posted Image
2

#28

Finally.
0

User is offline   Dzierzan 

#29

I used again my own hand to create two extra frames for this one. This can be used with Trip Mine obviously.

Posted Image
3

User is offline   Dzierzan 

#30

Sorry for the double post...

@December Man
Aren't you the person who made Cosmetic Duke mod? Are you maybe interested in putting my work into SmoothDuke mod?
2

Share this topic:


  • 3 Pages +
  • 1
  • 2
  • 3
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options